EMP Shock/ModA: Difference between revisions
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| {{Force|LunaticPsykerSkill4.png}} | | {{Force|LunaticPsykerSkill4.png}} | ||
| {{SkillType|SA|S|M}} Create a powerful electric pulse that | | {{SkillType|SA|S|M}} Create a powerful electric pulse field that gives Damage from Critical Increase effect and damages surrounding enemies while causing a backblast.<br>Allies within range of the backblast will have decreased Special Active Skill Cooldown for 1 time. (Exclude [Mod] EMP Shock)<br>(Can also be activated midair) | ||
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add" | ||
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! rowspan=2 | Mode !! rowspan=2 |Electromagnetic Pulse (Magical) !! rowspan=2 | Ally Special Active Skill<br>Cooldown Decrease !! colspan="2" | {{se|1091|EMP Shock||ed}} !! rowspan=2 | MP Usage !! rowspan=2 | DP Recovery<br>(During Dissolution) !! rowspan=2 | Cooldown | |||
! rowspan=2 | Mode !! rowspan=2 |Electromagnetic Pulse (Magical) !! rowspan=2 |Ally Special Active Skill<br>Cooldown Decrease !! colspan="2" | {{se|1091|EMP Shock||ed}} !! rowspan=2 |MP Usage !! rowspan=2 |DP Recovery<br>(During Dissolution) !! rowspan=2 | Cooldown | |||
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! Critical Damage Received {{stat|m}} !! Duration | ! Critical Damage Received {{stat|m}} !! Duration | ||
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| {{Check|Y}} | | {{Check|Y}} | ||
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== Tips and Details == | == Tips and Details == | ||
*The backblast will linger on the field for a set duration. Allies who are in or enter the field will have their cooldown reduced once. | *The backblast will linger on the field for a set duration. Allies who are in or enter the field will have their cooldown reduced once. | ||
*{{se|1091|EMP Shock||ed}} will be applied once to enemies who are in or enter the field. | |||
<br> | <br> | ||
Latest revision as of 15:59, 11 April 2024
[Special Active: Strength] [Mod] Create a powerful electric pulse field that gives Damage from Critical Increase effect and damages surrounding enemies while causing a backblast. Allies within range of the backblast will have decreased Special Active Skill Cooldown for 1 time. (Exclude [Mod] EMP Shock) (Can also be activated midair) | |
DP Recovery Skill
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Nasod Armor Command Connection |
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Doom Bringer | 99 | [Force] EMP Shock (A) |
Skill Information
Mode | Electromagnetic Pulse (Magical) | Ally Special Active Skill Cooldown Decrease |
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MP Usage | DP Recovery (During Dissolution) |
Cooldown | |
---|---|---|---|---|---|---|---|
Critical Damage Received This effect is multiplicative to your current stats. M |
Duration | ||||||
PvE | 4784% | 5 Seconds | 15% | 10 Seconds | 200 MP | 40 DP | 22 Seconds |
PvP | 865% | 7.5% |
Extra Information
Miscellaneous
Affected By Action Speed |
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Skill Traits
Gigantic EMP Shock | Light EMP Shock | |
---|---|---|
Attribute Effect | Attribute Effect | MP Usage |
Skill size increased to 110% | MP Usage decreased to 80% | 160 MP |
Related Skills
Tips and Details
- The backblast will linger on the field for a set duration. Allies who are in or enter the field will have their cooldown reduced once.
Enemy DebuffEMP ShockEnemy DebuffEMP Shock will be applied once to enemies who are in or enter the field.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
11/30/2017 | 12/20/2017 |
| |
01/11/2018 | 01/24/2018 |
| |
04/05/2018 | 04/18/2018 |
| |
10/08/2020 | 11/04/2020 |
| |
01/28/2021 | 02/24/2021 |
| |
03/17/2022 | 04/13/2022 |
| |
07/21/2022 | 08/17/2022 |
| |
02/29/2024 | 03/27/2024 |
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Alternative Names
Doom Bringer - Skills
Hyper Active
Force Mod
Passive
Master Skill
- Symmetric Identity
- Symmetric Identity
Force Active
Force Passive
Force Active
Force Passive