Tactical Field: Difference between revisions
From Elwiki
mNo edit summary |
|||
(28 intermediate revisions by 7 users not shown) | |||
Line 2: | Line 2: | ||
{{ForceSkillTabs | {{ForceSkillTabs | ||
|Character=Chung | |Character=Chung | ||
}} | }} | ||
{{#ev:youtube|Q2WogPgN_14|400|right}} | |||
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
|- | |- | ||
| [[ | | [[File:TactField.png]] | ||
| {{SkillType|SA|S}} Create a tactical field.<br> | | {{SkillType|SA|S}} Create a tactical field.<br>Caster's cannonballs are refilled once the tactical field is deployed. Also charge [[Mobile Shelling|Enhanced Cannonballs]]. | ||
|- | |- | ||
| | | | ||
Line 15: | Line 13: | ||
|} | |} | ||
<br> | <br> | ||
{{clearfix}} | |||
== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |- | ||
! Class !! Level Required | |||
! Class | |||
|- | |- | ||
| [[Tactical Trooper]] || 45 | | [[Tactical Trooper]] || 45 | ||
Line 27: | Line 25: | ||
== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | ||
|- | |||
! rowspan=2 | Mode !! rowspan=2 | Field | ! rowspan=2 | Mode !! rowspan=2 | Field (Magical) !! colspan=3 | {{se|111|Tactical Field||pb}} !! colspan=2 | Cannonball Reload !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- | |- | ||
! Received Damage Decrease {{stat|m|RD}} !! MP Recovery {{tt|per Second|See [[#Tips and Details|Tips and Details]]}} !! Duration !! Normal !! Enhanced<br>({{tt|Per Second|See [[#Tips and Details|Tips and Details]]}}) | |||
|- | |- | ||
| colspan=11 | '''Normal''' | |||
|- | |- | ||
| | | {{PvE}} || 3433% || 10% || 6 MP || 20 Seconds || rowspan=2 | 6 || rowspan=2 | 1 || rowspan=2 | 200 MP || rowspan=2 | 12 Seconds | ||
| | |||
|- | |- | ||
| | | {{PvP}} || 1239% || 5% || 3 MP || 10 Seconds | ||
|- | |- | ||
| colspan=11 | '''[Enhanced]''' | |||
|- | |- | ||
| | | {{PvE}} || 3433% || 20% || 6 MP || 20 Seconds || rowspan=2 | 6 || rowspan=2 | 1 || rowspan=2 | 200 MP || rowspan=2 | 12 Seconds | ||
| | |||
|- | |- | ||
| | | {{PvP}} || 1239% || 10% || 3 MP || 10 Seconds | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{ | {{Traits|Chung|Tactical Field|Killing Blow (1), Gigantic|duration=20|duration_pvp=10|duration1=130}} | ||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
* | *{{se|111|Tactical Field||tt=no}} will additionally grant {{se||Super Armor||pb}} while it is active. | ||
**With the '''Killing Blow (1)''' Skill Trait, | *While the tooltip states the MP recovery occurs per second, this is false, and occurs slightly less frequently, at every 1.6 seconds. | ||
* | **Conversely, the enhanced cannonball reload is slightly more frequently, at every 0.9 seconds. | ||
*Over the full duration of the skill, it will recover a total of up to 72 MP (18 in PvP) and 23 enhanced cannonballs. | |||
**With the '''Killing Blow (1)''' Skill Trait, it will recover a total of up to 96 MP (24 in PvP) and 29 enhanced cannonballs. | |||
*The enhanced cannonballs are reloaded about as fast as you can fire them from [[Mobile Shelling]], letting you remain in the stance indefinitely while the field is active without needing to switch back to [[Siege Shelling]]. | |||
*Buffs that change your body size like [[Natal Chart]] affect the field's size. | *Buffs that change your body size like [[Natal Chart]] affect the field's size. | ||
**However, if one of them expires while the field is active, its size will not change. | **However, if one of them expires while the field is active, its size will not change. | ||
<br> | <br> | ||
== | == Old Version == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; | {| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable" | ||
|- | |- | ||
! width="300px" | Video | |||
! Description | |||
|- | |||
|{{#ev:youtube|vJUkZ18dU0M|300}} | |||
|Between its initial release and the 03/17/2022 KR Patch, the original version of [[Tactical Field]] placed down a stationary buff field. | |||
|} | |||
<br> | |||
==Updates== | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table" | |||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
Line 90: | Line 87: | ||
|- | |- | ||
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" | | | 11/07/2013 || 02/12/2014 || colspan=2 align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
*{{buff|Defense increase changed to damage reduction.}} | *{{buff|Defense increase changed to damage reduction.}} | ||
|- | |- | ||
Line 103: | Line 100: | ||
|- | |- | ||
| 07/17/2014 || - || colspan=2 align="left" | | | 07/17/2014 || - || colspan=2 align="left" | | ||
*{{nerf| | *{{nerf|No longer reloads all enhanced cannonballs.}} | ||
|- | |- | ||
| 02/05/2015 || - || colspan=2 align="left" | | | 02/05/2015 || - || colspan=2 align="left" | | ||
Line 136: | Line 133: | ||
|- | |- | ||
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" | | | 01/25/2017 || 02/08/2017 || colspan=2 align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|- | |- | ||
| 04/27/2017 || 05/10/2017 || colspan=2 align="left" | | | 04/27/2017 || 05/10/2017 || colspan=2 align="left" | | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
*{{nerf|MP Recovery decreased.}} | *{{nerf|MP Recovery decreased.}} | ||
|- | |- | ||
Line 146: | Line 143: | ||
|- | |- | ||
| rowspan=2 | 07/27/2017 || rowspan=2 | 08/09/2017 || colspan=2 align="left" | | | rowspan=2 | 07/27/2017 || rowspan=2 | 08/09/2017 || colspan=2 align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
*{{nerf|MP Usage increased.}} | *{{nerf|MP Usage increased.}} | ||
*Fixed issue where reload interval decreased when | *Fixed issue where idle reload interval decreased when inside the field. | ||
|- | |- | ||
| align="left" | | | align="left" | | ||
Line 158: | Line 155: | ||
|- | |- | ||
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | | 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|- | |- | ||
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" | | | 08/01/2019 || 08/28/2019 || colspan=2 align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
*{{nerf|Damage Bonus effect removed.}} | *{{nerf|Damage Bonus effect removed.}} | ||
*[Enhanced] effect changed to increase Damage Reduction. | *[Enhanced] effect changed to increase Damage Reduction. | ||
Line 179: | Line 176: | ||
*{{buff|The buff will apply to allies.}} | *{{buff|The buff will apply to allies.}} | ||
|- | |- | ||
| 03/17/2022 || rowspan=2 | | | 03/17/2022 || rowspan=2 | 04/13/2022 || colspan=2 align="left" | | ||
*{{buff|Casting speed increased by 54%.}} | *{{buff|Casting speed increased by 54%.}} | ||
*{{buff|Changed to be affected by Action Speed.}} | *{{buff|Changed to be affected by Action Speed.}} | ||
*{{buff| | *{{buff|After casting, continuously replenishes enhanced cannonballs for caster while inside the field.}} | ||
*{{buff|The field will be bound to caster and move along with them.}} | *{{buff|The field will be bound to caster and move along with them.}} | ||
|- | |- | ||
| 03/24/2022 || colspan=2 align=left | | | 03/24/2022 || colspan=2 align=left | | ||
*{{nerf|No longer affected by Action Speed.}} | *{{nerf|No longer affected by Action Speed.}} | ||
|- | |||
| 07/21/2022 || 08/17/2022 || colspan=2 align="left" | | |||
*{{nerf|'''Physical/Magical Attack Increase''' removed.}} | |||
|- | |||
| 08/18/2022 || 09/14/2022 || colspan=2 align="left" | | |||
*Fixed MP recovery being applied in longer intervals than one second. | |||
|- | |||
| 11/09/2023 || 12/06/2023 || colspan=2 align="left" | | |||
*{{buff|Enhanced Cannonball recovery speed increased.}} | |||
|} | |} | ||
<br> | <br> | ||
Line 205: | Line 211: | ||
}} | }} | ||
<br> | <br> | ||
{{SkillNav - Tactical Trooper}} | |||
{{ |
Latest revision as of 22:39, 1 April 2024
[Special Active: Strength] Create a tactical field. Caster's cannonballs are refilled once the tactical field is deployed. Also charge Enhanced Cannonballs. | |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Tactical Trooper | 45 |
Skill Information
Mode | Field (Magical) | Party BuffTactical FieldParty BuffTactical Field | Cannonball Reload | MP Usage | Cooldown | |||||
---|---|---|---|---|---|---|---|---|---|---|
Received Damage Decrease This effect is multiplicative to your current stats. (Received Damage effect is additive to the All Damage multiplier.) M |
MP Recovery See Tips and Details per Second |
Duration | Normal | Enhanced ( See Tips and Details Per Second | ||||||
Normal | ||||||||||
PvE | 3433% | 10% | 6 MP | 20 Seconds | 6 | 1 | 200 MP | 12 Seconds | ||
PvP | 1239% | 5% | 3 MP | 10 Seconds | ||||||
[Enhanced] | ||||||||||
PvE | 3433% | 20% | 6 MP | 20 Seconds | 6 | 1 | 200 MP | 12 Seconds | ||
PvP | 1239% | 10% | 3 MP | 10 Seconds |
Skill Traits
Mode | Killing Blow (1) Tactical Field | Gigantic Tactical Field | |
---|---|---|---|
Attribute Effect | Duration | Attribute Effect | |
PvE | Skill effect's duration increased to 130% | 26 Seconds | Skill size increased to 120% |
PvP | 13 Seconds |
Tips and Details
- Tactical FieldTactical Field will additionally grant Party BuffSuper ArmorParty BuffSuper Armor while it is active.
- While the tooltip states the MP recovery occurs per second, this is false, and occurs slightly less frequently, at every 1.6 seconds.
- Conversely, the enhanced cannonball reload is slightly more frequently, at every 0.9 seconds.
- Over the full duration of the skill, it will recover a total of up to 72 MP (18 in PvP) and 23 enhanced cannonballs.
- With the Killing Blow (1) Skill Trait, it will recover a total of up to 96 MP (24 in PvP) and 29 enhanced cannonballs.
- The enhanced cannonballs are reloaded about as fast as you can fire them from Mobile Shelling, letting you remain in the stance indefinitely while the field is active without needing to switch back to Siege Shelling.
- Buffs that change your body size like Natal Chart affect the field's size.
- However, if one of them expires while the field is active, its size will not change.
Old Version
Video | Description |
---|---|
Between its initial release and the 03/17/2022 KR Patch, the original version of Tactical Field placed down a stationary buff field. |
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
09/06/2012 | 10/02/2013 |
| |
06/27/2013 | 11/06/2013 |
| |
11/07/2013 | 02/12/2014 |
| |
05/15/2014 | 09/17/2014 |
| |
07/10/2014 | - |
| |
07/17/2014 | - |
| |
02/05/2015 | - |
| |
08/20/2015 | 01/27/2016 |
| |
09/24/2015 | 03/03/2016 |
| |
10/08/2015 | 03/16/2016 |
| |
07/28/2016 | - |
| |
08/11/2016 | 09/28/2016 |
| |
10/20/2016 | 11/23/2016 |
| |
01/25/2017 | 02/08/2017 |
| |
04/27/2017 | 05/10/2017 |
| |
06/15/2017 | 06/28/2017 |
| |
07/27/2017 | 08/09/2017 |
| |
|
| ||
04/05/2018 | 04/18/2018 |
| |
08/01/2019 | 08/28/2019 |
| |
08/27/2020 | 09/23/2020 |
| |
03/25/2021 | 04/28/2021 |
| |
07/08/2021 | 08/04/2021 |
| |
09/30/2021 | 10/27/2021 |
| |
03/17/2022 | 04/13/2022 |
| |
03/24/2022 |
| ||
07/21/2022 | 08/17/2022 |
| |
08/18/2022 | 09/14/2022 |
| |
11/09/2023 | 12/06/2023 |
|
Alternative Names
Tactical Trooper - Skills
Hyper Active
Special Active
Active
Passive