Hunting Prey: Difference between revisions
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__NOTOC__{{Languages|Prey | __NOTOC__{{Languages|Hunting Prey}} | ||
{{#ev:youtube|pFj0C3PsoPA|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
| [[File:LuCielSkill4.png]] | | [[File:LuCielSkill4.png]] | ||
| | | {{SkillType|A}} Charge forward and gather enemies to a single spot.<br>{{se||Super Armor|Frontal Super Armor}} status when skill is used. | ||
|- | |||
| | |||
| {{SkillText|True|HuntingPrey}} | |||
|- | |- | ||
|} | |} | ||
<br> | <br> | ||
== Requirements | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | |||
|- | |- | ||
| [[Lu/Ciel | ! Class !! Level Required | ||
|- | |||
| [[Lu/Ciel]] || 20 | |||
|} | |} | ||
<br> | <br> | ||
== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | ||
|- | |- | ||
! rowspan=3 | Mode !! colspan="3" | Damage !! colspan=2 | {{se||Faint}} !! colspan="3" | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown | |||
|- | |- | ||
| | ! colspan=2 | Lu (Physical) !! Ciel (Magical) !! rowspan=2 | Chance !! rowspan=2 | Duration !! colspan=2 | Lu !! Ciel | ||
|- | |- | ||
| | ! Charge !! Final Hit !! Rolling Cutter !! Charge !! Final Hit !! Rolling Cutter | ||
|- | |||
| colspan=11 | '''Normal''' | |||
|- | |- | ||
| | | {{PvE}} || 74% || 168% || 124% || colspan=2 rowspan=2 | N/A || rowspan="2" | 6 || rowspan="2" | 3 || rowspan="2" | 8 || rowspan="2" | 30 MP || rowspan="2" | 6 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 27% || 64% || 46% | ||
|- | |||
| colspan=11 | '''[Enhanced]''' | |||
|- | |- | ||
| | | {{PvE}} || 74% || 168% || 124% || rowspan="2" | 50% || rowspan="2" | 1 Second || rowspan="2" | 6 || rowspan="2" | 6 || rowspan="2" | 8 || rowspan="2" | 30 MP || rowspan="2" | 6 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 27% || 64% || 46% | ||
|} | |||
<br> | |||
== [[Skill Traits]] == | |||
{{Traits|Lu/Ciel|Hunting Prey|Useful, Critical|dmg=70|hits=Charge: 11<br>Final Hit: 5<br>'''{{tt|Final Hit: 10|Final Enhanced Skill}}'''<br>Rolling Cutter: 14|mp=30}} | |||
<br> | |||
== Extra Information == | |||
=== Total Damage === | |||
{{Damage | |||
|dmg=74, 168 | |||
|pvp_dmg=27, 64 | |||
|hits=6, 6 | |||
|hits_useful=11, 10 | |||
|useful_penalty=0.7 | |||
|prefix=lu | |||
}} | |||
{{Damage | |||
|dmg=124 | |||
|pvp_dmg=46 | |||
|hits=8 | |||
|hits_useful=14 | |||
|useful_penalty=0.7 | |||
|prefix=ciel | |||
}} | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | |||
|- | |- | ||
| | ! rowspan=3 | Mode !! colspan=4 | Base | ||
|- | |- | ||
| | ! colspan=2 | Normal !! colspan=2 | Useful | ||
|- | |- | ||
| | ! Lu !! Ciel !! Lu !! Ciel | ||
|- | |||
| {{PvE}} | |||
| {{#var: lu_total_damage}} || {{#var: ciel_total_damage}} || {{#var: lu_total_damage_useful}} || {{#var: ciel_total_damage_useful}} | |||
|- | |||
| {{PvP}} | |||
| {{#var: lu_total_damage_pvp}} || {{#var: ciel_total_damage_pvp}} || {{#var: lu_total_damage_useful_pvp}} || {{#var: ciel_total_damage_useful_pvp}} | |||
|} | |||
=== Miscellaneous === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | |||
|- | |- | ||
| | ! <!--colspan=5 | Base MP Gain !! rowspan=3 |--> Affected By Action Speed | ||
<!--|- | |||
! colspan=3 | Per Hit !! colspan=2 | Max | |||
|- | |- | ||
! Charge !! Final Strike !! Rolling Cutter !! Lu !! Ciel--> | |||
|- | |- | ||
| | | <!--0.17 || 0.33 || 0.25 || {{formatnum:{{#expr: 0.17*6 + 0.33*6}}}} || {{formatnum:{{#expr: 0.25*8}}}} ||--> {{Check|P}} | ||
|} | |||
<br> | |||
== Tips and Details == | |||
*On the NA server, the description erroneously states that only '''Lu''' gains {{se||Super Armor}}, and makes no mention of it being {{se||Super Armor|Frontal Super Armor}} specifically. | |||
**The skill's unique "Frontal" Super Armor does not protect from attacks from behind, which are still fully capable of inflicting hitstun. | |||
*While '''Lu''''s version is fully affected by action speed, '''Ciel''''s version only speeds up '''Ciel''''s own animation, allowing you to move earlier - the actual projectile travels just as fast and hits at the same speed. | |||
*While not a listed effect of the '''[Enhanced]''' level in-game, '''Lu''''s final strike hit count is doubled. | |||
*'''Lu''''s version can be [[Counter Attack|countered]], while '''Ciel''''s version can be absorbed. | |||
<br> | |||
== Trivia == | |||
*The way this skill is executed differs from each character. | |||
**'''Lu''' charges forward and crushes enemies with her gauntlet. | |||
**'''Ciel''' fires a spinning bullet that drags enemies with it. | |||
*This is currently the only skill to feature {{se||Super Armor|Frontal Super Armor}}, as opposed to regular {{se||Super Armor}}. | |||
<br> | |||
==Updates== | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel updates-table" | |||
|- | |- | ||
| | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | |||
|- | |- | ||
| align="left" | | | 12/18/2014 || 07/01/2015 || colspan=2 align="left" | | ||
*'''Hunting Prey''' added. | |||
|- | |- | ||
| align="left" | | | 02/12/2015 || 08/12/2015 || colspan=2 align="left" | | ||
*{{buff|MP Usage decreased to 30.}} | |||
*{{buff|Cooldown decreased to 6 seconds.}} | |||
*{{nerf|Rolling Cutter damage decreased.}} | |||
|- | |- | ||
| align="left" | | | 09/24/2015 || 03/03/2016 || colspan=2 align="left" | | ||
*{{buff|Ciel also gains frontal super armor on use.}} | |||
*{{buff|[Enhanced] Hunting Prey : Final hit as certain chance to stun target for 1 second.}} | |||
|- | |- | ||
| align="left" | | | 12/29/2016 || 01/11/2017 || colspan=2 align="left" | | ||
*{{buff|Final Strike damage increased.}} | |||
*Fixed issue where 1.2x damage is applied in [Enhanced] level. | |||
|- | |- | ||
| align="left" | | | 04/27/2017 || 05/10/2017 || align="left" | | ||
*{{buff|'''Damage''' increased.}} | |||
| align="left" | | |||
*None | |||
|- | |- | ||
| | | 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | ||
*{{buff|Final Strike damage increased.}} | |||
*{{nerf|Charge damage decreased.}} | |||
| | *{{nerf|Rolling Cutter damage decreased.}} | ||
| | |||
| | |||
|} | |} | ||
<br> | <br> | ||
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{{AlternateLanguages | {{AlternateLanguages | ||
|Color={{ColorSel|CharLight|Lu/Ciel}} | |Color={{ColorSel|CharLight|Lu/Ciel}} | ||
|KR=?? |KRName=Prey | |KR=?? |KRName=Hunting Prey | ||
|JP=獲物狩り |JPName=Hunting Prey | |||
|CN=猎物追捕 |CNName=Hunting Prey | |||
|DE=Heimsuchung |DEName=??? | |||
|FR=Fléau |FRName=Scourge | |||
|IT=Infestazione |ITName=Infest | |||
|PL=Nawiedzenie |PLName=Visitation | |||
|BR=Caça Mortal |BRName=Deadly Hunt | |||
|ES=Golpe del Destino |ESName=??? | |||
}} | }} | ||
<br> | <br> | ||
{{SkillNav - LuCiel}} | |||
{{ | |||
Latest revision as of 02:10, 24 March 2024
[Active] Charge forward and gather enemies to a single spot. Self BuffFrontal Super Armor status when skill is used. | |
Final Enhanced Skill |
Requirements
Class | Level Required |
---|---|
Lu/Ciel | 20 |
Skill Information
Skill Traits
Useful Hunting Prey | Critical Hunting Prey | ||
---|---|---|---|
Attribute Effect | Max Hits | Attribute Effect | MP Usage |
Max Hits increased Damage decreased to 80% | Charge: 11 Final Hit: 5 Final Enhanced Skill Final Hit: 10 Rolling Cutter: 14 | MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) | 36 MP |
Extra Information
Total Damage
Mode | Base | |||
---|---|---|---|---|
Normal | Useful | |||
Lu | Ciel | Lu | Ciel | |
PvE | 1,452% | 992% | 1,745.8% | 1,215.2% |
PvP | 546% | 368% | 655.9% | 450.8% |
Miscellaneous
Affected By Action Speed |
---|
* (See Tips and Details) |
Tips and Details
- On the NA server, the description erroneously states that only Lu gains Self BuffSuper Armor, and makes no mention of it being Self BuffFrontal Super Armor specifically.
- The skill's unique "Frontal" Super Armor does not protect from attacks from behind, which are still fully capable of inflicting hitstun.
- While Lu's version is fully affected by action speed, Ciel's version only speeds up Ciel's own animation, allowing you to move earlier - the actual projectile travels just as fast and hits at the same speed.
- While not a listed effect of the [Enhanced] level in-game, Lu's final strike hit count is doubled.
- Lu's version can be countered, while Ciel's version can be absorbed.
Trivia
- The way this skill is executed differs from each character.
- Lu charges forward and crushes enemies with her gauntlet.
- Ciel fires a spinning bullet that drags enemies with it.
- This is currently the only skill to feature Self BuffFrontal Super Armor, as opposed to regular Self BuffSuper Armor.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
12/18/2014 | 07/01/2015 |
| |
02/12/2015 | 08/12/2015 |
| |
09/24/2015 | 03/03/2016 |
| |
12/29/2016 | 01/11/2017 |
| |
04/27/2017 | 05/10/2017 |
|
|
04/05/2018 | 04/18/2018 |
|
Alternative Names
Lu/Ciel - Skills
Special Active
Active
Buff
Bonding Skill