Laser Rifle: Difference between revisions
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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
| [[ | | [[File:HeavyBarrelSkill6.png]] | ||
| {{SkillType|SA|S}} Fires a laser forward. A narrow laser that fires a long range beam and attacks multiple enemies in front.<br>When firing the laser, press the | | {{SkillType|SA|S}} Fires a laser forward. A narrow laser that fires a long range beam and attacks multiple enemies in front.<br>When firing the laser, press and hold the skill key to charge.<br>Upon max charge, attack power and attack range is increased. Grants {{se|045|Super Armor}} effect and immunity against disable while charging. | ||
|- | |- | ||
| | | | ||
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |- | ||
! Class !! Level Required !! Skill Requirement | |||
! Class | |||
|- | |- | ||
| [[Heavy Barrel]] || 30 || {{SkillText|SkillQuest|2}} | | [[Heavy Barrel]] || 30 || {{SkillText|SkillQuest|2}} | ||
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | ||
|- | |||
! rowspan=2 | Mode !! rowspan=2 | Laser (Physical) !! colspan= | ! rowspan=2 | Mode !! rowspan=2 | Laser (Physical) !! colspan=4 | Charge !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- | |- | ||
! Damage !! Range !! Duration | ! Damage Increase !! Range Increase !! Max Charge Time !! Max Hold Duration | ||
|- | |- | ||
| colspan=8 | '''Normal''' | |||
|- | |||
| {{PvE}} || 2531% || rowspan=2 | 20% || rowspan=2 | 30% || rowspan=2 | 0.4 Seconds || rowspan=2 | 5 Seconds || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds | |||
|- | |- | ||
| | | {{PvP}} || 817% | ||
|- | |- | ||
| ''' | | colspan=8 | '''[Enhanced]''' | ||
|- | |- | ||
| | | {{PvE}} || 2531% || rowspan=2 | 20% || rowspan=2 | 30% || rowspan=2 | 0.4 Seconds || rowspan=2 | 5 Seconds || rowspan=2 | 180 MP || rowspan=2 | 14 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 817% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {{Traits|Rose|Laser Rifle|Empowered, Light|mp=200|mp_enhanced=180}} | ||
<br> | |||
== Extra Information == | |||
=== Total Damage === | |||
{{Damage|true|Rose | |||
|dmg=2531 | |||
|pvp_dmg=817 | |||
|awk_dmg=i*1.2 | |||
|pvp_awk_dmg=i*1.2 | |||
|awk_alias=Laser Rifle, Max Charge | |||
|empowered=true | |||
|passive1=ECP System | |||
|append=1, Over Strike | |||
}} | |||
=== Miscellaneous === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | |||
|- | |- | ||
! Affected By Action Speed | |||
|- | |- | ||
| | | {{Check|P}} | ||
|} | |} | ||
<br> | <br> | ||
== Related Skills == | == Related Skills == | ||
{ | {{SkillTable | ||
| | |StormTrooper3.png; Shear Plate; | ||
StTTrans5.png; Code: War Machine Locked-Trans2; | |||
TBPassive1.png; Steady Concentration; | |||
TBPassive2.png; Enhanced Heavy Weaponry; | |||
}} | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*As with [[Cannonball]], charging any further than | *As with [[Cannonball]], charging any further than 0.4 seconds only serves to prevent you from being hitstunned due to the {{se||Super Armor|tt=no}} it provides. | ||
**It is possible for '''Laser Rifle''' to be interrupted right as you let go of the skill key, wasting the skill. | **It is possible for '''Laser Rifle''' to be interrupted right as you let go of the skill key, wasting the skill. | ||
* | *Only the firing animation is affected by Action Speed. | ||
<br> | <br> | ||
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<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
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|- | |- | ||
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" | | | 01/12/2017 || 01/24/2017 || colspan=2 align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|- | |- | ||
| rowspan=2 | 04/27/2017 || rowspan=2 | 05/10/2017 || colspan=2 align="left" | | | rowspan=2 | 04/27/2017 || rowspan=2 | 05/10/2017 || colspan=2 align="left" | | ||
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|- | |- | ||
| align="left" | | | align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
| align="left" | | | align="left" | | ||
*None | *None | ||
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| 07/27/2017 || 08/09/2017 || colspan=2 align="left" | | | 07/27/2017 || 08/09/2017 || colspan=2 align="left" | | ||
*{{buff|Charge Time decreased.}} | *{{buff|Charge Time decreased.}} | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
*'''Heavy''' | *'''Heavy''' trait changed to '''Evil'''. | ||
*'''Critical''' | *'''Critical''' trait changed to '''Light'''. | ||
|- | |- | ||
| 12/28/2017 || - || colspan=2 align="left" | | | 12/28/2017 || - || colspan=2 align="left" | | ||
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|- | |- | ||
| 02/22/2018 || rowspan=2 | 04/18/2018 || align="left" | | | 02/22/2018 || rowspan=2 | 04/18/2018 || align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
| align="left" | | | align="left" | | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|- | |- | ||
| 04/05/2018 || align="left" | | | 04/05/2018 || align="left" | | ||
*None | *None | ||
| align="left" | | | align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|- | |- | ||
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" | | | 06/28/2018 || 07/11/2018 || colspan=2 align="left" | | ||
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*{{buff|Charge time reduced.}} | *{{buff|Charge time reduced.}} | ||
*{{nerf|Damage Increase decreased.}} | *{{nerf|Damage Increase decreased.}} | ||
*'''Evil''' | *'''Evil''' trait changed to '''Empowered'''. | ||
|- | |- | ||
| 08/14/2019 || colspan=2 align="left" | | | 08/14/2019 || colspan=2 align="left" | | ||
*{{buff|Cooldown decreased.}} | *{{buff|Cooldown decreased.}} | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|- | |||
| 12/23/2021 || 01/12/2022 || colspan=2 align="left" | | |||
*{{buff|Charge time decreased.}} | |||
|} | |} | ||
<br> | <br> | ||
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}} | }} | ||
<br> | <br> | ||
{{SkillNav - Heavy Barrel}} | |||
{{ |
Latest revision as of 20:22, 22 May 2024
[Special Active: Strength] Fires a laser forward. A narrow laser that fires a long range beam and attacks multiple enemies in front. When firing the laser, press and hold the skill key to charge. Upon max charge, attack power and attack range is increased. Grants Self BuffSuper ArmorSelf BuffSuper Armor effect and immunity against disable while charging. | |
Over Strike
| |
Final Enhanced Skill
|
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Heavy Barrel | 30 | Intermediate Training Skill Quest |
Skill Information
Mode | Laser (Physical) | Charge | MP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|
Damage Increase | Range Increase | Max Charge Time | Max Hold Duration | ||||
Normal | |||||||
PvE | 2531% | 20% | 30% | 0.4 Seconds | 5 Seconds | 200 MP | 14 Seconds |
PvP | 817% | ||||||
[Enhanced] | |||||||
PvE | 2531% | 20% | 30% | 0.4 Seconds | 5 Seconds | 180 MP | 14 Seconds |
PvP | 817% |
Skill Traits
Empowered Laser Rifle | Light Laser Rifle | |
---|---|---|
Attribute Effect | Attribute Effect | MP Usage |
Damage increased to 120% | MP Usage decreased to 80% | 160 MP Final Enhanced Skill 144 MP |
Extra Information
Total Damage
Mode | Base | |||||||
---|---|---|---|---|---|---|---|---|
Normal | Over Strike | |||||||
Regular | Max Charge | Regular | Max Charge | |||||
Normal | Empowered | Normal | Empowered | Normal | Empowered | Normal | Empowered | |
PvE | 2,531% | 3,037.2% | 3,644.64% | 3,037.2% | 3,644.64% | 4,373.57% | ||
PvP | 817% | 980.4% | 1,176.48% | 980.4% | 1,176.48% | 1,411.78% |
Miscellaneous
Affected By Action Speed |
---|
* (See Tips and Details) |
Related Skills
Tips and Details
- As with Cannonball, charging any further than 0.4 seconds only serves to prevent you from being hitstunned due to the Super ArmorSuper Armor it provides.
- It is possible for Laser Rifle to be interrupted right as you let go of the skill key, wasting the skill.
- Only the firing animation is affected by Action Speed.
Trivia
- The skill is based on DFO's Female Launcher skill Laser Rifle, though it can be charged by default, integrating the effects of Charge Laser Rifle.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
12/31/2015 | 06/15/2016 |
| |
01/07/2016 |
| ||
02/04/2016 |
| ||
04/21/2016 |
| ||
05/19/2016 | - |
| |
06/30/2016 | 07/13/2016 |
| |
01/12/2017 | 01/24/2017 |
| |
04/27/2017 | 05/10/2017 |
| |
|
| ||
07/27/2017 | 08/09/2017 |
| |
12/28/2017 | - |
| |
02/22/2018 | 04/18/2018 |
|
|
04/05/2018 |
|
| |
06/28/2018 | 07/11/2018 |
| |
08/01/2019 | 08/28/2019 |
| |
08/14/2019 |
| ||
12/23/2021 | 01/12/2022 |
|
Alternative Names
Heavy Barrel - Skills