Fatality: Difference between revisions
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{{ForceSkillTabs | {{ForceSkillTabs | ||
|Character=Rena | |Character=Rena | ||
}} | }} | ||
{{#ev:youtube|hUDVEIS4Rng|400|right}} | |||
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
|- | |- | ||
| [[File:Fatality.png]] | | [[File:Fatality.png]] | ||
| {{SkillType|SA|S}} Charge forward and slash anything that passes by. Low chance to critical hit and deliver high damage. (Can also be activated | | {{SkillType|SA|S}} Charge forward and slash anything that passes by. Low chance to critical hit and deliver high damage. (Can also be activated midair) | ||
|- | |- | ||
| | | | ||
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | ||
|- | |||
! Class !! Level Required | ! Class !! Level Required | ||
|- | |- | ||
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== Skill Information == | == Skill Information == | ||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | ||
|- | |||
! rowspan=2 | Mode !! colspan=2 | Penetrating Slash (Physical) !! colspan=2 | Damage Odds !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ! rowspan=2 | Mode !! colspan=2 | Penetrating Slash (Physical) !! colspan=2 | Damage Odds !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- | |- | ||
! Normal !! Critical Hit !! Normal !! Critical Hit | ! Normal !! Critical Hit !! Normal !! Critical Hit | ||
|- | |- | ||
| colspan="7" | '''Normal''' | | colspan="7" | '''Normal''' | ||
|- | |- | ||
| | | {{PvE}} || 4121% || 6182% || rowspan=2 | 75% || rowspan=2 | 25% || rowspan=2 | 180 MP || rowspan=2 | 13 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 1570% || 2355% | ||
|- | |- | ||
| colspan="7" | '''[Enhanced]''' | | colspan="7" | '''[Enhanced]''' | ||
|- | |- | ||
| | | {{PvE}} || 4121% || 6182% || rowspan=2 | 45% || rowspan=2 | 55% || rowspan=2 | 180 MP || rowspan=2 | 13 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 1570% || 2355% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{ | {{Traits|Rena|Fatality|Empowered, Critical|mp=180}} | ||
<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{{Damage|true|Rena | |||
|dmg=4121 | |||
|pvp_dmg=1570 | |||
| | |awk_dmg=6182 | ||
|pvp_awk_dmg=2355 | |||
| | |awk_alias=Fatality, Critical Hit | ||
|empowered=true | |||
| | }} | ||
<br> | <br> | ||
== Related Skills == | == Related Skills == | ||
{| | {{SkillTable| | ||
NWPassive2.png; Calculated Strike; | |||
Twilight - Passive 2.png; Soul Memory; | |||
}} | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
{{#ev:youtube|5kgw3h6jt98|300|right}} | |||
*Activating [[Vital Point Piercing]] before using '''Fatality''' is recommended for maximum damage. | *Activating [[Vital Point Piercing]] before using '''Fatality''' is recommended for maximum damage. | ||
*A successful Critical Hit is indicated by {{tt|'''!!'''|[[File:Critical!.png]]<br>Successful Critical Hit Icon}}. | *A successful Critical Hit is indicated by {{tt|'''!!'''|[[File:Critical!.png]]<br>Successful Critical Hit Icon}}. | ||
**If [[Predator]] | **If [[Predator]] procs, the hit will be indicated by {{tt|'''Double !!'''|[[File:DoubleCritical!.png]]<br>Successful double Critical Hit Icon}}. | ||
*If | *If the target jumps and the blade hits their feet, the skill will miss. However, you can hit targets about a character's height below you. | ||
*This skill gives back decent MP. A fatal or normal hit will | *This skill gives back decent MP. A fatal or normal hit will recover 16 MP per mob. | ||
*Fatality can hit close enemies behind Rena. | *[[Fatality]] can hit close enemies behind '''Rena'''. | ||
*Although not mentioned anywhere in the tooltip, you can still fail to deal damage with this skill like in the past at a very low chance. | *Although not mentioned anywhere in the tooltip, you can still fail to deal damage with this skill like in the past at a very low chance. | ||
<br> | <br> | ||
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<br> | <br> | ||
== Updates == | == Trivia == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | *'''Fatality''' is the first skill in the game to introduce a lottery system to decide the damage of the skill. | ||
*There was a voice dubbing for this skill, although they changed the yelling, "Fatality!", to just a yell. | |||
**However, in the Japanese Version, there is voice dubbing. | |||
*In the past, the skill's success rates were based on skill level. | |||
**Counter-intuitively, as this skill was ranked, '''Rena''' would fail increasingly often and the odds of making a Fatal blow would drop. | |||
<br> | |||
==Updates== | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena updates-table" | |||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- |
Latest revision as of 19:34, 23 March 2024
[Special Active: Strength] Charge forward and slash anything that passes by. Low chance to critical hit and deliver high damage. (Can also be activated midair) | |
NF Consumption Skill
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Trapping Ranger | 15 |
Skill Information
Mode | Penetrating Slash (Physical) | Damage Odds | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|
Normal | Critical Hit | Normal | Critical Hit | |||
Normal | ||||||
PvE | 4121% | 6182% | 75% | 25% | 180 MP | 13 Seconds |
PvP | 1570% | 2355% | ||||
[Enhanced] | ||||||
PvE | 4121% | 6182% | 45% | 55% | 180 MP | 13 Seconds |
PvP | 1570% | 2355% |
Skill Traits
Empowered Fatality | Critical Fatality | |
---|---|---|
Attribute Effect | Attribute Effect | MP Usage |
Damage increased to 120% | MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) | 216 MP |
Total Damage
Mode | Base | |||
---|---|---|---|---|
Regular | Critical Hit | |||
Normal | Empowered | Normal | Empowered | |
PvE | 4,121% | 4,945.2% | 6,182% | 7,418.4% |
PvP | 1,570% | 1,884% | 2,355% | 2,826% |
Related Skills
Tips and Details
- Activating Vital Point Piercing before using Fatality is recommended for maximum damage.
- A successful Critical Hit is indicated by .
- If Predator procs, the hit will be indicated by .
- If the target jumps and the blade hits their feet, the skill will miss. However, you can hit targets about a character's height below you.
- This skill gives back decent MP. A fatal or normal hit will recover 16 MP per mob.
- Fatality can hit close enemies behind Rena.
- Although not mentioned anywhere in the tooltip, you can still fail to deal damage with this skill like in the past at a very low chance.
Old Version
Video | Description |
---|---|
Between its initial release and the 07/03/2013 KR Patch, the skill had a chance of failure, resulting in Rena tripping as she slashes through an opponent, only dealing 1 damage.
|
Trivia
- Fatality is the first skill in the game to introduce a lottery system to decide the damage of the skill.
- There was a voice dubbing for this skill, although they changed the yelling, "Fatality!", to just a yell.
- However, in the Japanese Version, there is voice dubbing.
- In the past, the skill's success rates were based on skill level.
- Counter-intuitively, as this skill was ranked, Rena would fail increasingly often and the odds of making a Fatal blow would drop.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
12/29/2011 | 02/13/2013 |
| |
01/05/2012 | - |
| |
07/30/2012 | - |
| |
07/03/2013 | 11/24/2013 |
| |
05/29/2014 | 09/17/2014 |
| |
04/20/2015 | - |
| |
07/23/2015 | 12/16/2015 |
| |
07/30/2015 | - |
| |
04/21/2016 | 05/18/2016 |
| |
06/30/2016 | 07/13/2016 |
| |
01/12/2017 | 01/24/2017 |
| |
04/27/2017 | 05/10/2017 |
|
|
04/05/2018 | 04/18/2018 |
|
Alternative Names
Trapping Ranger - Skills
Special Active
Active
Passive