Hunting Fields: Difference between revisions
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{{Languages|Hunting Fields}} | {{Languages|Hunting Fields}}__FORCETOC__ | ||
[[File:Wally Memorial Brigde.png|thumb|300px|Elder's Hunting Field, Wally's Memorial Bridge]] | |||
The Hunting Fields are another method of obtaining EXP, alongside [[Dungeons]] and [[PvP]]. The Hunting Fields allows you to explore areas of Elrios and face enemies. | |||
==Hunting Fields== | |||
The Hunting Fields | |||
=== Field Mobs === | === Field Mobs === | ||
Various mobs can be found wandering in the fields, most of which are similar to mobs found in dungeons. They can be defeated for EXP and drops, as long as you are within 10 levels from the respective field's level range. Defeated mobs will respawn at their designated spawn location after a set amount of time. If monsters move too far from their respawn area, they will immediately stop fighting you, enter an invincible state, and start running back to their designated area. As you defeat mobs, your stamina will gradually decrease. You may still fight in fields even upon depleting your stamina completely, however you will not gain any EXP, ED, or drops while you have no stamina. | |||
Defeated | |||
Field mobs have two different types of behaviors; Aggressive and Reactive. | |||
==== Aggressive Mobs ==== | ==== Aggressive Mobs ==== | ||
Aggressive Mobs are monsters that will attack you whenever you are within range | Aggressive Mobs are monsters that will attack you whenever you are within their attack range, and are identified with a yellow life-bar. | ||
==== Reactive Mobs ==== | ==== Reactive Mobs ==== | ||
Reactive Mobs are monsters that will attack you only when | Reactive Mobs are monsters that will attack you only when you attack them first, and are identified with a green life-bar. | ||
<br> | |||
=== Safe Spots === | === Safe Spots === | ||
Every field has an area that cannot be reached by monsters. This area can be identified by a wider, farther viewpoint. This is the ideal spot for healing without being attacked by monsters or having to leave the field. | Every field has an area that cannot be reached by monsters. This area can be identified by a wider, farther viewpoint. This is the ideal spot for healing without being attacked by monsters or having to leave the field. | ||
<br> | <br> | ||
=== List of Fields=== | |||
{{:Hunting_Fields/Fields}} | |||
== Resting Areas == | == Resting Areas == | ||
Resting Areas are areas between Towns and Fields where you may rest and recover HP and MP without any mobs around. This is where the NPCs '''[[Helen]]''' and '''[[Glave]]''' can be found, along with a Board and Mailbox. Just like in villages, your combat system is disabled here and skills cannot be used. | |||
Just like in villages, your combat system is disabled here and skills cannot be used. | |||
<br> | <br> | ||
=== List of Resting Areas === | |||
{{:Hunting_Fields/Resting_Areas}} | |||
== Player Capacity == | == Player Capacity == | ||
Every Hunting Field cannot contain several different people at a single given time. Because of this, most Fields are limited to a capacity of 8 players. Once the Field contains 8 people, the next player that enters will be relocated to the same field under a different server. | Every Hunting Field cannot contain several different people at a single given time. Because of this, most Fields are limited to a capacity of 8 players. Once the Field contains 8 people, the next player that enters will be relocated to the same field under a different server. | ||
<br> | <br> | ||
== Field Bosses == | |||
Just like dungeons, you can face bosses in the Hunting Fields. Each region, except Ruben, Elder, Altera and Feita, will have a chance of spawning a unique Field Boss or Bosses. Their chances of appearing will increase if more monsters in the area are being killed. | |||
== | === List of Field Bosses === | ||
{{tabs | {{tabs | ||
|name=Field Boss | |name=Field Boss | ||
|tab1= | |tab1=Feita | ||
|contents1={{: | |contents1={{:Feita Field Bosses}} | ||
|tab2= | |tab2=Velder | ||
|contents2={{: | |contents2={{:Velder Field Bosses}} | ||
|tab3= | |tab3=Hamel | ||
|contents3={{: | |contents3={{:Hamel Field Bosses}} | ||
|tab4= | |tab4=Sander | ||
|contents4={{: | |contents4={{:Sander Field Bosses}} | ||
|tab5= | |tab5=Lanox | ||
|contents5={{: | |contents5={{:Lanox Field Bosses}} | ||
|tab6= | |tab6=Atlas | ||
|contents6={{: | |contents6={{:Atlas Field Bosses}} | ||
|tab7= | |tab7=Elysion | ||
|contents7={{: | |contents7={{:Elysion Field Bosses}} | ||
}} | }} | ||
<br> | |||
=== Rewards === | === Rewards === | ||
Line 60: | Line 52: | ||
'''Please note that you will not receive anything from killed bosses if you are in a Field area whose level range is 10 levels above or below your current level.'''<br> | '''Please note that you will not receive anything from killed bosses if you are in a Field area whose level range is 10 levels above or below your current level.'''<br> | ||
==== Evil Souls Orb ==== | ==== Evil Souls Orb ==== | ||
Evil Souls Orb can be exchanged at '''[[Ariel]]''' for the following rewards: | |||
{{Trading | |||
|HeaderColor={{ColorSel|Misc}} | |||
|Title=Evil Souls Orb x3 | |||
|Image=File:Soul.png | |||
|Description= | |||
|TradeType=Select | |||
|TraImage1=[[File:HQ Shop Item 130469.png]] | |||
|TraImage2=[[File:HQ Shop Item 130165.png]] | |||
|TraImage3=[[File:HQ Shop Item 132469.png]] | |||
|TraImage4=[[File:HQ Shop Item 500030.png]] | |||
|Trade1=EXP Boost Medal Cube (1 Day) | |||
|Trade2=[Luriel] Complete Recovery Potion x2 | |||
|Trade3=Vigor Potion x3 | |||
|Trade4=El Tree Seed | |||
}} | |||
{{Trading | |||
|HeaderColor={{ColorSel|Misc}} | |||
|Title=Evil Souls Orb x30 | |||
|Image=File:Soul.png | |||
|Description= | |||
|TradeType=Random | |||
|TraImage1=[[File:HQ Shop Item 214370.png]] | |||
|TraImage2=[[File:HQ Shop Item 214390.png]] | |||
|Trade1=[Luriel] Phoru's Foot Stamp (White) | |||
|Trade2=[Luriel] Phoru's Foot Stamp (Purple) | |||
}} | |||
==== Field Boss Cube ==== | ==== Field Boss Cube ==== | ||
Field Boss Cubes can be opened to give | Field Boss Cubes can be opened to give one of the following rewards at random: | ||
{{Box | |||
|HeaderColor={{ColorSel|Misc}} | |||
|Name=Field Boss Cube | |||
|BoxImage=File:HQ Shop Item 160712.png | |||
|Description=A mysterious cube obtained after defeating Field Bosses. Looks like something heavy is inside. | |||
|RImage1=[[File:HQ Shop Item 109945.png]] | |||
|RImage2=[[File:HQ Shop Item 109955.png]] | |||
|RImage3=[[File:HQ Shop Item 130047.png]] | |||
|RImage4=[[File:HQ Shop Item 163135.png]] | |||
|RImage5=[[File:HQ Shop Item 130147.png]] | |||
|RImage6=[[File:HQ Shop Item 130148.png]] | |||
|RImage7=[[File:HQ Shop Item 130149.png]] | |||
|RImage8=[[File:HQ Shop Item 130150.png]] | |||
|RImage9=[[File:HQ Shop Item 130151.png]] | |||
|RImage10=[[File:HQ Shop Item 130152.png]] | |||
|RImage11=[[File:HQ Shop Item 69365.png]] | |||
|RImage12=[[File:HQ Shop Item 69353.png]] | |||
|RImage13=[[File:HQ Shop Item 129070.png]] | |||
|RImage14=[[File:HQ Shop Item 153775.png]] | |||
|RImage15=[[File:HQ Shop Item 130594.png]] | |||
|RContent1=Magic Stone x15 | |||
|RContent2=Advanced Magic Stone x5 | |||
|RContent3=El Shard (Random) x10 | |||
|RContent4=Blessed Enhancement Stone x10 | |||
|RContent5=Ariel's Lv. 5 Magic Amulet | |||
|RContent6=Ariel's Lv. 6 Magic Amulet | |||
|RContent7=Ariel's Lv. 7 Magic Amulet | |||
|RContent8=Ariel's Lv. 8 Magic Amulet | |||
|RContent9=Ariel's Lv. 9 Magic Amulet | |||
|RContent10=Ariel's Lv. 10 Magic Amulet | |||
|RContent11=[[Monster Card System|Monster Card]] Random Cube | |||
|RContent12=[[Monster Card System#Epic NPCs|Epic NPC Card]] Random Cube | |||
|RContent13=Resurrection Stones (5) Cube | |||
|RContent14=Dual Magic Stone Random Cube | |||
|RContent15=High Grade Magic Stone Random Cube | |||
}} | |||
<br> | |||
== <font color="red">Field Boss Raid</font> == | |||
:''Main Article: [[Field Boss Raid]]''<br> | |||
{{History}} | |||
{| cellpadding="5" border="1" width=100% style="border-collapse: collapse; text-align: center;" | |||
|- style="background:{{ColorSel|Misc}}" class="textfloat" | |||
! width=25% | Image | |||
! width=25% | Name | |||
! width=25% | Image | |||
! width=25% | Name | |||
|- | |||
| [[File:Raidboss3.png|300px]] | |||
| '''[[City in the Sky]]''' | |||
| [[File:Raidboss4.png|300px]] | |||
| '''[[Fahrmann's Peak]]''' | |||
|} | |||
<br> | |||
== Videos == | |||
*[https://www.youtube.com/watch?v=Hty8r3AaG-Q '''Animated Trailer (by KOG)'''] | |||
<br> | <br> | ||
== | == Trivia == | ||
*Prior to the Early Game Revamp, there were significantly more fields and rest areas available. They were removed due to players being able to level up much faster early on, which made the lower level fields obsolete. | |||
<br> | <br> | ||
{{Hunting Fields}} | {{Hunting Fields}} | ||
{{Guides}} | {{Guides}} |
Latest revision as of 10:10, 2 September 2024
The Hunting Fields are another method of obtaining EXP, alongside Dungeons and PvP. The Hunting Fields allows you to explore areas of Elrios and face enemies.
Hunting Fields
Field Mobs
Various mobs can be found wandering in the fields, most of which are similar to mobs found in dungeons. They can be defeated for EXP and drops, as long as you are within 10 levels from the respective field's level range. Defeated mobs will respawn at their designated spawn location after a set amount of time. If monsters move too far from their respawn area, they will immediately stop fighting you, enter an invincible state, and start running back to their designated area. As you defeat mobs, your stamina will gradually decrease. You may still fight in fields even upon depleting your stamina completely, however you will not gain any EXP, ED, or drops while you have no stamina.
Field mobs have two different types of behaviors; Aggressive and Reactive.
Aggressive Mobs
Aggressive Mobs are monsters that will attack you whenever you are within their attack range, and are identified with a yellow life-bar.
Reactive Mobs
Reactive Mobs are monsters that will attack you only when you attack them first, and are identified with a green life-bar.
Safe Spots
Every field has an area that cannot be reached by monsters. This area can be identified by a wider, farther viewpoint. This is the ideal spot for healing without being attacked by monsters or having to leave the field.
List of Fields
Resting Areas
Resting Areas are areas between Towns and Fields where you may rest and recover HP and MP without any mobs around. This is where the NPCs Helen and Glave can be found, along with a Board and Mailbox. Just like in villages, your combat system is disabled here and skills cannot be used.
List of Resting Areas
Player Capacity
Every Hunting Field cannot contain several different people at a single given time. Because of this, most Fields are limited to a capacity of 8 players. Once the Field contains 8 people, the next player that enters will be relocated to the same field under a different server.
Field Bosses
Just like dungeons, you can face bosses in the Hunting Fields. Each region, except Ruben, Elder, Altera and Feita, will have a chance of spawning a unique Field Boss or Bosses. Their chances of appearing will increase if more monsters in the area are being killed.
List of Field Bosses
Epithet | Boss Name | Image | Description | Moves (All are performed with Super Armor) |
---|---|---|---|---|
Corrupt Glitter | Bater | Bater is one tough Glitter gone wrong. He hardly knows any better than to walk aimlessly and chomp at enemies. |
| |
Gigantic Jubigee | Wamu | This giant can be tough to beat. Avoid the exploding seed pocket at all costs. |
|
Rewards
You will receive rewards from killing Field Bosses. Rewards can only be received if you have contributed at least 8% of the bosses' life. After killing the boss, they will drop a Roasted Mutton to recover 100% HP, a Pineapple to recover 150 MP, a Field Boss Cube, and an Evil Souls Orb. If you contribute the most damage towards the boss when over 4 people fought against the boss, there will receive two Field Boss Cubes instead.
Please note that you will not receive anything from killed bosses if you are in a Field area whose level range is 10 levels above or below your current level.
Evil Souls Orb
Evil Souls Orb can be exchanged at Ariel for the following rewards:
Field Boss Cube
Field Boss Cubes can be opened to give one of the following rewards at random:
Field Boss Cube |
---|
{{ | }}
Field Boss Raid
- Main Article: Field Boss Raid
Image | Name | Image | Name |
---|---|---|---|
City in the Sky | Fahrmann's Peak |
Videos
Trivia
- Prior to the Early Game Revamp, there were significantly more fields and rest areas available. They were removed due to players being able to level up much faster early on, which made the lower level fields obsolete.