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{{Languages|Iron Paladin}}
{{Languages|Iron Paladin}}
{{Transcendence Tabs
|Character=Chung
|Class=Iron Paladin
}}
{{Infobox_character  
{{Infobox_character  
|name=Prince Seiker (Chung)
|name=Prince Seiker (Chung)
|color={{ColorSel|Character|Chung}}
|color={{ColorSel|Character|Chung}}
|image={{tabs|name=-|tab1=Normal|contents1=[[File:Iron_PaladinNorm.png|400px]] |tab2=Berserk|contents2=[[File:Iron_Paladin_Berserk.png|400px]]}}
|image=
|class=[[File:IPTiny.png]] Iron Paladin
{{Tabber
|weapon=Destroyer, Various War-Cries
|2nd Job=
{{Tabber
|Normal=[[File:Portrait - Iron Paladin.png|300px]]
|Berserk=[[File:Portrait - Iron Paladin Berserk Mode.png|300px]]
}}
|Transcendence=
{{Tabber
|Normal=[[File:Skill Cutin - Iron Paladin (Trans)Right.png|415px|link=File:Skill Cutin - Iron Paladin (Trans).png]]
|Berserk=[[File:Skill Cutin - Iron Paladin Berserk (Trans)Right.png|415px|link=File:Skill Cutin - Iron Paladin Berserk Mode (Trans).png]]
}}
}}
|class=[[File:Mini Icon - Iron Paladin.png]][[File:Mini Icon - Iron Paladin (Trans).png]] Iron Paladin
|weapon={{tt|Cannon|Destroyer}}
|age=16
|age=16
|race=Human
|ESP=Awakening Charge Speed Increase
|Height=165 cm (5 ft 5 in)
|Height=165 cm (5 ft 5 in)
|Weight=60 kg (132 lb)
|Weight=60 kg (132 lb)
|tree=[[Image:ChungNEW.png|40px|link=Chung]] > [[Image:FGNEW.png|40px|link=Fury Guardian]] > [[Image:IPNEW.png|40px|link=Iron Paladin]] > [[Image:IPTransNEW.png|40px|link=Iron Paladin/Transcendence]] > [[Image:CCNEW.png|40px|link=Comet Crusader]]
|tree=<dfn>{{</dfn>
|RD=[[File:Korean Flag.png|20px]] 7 July 2011<br>[[File:Flag-us.png|20px]] 1 August 2012<br>[[File:Chinese Flag.png|20px]] 8 August 2012<br>[[File:Europeanunion.png|20px]] 22 August 2012
{{Class Tree|
| 1-0=[[File:Icon - Chung.png|40px|link=Chung]]
| 1-1=[[File:Icon - Fury Guardian.png|40px|link=Fury Guardian]]
| 1-2=[[File:Icon - Iron Paladin.png|40px|link=Iron Paladin]]
| 1-3=[[File:Icon - Comet Crusader.png|40px|link=Comet Crusader]]
}}
<dfn>}}</dfn>
|RD=[[File:Korean Flag.png|20px]] 7 July 2011<br>[[File:American Flag.png|20px]] 1 August 2012<br>[[File:Chinese Flag.png|20px]] 8 August 2012<br>[[File:European Union Flag.png|20px]] 22 August 2012
|TRD=[[File:Korean Flag.png|20px]] 28 July 2016<br>[[File:Japanese Flag.png|20px]] 28 September 2016<br>[[File:Chinese_Flag.png|20px]] 28 September 2016<br>[[File:American Flag.png|20px]] 28 September 2016<br>[[File:Brazil Flag.png|20px]] 28 September 2016<br>[[File:European Union Flag.png|20px]] 14 December 2016
|stat=
|stat=
{{CharStats
{{CharStats
| Title=Iron Paladin
| Color={{ColorSel|CharStats|Chung}}
| HP=3
| MATK=2
| MDEF=4
| PDEF=5
| PATK=5
| Speed=2
| Speed=2
| Range=1
| Range=1
| Difficulty=1
| Difficulty=1
| Damage=P
}}
}}
}}
}}
<center>{{quotation|I will ensure no one will get hurt again!}}</center>
<center>{{quotation|I will make sure that those who invade Hamel meet a fitting end.}}</center>
<br>
<br>


= [[File:IPNEW.png]] Iron Paladin =
= [[File:Icon - Iron Paladin.png]] Iron Paladin =
 
{{#Widget:AdsenseR}}
'''[A guardian who protects his allies while destroying his enemies.]'''
===Specialty===
Like the [[Fury Guardian]], '''Iron Paladin''' also relies on sheer strength and brute force. With the Destroyer as his main weapon, he is capable of doing stronger attacks. The Iron Paladin also acts as the tank of the battlefield, effortlessly blocking any attack while at the same time, annihilating any enemy no matter how big it is. Making craters as large as the battlefield itself and protecting his teammates at all costs with its impenetrable defenses, the Iron Paladin will destroy anything that is deemed a threat to its mighty presence.
<br>
===Background===
===Background===
As Chung's resolve to protect the innocent grows stronger, it makes his Freitunier even tougher. This sturdier armor turns him into an '''Iron Paladin''', a substantial force in the battlegrounds who can easily thwart the attacks of an enemy of practically any size. True to his desire, the Iron Paladin comes with great defenses that prove valuable in protecting his friends while in battle.
{{Background
|NA=
A guardian who protects his allies but destroys his enemies.
 
Chung's wish to protect everyone causes the Guardian Stone to react, granting him new powers.
 
Stronger in both mind and body from his journey, Chung becomes a protector of iron will.
 
With his new Freitunier, Chung can easily retaliate with his Destroyer without feeling the impact of his enemies' attack.
|KR=
하멜의 병사들과 같은 자리에서 싸워오던 청은 고전을 면치 못하는 지금의 상황을 파훼할 방법이 필요하다고 생각한다.
어쩌면 막아내는 것만이 해결책이 아닌지도 모른다. 아버지가 안 계신 지금, 비워두었던 아버지의 자리를 채울 사람이 필요하다.
자신은 세이커 가문의 후계자이자 하멜의 수호자. 아버지를 대신해 이 자리에 선 이상, 절대 쓰러질 수 없다.
모두를 지켜내고자 하는 염원이 프라이터니어와 융화하여 더욱 굳건한 수호자로 각성한 청은 상대의 공격을 막아내는 것 뿐만 아니라 눈앞의 적에게 버틸 수 없는 강력한 심판을 내리기에 이른다.
|KRT=
-
}}
<br>
<br>


== Second Class Advancement ==
== Second Class Advancement ==
{{JobChange|IP}}
Completing the following advancement quest or using the Item Mall item: '''Paladin's Oath''' [[File:Job Change - {{PAGENAME}}.png|30px]] will change your job to '''{{PAGENAME}}'''.
{{JobChange|2nd|Chung|
| <!-- [Quest 1 Description] --> The situation was getting worse. Chung felt himself getting more exhausted as he faced more enemies. Perhaps it's the weight on his shoulders. But he is the successor of the Seiker family. He may fall, but he cannot back down.
 
| <!-- [Quest 2 Description] --> He kept fighting to protect. He believed that was the duty of a Guardian. That belief hasn't changed, but enemies kept coming and he cannot protect everyone on the battlefield by himself. Perhaps blocking isn't the best solution. There were a lot of things to think about, but first, he must take care of the enemies in front of him.
 
| <!-- [Quest 3 Description] --> Until now, he fought in one location with Hamel's soldiers. They stopped enemies and helped those who were standing next to each other. But that wasn't enough to protect the soldiers from fear. Chung realizes that there was a place that he left empty, thinking it was his father's place.
 
| <!-- [Quest 4 Description] --> The front. It's not a place an artilleryman would occupy, but he was not an ordinary artilleryman. He was the successor of the Seiker family and the Guardian of Hamel. He cannot fall as long as he is standing here where his father should have been. Chung taking down enemies one by one as he charged forward was a solid presence to his allies. It's time to fight back.
 
| <!-- [Quest 5 Description] --> Take down enemies to protect allies. As the battle continued, Chung's desire to protect everyone affected the Guardian Stone. As he felt the energy from the Guardian Stone becoming stronger, Chung rushed towards his enemies. It's time to end those who dared to invade Hamel.
}}
You can [[{{PAGENAME}}#Transcendence|Transcend]] at Lv 70.
<br>
 
== [[File:Icon - Iron Paladin (Trans).png]] [[Transcendence]] Advancement ==
{{JobChange|Transcendence|Chung}}
Upon reaching Lv.99, a '''Transcendent: {{PAGENAME}}''' can job advance to a [[Comet Crusader]].
<br>
<br>


{{clearfix}}
== Skill Tree ==
== Skill Tree ==
{{:Skill Tree: Iron Paladin KR}}
{{:Skill Tree: Iron Paladin}}
{{SkillNav - Iron Paladin}}
<br>
<br>


== Additional Combos  ==
{{clearfix}}
== Additional Commands ==
  {{SkillText|Combo|2}}
  {{SkillText|Combo|2}}
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| class="wikitable" cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
|-
! width="20%" | Combo
! width="20%" | Combo
Line 58: Line 103:
! width="30%" |Damage
! width="30%" |Damage
|-
|-
| [[Image:Ip1move.png]]
| [[File:Combo - Iron Paladin 1.png|520px]]
| '''Ground Pound Blast'''
|
After stomping with {{CD}} in mid-air or using [[Leap Attack]], swing up the Destroyer and fire a cannonblast from the back-end of the Destroyer in [[Freiturnier#Heavy Stance|Heavy Stance]].
After doing {{CU}}{{CD}} or using [[File:SI_LEAPATTTACK.png|25px|link=Leap Attack]][[Leap Attack]], swing up the Destroyer and then fire a cannonblast from the back-end of the Destroyer in [[Freiturnier#Heavy Stance|Heavy Stance]] which launches targets away.
|
|
{{CU}} <br>
{{CU}} <br>
Line 67: Line 112:
{{CViZ}} 125% Phy. Damage <br> + 321% Mag. Damage
{{CViZ}} 125% Phy. Damage <br> + 321% Mag. Damage
|-
|-
| [[Image:Ip2move.png]]
| [[File:Combo - Iron Paladin 2.png|520px]]
| '''Blast And Charge'''
|
After doing {{CDR}}{{CX}}, instead of blasting the enemy away, turn around and charge into them while in [[Freiturnier#Heavy Stance|Heavy Stance]], finishing by either launching them into the air with {{CZ}}, or smacks them with a heavy overhead swing with {{CX}}.
{{CDR}}{{CX}} combo is reworked; the explosion does hitstun instead of blasting enemies away. After that, turn around and charge into them while in [[Freiturnier#Heavy Stance|Heavy Stance]], finishing by either launching them into the air with {{CZ}}, or smacks them with a heavy overhead swing with {{CX}} which knocks them down.
*The physical strike of {{CDR}}{{CX}} launches enemies while the explosion provides hitstun.
*{{CDR}}{{CIO|X}} physical strike still launches.  
|
|
{{CDR}} <br>
{{CDR}} <br>
Line 81: Line 126:
{{CX}} 342% Phy. Damage  
{{CX}} 342% Phy. Damage  
|-
|-
| [[Image:Ip3move.png]]
| [[File:Combo - Iron Paladin ZZX.png|380px]] {{CZ}}{{CZ}}{{CX}}
| '''Human Tornado '''
|
After doing the standard {{CZ}}{{CZ}} combo, furiously swing the Destroyer in [[Freiturnier#Heavy Stance|Heavy Stance]], doing 3 hits and knocks enemies away.
After doing the standard {{CZ}}{{CZ}} combo, furiously swing the Destroyer in [[Freiturnier#Heavy Stance|Heavy Stance]], doing 3 hits and knocks enemies away.
|
|
{{CZ}} 165% Phy. Damage <br>  
{{CZ}} 163% Phy. Damage <br>
{{CZ}} 206% Phy. Damage <br>
{{CZ}} 208% Phy. Damage <br>
{{CViX}} 205% Phy. Damage + 214% Phy. Damage + 205% Phy. Damage
{{CViX}} 205% Phy. Damage + 214% Phy. Damage + 205% Phy. Damage
|-
|-
| [[File:IPCombo4.png|483px]]
| [[File:Combo - Iron Paladin DRUXX.png|380px]] {{CDRU}}{{CX}}{{CX}}
| '''Diving Impact'''
|
After doing {{CDRU}}{{CX}}, dive downward slamming the ground launching enemies.
After doing {{CDRU}}{{CX}}, dive downward slamming the ground launching enemies.
*The animation for the skill greatly mirrors that of the skill [[Gigantic Impact]] which was removed in the same patch.
|
|
{{CDRU}}<br>  
{{CDRU}}<br>  
{{CX}} 444% Mag. Damage <br>
{{CX}} 443% Mag. Damage <br>
{{CX}} 335% Phy. Damage + 408% Phy. Damage
{{CX}} 335% Phy. Damage + 408% Phy. Damage
|}
|}
=== Updates ===
=== Updates ===
{{tt|08/20/2015 KR|{{*}}{{CZ}}{{CZ}}{{CViX}} combo moved from [[Fury Guardian]] to '''Iron Paladin'''.
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{{*}}Added new {{CDRU}}{{CX}}{{CX}} combo.|text-align=left}}
|-
<br>
! colspan=2 | Date !! rowspan=2 | Changes
 
|-
== Skills ==
! KR !! NA
{{:Iron Paladin/Skills-KR}}
|-
| 08/20/2015 || 01/27/2016 || align="left" |
*{{buff|Added new {{CDRU}}{{CX}}{{CX}} combo.}}
*{{CZ}}{{CZ}}{{CViX}} combo moved from [[Fury Guardian]] to Iron Paladin.
|}
<br>
<br>


== Videos ==
== Videos ==
*[http://www.youtube.com/watch?v=J63bR5A5Q0w'''KR trailer (released together with Deadly Chaser) by 'KOG'''']
*[https://www.youtube.com/watch?v=0ZhSiW5ONeE '''KR trailer (released together with Deadly Chaser) by 'KOG'''']
*[https://www.youtube.com/watch?v=qoJigak5SME '''NA trailer (released together with Deadly Chaser) by 'Kill3rCombo'''']
*[https://www.youtube.com/watch?v=qoJigak5SME '''NA trailer (released together with Deadly Chaser) by 'Kill3rCombo'''']
<br>
<br>


== Gallery==
== Gallery==
=== Artwork ===
:''Full Gallery: [[Chung/Gallery]]
<gallery widths=150px heights=150px>
{{:Iron Paladin/Artwork}}
Image:IronPaladin_POSE.png|'''Iron Paladin's''' portrait, illustrated by 흑주돈.
{{:Iron Paladin/Misc}}
File:Iron_Paladin_Berserk.png|'''Iron Paladin's''' Berserk mode portrait.
Image:IronPaladin_SKILL.png|Full body Skill Cut-in, illustrated by 흑주돈.
Image:56789023.png|Full body berserk Skill Cut-in.
Image:IPconcepts.jpg|'''Iron Paladin's''' planning stages and idle pose, designed by 흑주돈.
Image:IPconcept1.jpg|'''Iron Paladin's''' original concept art. The armor was supposed to have different shoulder guards with fur coming out of it, and the armor around the neck and gauntlets are also different.
Image:ChungComicCover.png|Title for a comic released by KOG during '''Iron Paladin'''/[[Deadly Chaser]]'s release.<br>[http://elwiki.net/babel/comic/index.php?sfpg=Q2h1bmcgLSBFeHBsb3NpdmUgRGltZW5zaW9ucy9DaGFwdGVyIDEgLSBUcmFuc2xhdGlvbiBieSBRdWluLyoqMmNjN2M2MjM3NmQ2Nzc2MGM5ZTM0NmFjOTMwNjcxMDY '''Click Here to read'''].
File:06NEWIPFull.png|Full body Item Mall Custom Skill Cut-in
File:06NEWIPBerserk.png|Unused Cash Shop Berserk mode Skill Cut-in
</gallery>
 
=== Miscellaneous ===
<gallery widths=150px heights=150px>
File:Iron_Paladin_Avatar.png|Idle pose and Promo avatar
File:PALA_BERS.png|'''Iron Paladin''' Berserk mode model.
File:IPready.gif|Ready animation.
File:IPHand.png|When '''Iron Paladin''' was released, there was an error at the hand that was holding the cannon; it was too low and often looked weird with sleeves. This was fixed a few months later on.
File:IP_CashShop_Cutin_animated.gif|Animated Item Mall Custom Skill Cut-in.
</gallery>
<br>
<br>


== Trivia ==
== Trivia ==
*'''Iron Paladin''' has the most points listed in his official statistics, with a total of 19 points.
*Like [[Fury Guardian]], '''Iron Paladin''' also retains traits which refer him as 'White Wolf'. This resemblance to wolves can also be seen in his skills, such as [[Iron Howling]].
*Like [[Fury Guardian]], '''Iron Paladin''' also retains traits which refer him as 'White Wolf'. This resemblance to wolves can also be seen in his skills, such as [[Iron Howling]].
**Another possible trait of that nickname could be his shoes. His feet position when wearing heels is the same as how a wolf's hind feet are positioned when standing.
**Another possible trait of that nickname could be his shoes. His feet position when wearing heels is the same as how a wolf's hind feet are positioned when standing.
*Late stage concept art shown for '''Iron Paladin''' show that his armor was supposed to have different shoulder guards with fur coming out of it, and the armor around the neck and gauntlets were also different.
*Unlike other jobs, '''Iron Paladin's''' interface(the face shot at the top left side) shows his Skill Cut-in face shot instead of the standard portrait face shot.
*Unlike other jobs, '''Iron Paladin's''' interface(the face shot at the top left side) shows his Skill Cut-in face shot instead of the standard portrait face shot.
**Base [[Chung]]'s interfaces also shows his Skill Cut-ins.
*'''Iron Paladin''''s promotional shoes feature prominent heels, which is a reference to heels being a symbol of upper-class males from the 10th to 17th century, primarily worn by cavalry. It is also a play on '''Iron Paladin''''s more feminine appearance.
*'''Iron Paladin''''s promotional shoes feature prominent heels, which is a reference to heels being a symbol of upper-class males from the 10th to 17th century, primarily worn by cavalry. It is also a play on '''Iron Paladin''''s more feminine appearance.
*The animation for his {{CDRU}}{{CX}}{{CX}} greatly mirrors that of the skill [[Gigantic Impact]] which was removed in the same patch.
*When '''Iron Paladin''' was released, there was an error at the hand that was holding the cannon; it was too low and often looked weird with sleeves. This was fixed a few months later on.
<br>
<br>



Latest revision as of 09:05, 29 May 2024

Iron Paladin
  • 2nd Job
  • Transcendence
  • Normal
  • Berserk

Full Name
Prince Seiker (Chung)
Class
Iron Paladin
Weapon
Destroyer
Cannon
Age
16
Race
Human
Height
165 cm (5 ft 5 in)
Weight
60 kg (132 lb)
Awakening Charge Speed Increase
Class Tree
{{

}}
Release Date
7 July 2011
1 August 2012
8 August 2012
22 August 2012
Trans. Release Date
28 July 2016
28 September 2016
28 September 2016
28 September 2016
28 September 2016
14 December 2016
Statistics
Speed
Average
Range
Short
Difficulty
Easy
Physical
I will make sure that those who invade Hamel meet a fitting end.


Iron Paladin

[A guardian who protects his allies while destroying his enemies.]

Background

  • In-game Version
  • Nexon Version

A guardian who protects his allies but destroys his enemies.

Chung's wish to protect everyone causes the Guardian Stone to react, granting him new powers.

Stronger in both mind and body from his journey, Chung becomes a protector of iron will.

With his new Freitunier, Chung can easily retaliate with his Destroyer without feeling the impact of his enemies' attack.


Second Class Advancement

Completing the following advancement quest or using the Item Mall item: Paladin's Oath   will change your job to Iron Paladin.

Iron Paladin
 Iron Paladin 1/5
{{
Quest Acceptance Prerequisites Objectives
Description

The situation was getting worse. Chung felt himself getting more exhausted as he faced more enemies. Perhaps it's the weight on his shoulders. But he is the successor of the Seiker family. He may fall, but he cannot back down.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 700   N/A   N/A
ED 0   N/A   N/A
EP 0   N/A   N/A
AP 0
}}
 Iron Paladin 2/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete Iron Paladin 1/5
Description

He kept fighting to protect. He believed that was the duty of a Guardian. That belief hasn't changed, but enemies kept coming and he cannot protect everyone on the battlefield by himself. Perhaps blocking isn't the best solution. There were a lot of things to think about, but first, he must take care of the enemies in front of him.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 6,900   N/A   N/A
ED 0   N/A   N/A
EP 0   N/A   N/A
AP 0
}}
 Iron Paladin 3/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete Iron Paladin 2/5
  • Enter 'Feita Village'
    (Right-click from World Map (Press M Key) to see the location.)
Description

Until now, he fought in one location with Hamel's soldiers. They stopped enemies and helped those who were standing next to each other. But that wasn't enough to protect the soldiers from fear. Chung realizes that there was a place that he left empty, thinking it was his father's place.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 7,600   N/A   N/A
ED 0   N/A   N/A
EP 0   N/A   N/A
AP 0
}}
 Iron Paladin 4/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete Iron Paladin 3/5
Description

The front. It's not a place an artilleryman would occupy, but he was not an ordinary artilleryman. He was the successor of the Seiker family and the Guardian of Hamel. He cannot fall as long as he is standing here where his father should have been. Chung taking down enemies one by one as he charged forward was a solid presence to his allies. It's time to fight back.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 700   N/A   N/A
ED 0   N/A   N/A
EP 0   N/A   N/A
AP 0
}}
 Iron Paladin 5/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete Iron Paladin 4/5
Description

Take down enemies to protect allies. As the battle continued, Chung's desire to protect everyone affected the Guardian Stone. As he felt the energy from the Guardian Stone becoming stronger, Chung rushed towards his enemies. It's time to end those who dared to invade Hamel.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 14,600   2nd Job Change Promotion Cube x1   N/A
ED 8,000   [Cobo] 2nd Job Useful Items Cube x1   N/A
EP 0   N/A   N/A
AP 0
}}


You can Transcend at Lv 70.

  Transcendence Advancement

Completing the following advancement quest or using the Item Mall item: Book of Transcendence: God's Will   will advance to your Transcendent 2nd job.

Iron Paladin - Transcendence
 Limit Break 1/5
{{
Quest Acceptance Prerequisites Objectives
  • Achieve level 70
  • Complete your Second Job Advancement
  • Clear 2 dungeons in your level range
    (excluding Ruben/Event Dungeon/Guild Mini Game/Guild Expedition/Ereda Island/Dimension of Sinister Intent/Twisted Time and Space - Fahrmann's Peak/Henir's Time and Space/Gate of Darkness/Add's Energy Fusion Theory)
Description

[Book of Transcendence] - Intro
Many seek power, but it's not easy to acquire one. Among those that seek power, the El Masters have achieved theirs in a unique way.
Each El Master has overcome their limits using their innate abilities. This book, specifically, will be narrating the power of transcendence, a power that was developed and used by the Earth Master.
Power of Transcendence is given to those that overcome their limits, no matter their origin.
First, one should prove their worth.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0   N/A   N/A
ED 0   N/A   N/A
EP 0   N/A   N/A
AP 0
}}
 Limit Break 2/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete the quest Limit Break 1/5
  • Collect Symbol of Resolve (Sander, Lanox, Atlas, Elysion dungeons) 0/2
Description

[Book of Transcendence] - Chapter 1
Those who seek power must first look and see if they are properly prepared.
A powerful body obtained through regular training is important, one's resolve to face difficult trials is more important.
Your firm resolve and belief in yourself will materialize Symbol of Resolve.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0   N/A   N/A
ED 0   N/A   N/A
EP 0   N/A   N/A
AP 0
}}
 Limit Break 3/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete the quest Limit Break 2/5
  • Collect Symbols of Determination (Sander, Lanox, Atlas, Elysion dungeons) 0/2
Description

[Book of Transcendence] - Chapter 2
Transcendence is the power to overcome your limits. You must undergo trials in order to find the key to do so.
Though a proven method is to throw yourself in danger, you need the determination to turn those dangerous situations into an opportunity.
Your unshaken determination will materialize as Symbol of Determination.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0   N/A   N/A
ED 0   N/A   N/A
EP 0   N/A   N/A
AP 0
}}
 Limit Break 4/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete the quest Limit Break 3/5
  • Collect Symbol of Purpose (Sander, Lanox, Atlas, Elysion dungeons) 0/1
Description

[Book of Transcendence] - Chapter 3
Those seeking the power of transcendence will face many trials. When you lose yourself in face of these trials, you must remember your goal, your purpose.
Your single minded focus in showing your purpose will materialize as Symbol of Purpose and put you closer to transcendence.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0   N/A   N/A
ED 0   N/A   N/A
EP 0   N/A   N/A
AP 0
}}
 Limit Break 5/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete the quest Limit Break 4/5
  • Clear 3 dungeons in your level range
    (excluding Ruben/Event Dungeon/Guild Mini Game/Guild Expedition/Ereda Island/Dimension of Sinister Intent/Twisted Time and Space - Fahrmann's Peak/Henir's Time and Space/Gate of Darkness/Add's Energy Fusion Theory)
Description

[Book of Transcendence] - Chapter 4
Those who have faced their limits, now you will face the final trial.
Only those who overcome their own limitations are truly worthy of power.
You will now face transcendence, but remember, those who found the end, will soon find themselves a new beginning.
Overcome your limits and prove your worth. Then, the power of transcendence will reside in you.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0   [Cobo] Transcendence Useful Items Cube   N/A
ED 0   N/A   N/A
EP 0   N/A   N/A
AP 0
}}


Upon reaching Lv.99, a Transcendent: Iron Paladin can job advance to a Comet Crusader.

Skill Tree

Skills Passives
    Level 35
      Level 45
        Level 50
        Level 55
      Level 60
        Level 65
  Transcendence
      Level 70
      Level 80
      Level 90
        Level 95
  • 2nd Job Skill Traits unlocked at Level 70.
  • 2nd Job Final Enhanced Skill unlocked upon Transcending.
  • Transcendence Skill Traits unlocked at Level 99.
  • Transcendence Final Enhanced Skill unlocked upon advancing to 3rd job class.



Additional Commands

  : All damage values for new and preexisting commands receive a 1.1x multiplier during 2nd job.
Combo Description Damage
 

After doing    or using  Leap Attack, swing up the Destroyer and then fire a cannonblast from the back-end of the Destroyer in Heavy Stance which launches targets away.

 
  408% Phy. Damage
  229% Phy. Damage
  125% Phy. Damage
+ 321% Mag. Damage

 

   combo is reworked; the explosion does hitstun instead of blasting enemies away. After that, turn around and charge into them while in Heavy Stance, finishing by either launching them into the air with  , or smacks them with a heavy overhead swing with   which knocks them down.

  •      physical strike still launches.

 
  184% Phy. Damage
+ 175% Mag. Damage
  293% Phy. Damage
  78% x 5 Phy. Damage
EITHER
  281% Phy. Damage
OR
  342% Phy. Damage

     

After doing the standard    combo, furiously swing the Destroyer in Heavy Stance, doing 3 hits and knocks enemies away.

  163% Phy. Damage
  208% Phy. Damage
  205% Phy. Damage + 214% Phy. Damage + 205% Phy. Damage

     

After doing   , dive downward slamming the ground launching enemies.

 
  443% Mag. Damage
  335% Phy. Damage + 408% Phy. Damage

Updates

Date Changes
KR NA
08/20/2015 01/27/2016


Videos


Gallery

Full Gallery: Chung/Gallery

Artwork

Miscellaneous


Trivia

  • Like Fury Guardian, Iron Paladin also retains traits which refer him as 'White Wolf'. This resemblance to wolves can also be seen in his skills, such as Iron Howling.
    • Another possible trait of that nickname could be his shoes. His feet position when wearing heels is the same as how a wolf's hind feet are positioned when standing.
  • Late stage concept art shown for Iron Paladin show that his armor was supposed to have different shoulder guards with fur coming out of it, and the armor around the neck and gauntlets were also different.
  • Unlike other jobs, Iron Paladin's interface(the face shot at the top left side) shows his Skill Cut-in face shot instead of the standard portrait face shot.
  • Iron Paladin's promotional shoes feature prominent heels, which is a reference to heels being a symbol of upper-class males from the 10th to 17th century, primarily worn by cavalry. It is also a play on Iron Paladin's more feminine appearance.
  • The animation for his     greatly mirrors that of the skill Gigantic Impact which was removed in the same patch.
  • When Iron Paladin was released, there was an error at the hand that was holding the cannon; it was too low and often looked weird with sleeves. This was fixed a few months later on.


Alternative Names

Server Name Translation
  South Korea 아이언 팔라딘 Iron Paladin
  Japan アイアンパラディン Iron Paladin
  Taiwan (Traditional Chinese) 鐵衛聖騎士 Iron Guard Paladin
  China (Simplified Chinese) 钢铁圣骑士 Steel Paladin
  Germany Adamantpaladin Adamant Paladin
  Spain Paladín adamantino Adamant Paladin
  France Paladin adamantium Adamant Paladin
  Italy Paladino d'Acciaio Steel Paladin
  Poland Żelazny Paladyn Iron Paladin
  United Kingdom Adamant Paladin
  Brazil Paladino Paladin


Characters