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{ | {| border="1" cellpadding="5" style="border-collapse: collapse; text-align: center;" class="wikitable" | ||
|- | |||
! Possible Stat/ | ! rowspan=2 | Possible Stat{{#forargs:Row | ||
{{!}}- | | key | ||
{{!}} All Elemental Resistance + | | value | ||
{{ | | <nowiki/> | ||
{{!}} | ! colspan=1 {{!}} Row {{#var:key|}} | ||
{{ | }} | ||
{{!}} Movement Speed + | |- | ||
{{ | {{#forargs:Row | ||
{{!}} Jump Speed + | | key | ||
{{ | | value | ||
{{!}} Additional Damage + | | <nowiki/> | ||
{{ | ! Effects | ||
{{!}} | }} | ||
{{ | |- | ||
{{ | {{#if:{{{ER+1|}}}|<nowiki/> | ||
{{!}} | {{!}} All Elemental Resistance{{#forargs:ER+ | ||
{{ | | key | ||
| value | |||
{{ | | <nowiki/> | ||
{{!}} | {{!}} {{#switch: {{#var:value|}} | 0 = N/A | #default = +{{#var:value|}} }} | ||
{{ | }}|}} | ||
{{ | |- | ||
{{!}} {{#switch:Spec | {{#if:{{{Atk+1|}}}|<nowiki/> | ||
| Add=DP | {{!}} Action Speed{{#forargs:Atk+ | ||
| key | |||
| value | |||
| <nowiki/> | |||
{{!}} {{#switch: {{#var:value|}} | 0 = N/A | #default = +{{#var:value|}} }} | |||
}}|}} | |||
|- | |||
{{#if:{{{Mov+1|}}}|<nowiki/> | |||
{{!}} Movement Speed{{#forargs:Mov+ | |||
| key | |||
| value | |||
| <nowiki/> | |||
{{!}} {{#switch: {{#var:value|}} | 0 = N/A | #default = +{{#var:value|}} }} | |||
}}|}} | |||
|- | |||
{{#if:{{{Jmp+1|}}}|<nowiki/> | |||
{{!}} Jump Speed{{#forargs:Jmp+ | |||
| key | |||
| value | |||
| <nowiki/> | |||
{{!}} {{#switch: {{#var:value|}} | 0 = N/A | #default = +{{#var:value|}} }} | |||
}}|}} | |||
|- | |||
{{#if:{{{AddDmg+1|}}}|<nowiki/> | |||
{{!}} Additional Damage{{#forargs:AddDmg+ | |||
| key | |||
| value | |||
| <nowiki/> | |||
{{!}} {{#switch: {{#var:value|}} | 0 = N/A | #default = +{{#var:value|}} }} | |||
}}|}} | |||
|- | |||
{{#if:{{{RedDmg+1|}}}|<nowiki/> | |||
{{!}} Damage Reduction{{#forargs:RedDmg+ | |||
| key | |||
| value | |||
| <nowiki/> | |||
{{!}} {{#switch: {{#var:value|}} | 0 = N/A | #default = +{{#var:value|}} }} | |||
}}|}} | |||
|- | |||
{{#if:{{{Crt+1|}}}|<nowiki/> | |||
{{!}} Critical{{#forargs:Crt+ | |||
| key | |||
| value | |||
| <nowiki/> | |||
{{!}} {{#switch: {{#var:value|}} | 0 = N/A | #default = +{{#var:value|}} }} | |||
}}|}} | |||
|- | |||
{{#if:{{{HP+1|}}}|<nowiki/> | |||
{{!}} HP{{#forargs:HP+ | |||
| key | |||
| value | |||
| <nowiki/> | |||
{{!}} {{#switch: {{#var:value|}} | 0 = N/A | #default = +{{#var:value|}} }} | |||
}}|}} | |||
|- | |||
{{#if:{{{AwkCharge+1|}}}|<nowiki/> | |||
{{!}} {{#switch:{{{Spec|}}} | |||
| Add=DP Gain | |||
| #default=Awakening Charge Speed | | #default=Awakening Charge Speed | ||
}} + | }}{{#forargs:AwkCharge+ | ||
{{ | | key | ||
{{!}} {{#switch:Spec| | | value | ||
| <nowiki/> | |||
{{!}} {{#switch: {{#var:value|}} | 0 = N/A | #default = +{{#var:value|}} }} | |||
}}|}} | |||
|- | |||
{{#if:{{{AwkTime+1|}}}|<nowiki/> | |||
{{!}} {{#switch:{{{Spec|}}} | |||
| Add=DP Consumption | | Add=DP Consumption | ||
| #default= | | #default=Awakening Time | ||
}} +1 | }}{{#forargs:AwkTime+ | ||
{{!}}- | | key | ||
{{!}} Physical Attack Level +0 | | value | ||
{{!}}- | | <nowiki/> | ||
{{!}}Magical Attack Level +0 | {{!}} {{#switch: {{#var:value|}} | 0 = N/A | #default = {{#switch:{{{Spec|}}} | Add=- | #default=+}}{{#var:value|}} }} | ||
{{!}}} | }}|}} | ||
|- | |||
{{#if:{{{MPAttack+1|}}}|<nowiki/> | |||
{{!}} MP Gain on Attack{{#forargs:MPAttack+ | |||
| key | |||
| value | |||
| <nowiki/> | |||
{{!}} {{#switch: {{#var:value|}} | 0 = N/A | #default = +{{#var:value|}} }} | |||
}}|}} | |||
|- | |||
{{#if:{{{MPAttacked+1|}}}|<nowiki/> | |||
{{!}} MP Gain on Receiving Attack{{#forargs:MPAttacked+ | |||
| key | |||
| value | |||
| <nowiki/> | |||
{{!}} {{#switch: {{#var:value|}} | 0 = N/A | #default = +{{#var:value|}} }} | |||
}}|}} | |||
|- | |||
{{#if:{{{SpecializationA+1|}}}|<nowiki/> | |||
{{!}} Specialization A{{#forargs:SpecializationA+ | |||
| key | |||
| value | |||
| <nowiki/> | |||
{{!}} {{#switch: {{#var:value|}} | 0 = N/A | #default = +{{#var:value|}} }} | |||
}}|}} | |||
|- | |||
{{#if:{{{SpecializationB+1|}}}|<nowiki/> | |||
{{!}} Specialization B{{#forargs:SpecializationB+ | |||
| key | |||
| value | |||
| <nowiki/> | |||
{{!}} {{#switch: {{#var:value|}} | 0 = N/A | #default = +{{#var:value|}} }} | |||
}}|}} | |||
|- | |||
{{#if:{{{Maximize+1|}}}|<nowiki/> | |||
{{!}} Maximize{{#forargs:Maximize+ | |||
| key | |||
| value | |||
| <nowiki/> | |||
{{!}} {{#switch: {{#var:value|}} | 0 = N/A | #default = +{{#var:value|}} }} | |||
}}|}} | |||
|- | |||
{{#if:{{{PhyAtkLv+1|}}}|<nowiki/> | |||
{{!}} Physical Attack Level{{#forargs:PhyAtkLv+ | |||
| key | |||
| value | |||
| <nowiki/> | |||
{{!}} {{#switch: {{#var:value|}} | 0 = N/A | #default = +{{#var:value|}} }} | |||
}}|}} | |||
|- | |||
{{#if:{{{MagAtkLv+1|}}}|<nowiki/> | |||
{{!}}Magical Attack Level{{#forargs:MagAtkLv+ | |||
| key | |||
| value | |||
| <nowiki/> | |||
{{!}} {{#switch: {{#var:value|}} | 0 = N/A | #default = +{{#var:value|}} }} | |||
}}|}} | |||
|- | |||
{{#if:{{{PhyAtk+1|}}}|<nowiki/> | |||
{{!}} Physical Attack Power{{#forargs:PhyAtk+ | |||
| key | |||
| value | |||
| <nowiki/> | |||
{{!}} {{#switch: {{#var:value|}} | 0 = N/A | #default = +{{#var:value|}} }} | |||
}}|}} | |||
|- | |||
{{#if:{{{MagAtk+1|}}}|<nowiki/> | |||
{{!}}Magical Attack Power{{#forargs:MagAtk+ | |||
| key | |||
| value | |||
| <nowiki/> | |||
{{!}} {{#switch: {{#var:value|}} | 0 = N/A | #default = +{{#var:value|}} }} | |||
}}|}} | |||
|- | |||
{{#if:{{{PhyDefLv+1|}}}|<nowiki/> | |||
{{!}} Physical Defense Level{{#forargs:PhyDefLv+ | |||
| key | |||
| value | |||
| <nowiki/> | |||
{{!}} {{#switch: {{#var:value|}} | 0 = N/A | #default = +{{#var:value|}} }} | |||
}}|}} | |||
|- | |||
{{#if:{{{MagDefLv+1|}}}|<nowiki/> | |||
{{!}}Magical Defense Level{{#forargs:MagDefLv+ | |||
| key | |||
| value | |||
| <nowiki/> | |||
{{!}} {{#switch: {{#var:value|}} | 0 = N/A | #default = +{{#var:value|}} }} | |||
}}|}} | |||
|- | |||
{{#if:{{{AddRes+1|}}}|<nowiki/> | |||
{{!}} Additional Damage Resistance{{#forargs:AddRes+ | |||
| key | |||
| value | |||
| <nowiki/> | |||
{{!}} {{#switch: {{#var:value|}} | 0 = N/A | #default = +{{#var:value|}} }} | |||
}}|}} | |||
|- | |||
{{#if:{{{CritRes+1|}}}|<nowiki/> | |||
{{!}} Critical Resistance{{#forargs:CritRes+ | |||
| key | |||
| value | |||
| <nowiki/> | |||
{{!}} {{#switch: {{#var:value|}} | 0 = N/A | #default = +{{#var:value|}} }} | |||
}}|}} | |||
|- | |||
{{#if:{{{ActDam+1|}}}|<nowiki/> | |||
{{!}} Active Skill Damage{{#forargs:ActDam+ | |||
| key | |||
| value | |||
| <nowiki/> | |||
{{!}} {{#switch: {{#var:value|}} | 0 = N/A | #default = +{{#var:value|}} }} | |||
}}|}} | |||
|- | |||
{{#if:{{{TenDam+1|}}}|<nowiki/> | |||
{{!}} Tenacity Skill Damage{{#forargs:TenDam+ | |||
| key | |||
| value | |||
| <nowiki/> | |||
{{!}} {{#switch: {{#var:value|}} | 0 = N/A | #default = +{{#var:value|}} }} | |||
}}|}} | |||
|- | |||
{{#if:{{{StrDam+1|}}}|<nowiki/> | |||
{{!}} Strength Skill Damage{{#forargs:StrDam+ | |||
| key | |||
| value | |||
| <nowiki/> | |||
{{!}} {{#switch: {{#var:value|}} | 0 = N/A | #default = +{{#var:value|}} }} | |||
}}|}} | |||
|- | |||
{{#if:{{{BrvDam+1|}}}|<nowiki/> | |||
{{!}} Bravery Skill Damage{{#forargs:BrvDam+ | |||
| key | |||
| value | |||
| <nowiki/> | |||
{{!}} {{#switch: {{#var:value|}} | 0 = N/A | #default = +{{#var:value|}} }} | |||
}}|}} | |||
|- | |||
{{#if:{{{AllDam+1|}}}|<nowiki/> | |||
{{!}} All Skill Damage{{#forargs:AllDam+ | |||
| key | |||
| value | |||
| <nowiki/> | |||
{{!}} {{#switch: {{#var:value|}} | 0 = N/A | #default = +{{#var:value|}} }} | |||
}}|}} | |||
|} | |||
<noinclude>{{Doc}}</noinclude> |
Latest revision as of 17:58, 24 June 2022
Possible Stat |
---|
Guide
Code Format
{{IdentifyTable | Row1=true | Spec= | ER+1= | Atk+1= | Mov+1= | Jmp+1= | AddDmg+1= | RedDmg+1= | Crt+1= | HP+1= | AwkCharge+1= | AwkTime+1= | MPAttack+1= | MPAttacked+1= | SpecializationA+1= | SpecializationB+1= | Maximize+1= | PhyAtk+1= | MagAtk+1= | PhyAtkLv+1= | MagAtkLv+1= | PhyDefLv+1= | MagDefLv+1= | AddRes+1= | CritRes+1= | ActDam+1= | TenDam+1= | StrDam+1= | BrvDam+1= | AllDam+1= }}
Example
Possible Stat | Row 1 |
---|---|
Effects | |
All Elemental Resistance | N/A |
Action Speed | N/A |
Movement Speed | N/A |
Jump Speed | N/A |
Additional Damage | N/A |
Damage Reduction | N/A |
Critical | N/A |
HP | N/A |
Awakening Charge Speed | N/A |
Awakening Time | N/A |
MP Gain on Attack | N/A |
MP Gain on Receiving Attack | N/A |
Specialization A | N/A |
Specialization B | N/A |
Maximize | N/A |
Physical Attack Level | N/A |
Magical Attack Level | N/A |
Physical Attack Power | N/A |
Magical Attack Power | N/A |
Physical Defense Level | N/A |
Magical Defense Level | N/A |
Additional Damage Resistance | N/A |
Critical Resistance | N/A |
Active Skill Damage | N/A |
Tenacity Skill Damage | N/A |
Strength Skill Damage | N/A |
Bravery Skill Damage | N/A |
All Skill Damage | N/A |