Debrian Laboratory: Difference between revisions
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{{Languages| | {{Languages|Debrian Laboratory}} | ||
{{DungeonPage | {{DungeonPage | ||
| Orient=2 | | Orient=2 | ||
| Color={{ColorSel|Village| | | Color={{ColorSel|Village|12}} | ||
| DunButton=11-4Button.png | | DunButton=11-4Button.png | ||
| SmallPic=11-4.png | | SmallPic=11-4.png | ||
| BigPic= | | BigPic=12-4new2.png | ||
| DunName=Debrian Laboratory | | DunName=Debrian Laboratory | ||
| Quotation= | | Quotation=Their research hidden for centuries finally unveils. | ||
| Description=Debrian Laboratory is located under the Elrian Palace. Let's investigate. | | Description=Debrian Laboratory is located under the Elrian Palace. Let's investigate. | ||
| LvNeed=99 | | LvNeed=99 | ||
| | | LvFitStory=50000 | ||
| Detail=< | | LvFit=100000 | ||
| Detail=<dfn>{{</dfn> | |||
====Nasod Carrier Prototype==== | ====Nasod Carrier Prototype==== | ||
The Nasod Carrier Prototype is set on a timer. If the mini boss is not defeated within a certain amount of time, it will retreat and teleport away. Doing so the path forwards to the left will open up. After defeating another gauntlet of enemies, players will be faced with a second battle with the Nasod Carrier Prototype, this time it will not retreat. | The Nasod Carrier Prototype is set on a timer. If the mini boss is not defeated within a certain amount of time, it will retreat and teleport away. Doing so the path forwards to the left will open up. After defeating another gauntlet of enemies, players will be faced with a second battle with the Nasod Carrier Prototype, this time it will not retreat. | ||
However, if the boss is defeated before it can retreat, the floor beneath the players will collapse. This will skip the rematch against the Nasod Carrier Prototype as well as the area leading up to it. | However, if the boss is defeated before it can retreat, the floor beneath the players will collapse. This will skip the rematch against the Nasod Carrier Prototype as well as the area leading up to it. | ||
< | <dfn>}}</dfn> | ||
| DunMap=[[File:11-4map.png]] | | DunMap=[[File:11-4map.png]] | ||
| Mob=< | | Mob=<dfn>{{</dfn> | ||
|[[File:FreakLeech.png|60px]] | |{{tt|[[File:FreakLeech.png|60px]]|[[File:Mob - Freak Leech.png|100px]]}} | ||
| '''Freak Leech''' - Servants of Henir taken on a monstrous form. A serpentine Henir creature. | | '''Freak Leech''' - Servants of Henir taken on a monstrous form. A serpentine Henir creature. | ||
| | | | ||
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*'''Acid Spit:''' Spew shots of venomous fluids out of their mouths. | *'''Acid Spit:''' Spew shots of venomous fluids out of their mouths. | ||
|- | |- | ||
|[[File:FreakBeast.png|60px]] | |{{tt|[[File:FreakBeast.png|60px]]|[[File:Mob - Freak Beast.png|200px]]}} | ||
| '''Freak Beast''' - Servants of Henir taken on a monstrous form. An agile animal-like Henir creature with human arms. | | '''Freak Beast''' - Servants of Henir taken on a monstrous form. An agile animal-like Henir creature with human arms. | ||
| | | | ||
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*'''Teleport:''' The beast can teleport next to players if they're too far away. | *'''Teleport:''' The beast can teleport next to players if they're too far away. | ||
|- | |- | ||
|[[File:FreakDefender.png|60px]] | |{{tt|[[File:FreakDefender.png|60px]]|[[File:Mob - Freak Defender.png|200px]]}} | ||
| '''Freak Defender''' - Servants of Henir taken on a monstrous form. A hulking four-armed behemoth born from the energy of Henir. | | '''Freak Defender''' - Servants of Henir taken on a monstrous form. A hulking four-armed behemoth born from the energy of Henir. | ||
| | | | ||
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*'''Judgement:''' Charge up in Super Armor then release a large pillar of dark energy out of its body upwards. They have increased defense while charging. | *'''Judgement:''' Charge up in Super Armor then release a large pillar of dark energy out of its body upwards. They have increased defense while charging. | ||
|- | |- | ||
|[[File:DebrianNasodCannonHead.png|60px]] | |{{tt|[[File:DebrianNasodCannonHead.png|60px]]|[[File:Mob - Debrian Nasod Cannon.png|150px]]}} | ||
| '''Debrian Nasod Cannon''' - A highly advanced mobile turret Nasod. | | '''Debrian Nasod Cannon''' - A highly advanced mobile turret Nasod. | ||
| | | | ||
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*If this is deployed onto the field, it will deal damage to nearby players upon landing. | *If this is deployed onto the field, it will deal damage to nearby players upon landing. | ||
|- | |- | ||
|[[File:DebrianNasodSoldierHead.png|60px]] | |{{tt|[[File:DebrianNasodSoldierHead.png|60px]]|[[File:Mob - Debrian Nasod Soldier.png|150px]]}} | ||
| '''Debrian Nasod Soldier''' - A highly advanced humanoid Nasod with laser blades on its arms. | | '''Debrian Nasod Soldier''' - A highly advanced humanoid Nasod with laser blades on its arms. | ||
| | | | ||
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*If this is deployed onto the field, it will deal damage to nearby players upon landing. | *If this is deployed onto the field, it will deal damage to nearby players upon landing. | ||
|- | |- | ||
|[[File:HenirNasodCannonHead.png|60px]] | |{{tt|[[File:HenirNasodCannonHead.png|60px]]|[[File:Mob - Henir Infected Nasod Cannon.png|150px]]}} | ||
| '''Henir Infected Nasod Cannon''' - A highly advanced mobile turret Nasod being influenced by the corruption of Henir. | | '''Henir Infected Nasod Cannon''' - A highly advanced mobile turret Nasod being influenced by the corruption of Henir. | ||
| | | | ||
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*This mob has perpetual super armor. | *This mob has perpetual super armor. | ||
|- | |- | ||
|[[File:HenirNasodSoldierHead.png|60px]] | |{{tt|[[File:HenirNasodSoldierHead.png|60px]]|[[File:Mob - Henir Infected Nasod Soldier.png|150px]]}} | ||
| '''Henir Infected Nasod Soldier''' - A highly advanced humanoid Nasod with laser blades on its arms being influenced by the corruption of Henir. | | '''Henir Infected Nasod Soldier''' - A highly advanced humanoid Nasod with laser blades on its arms being influenced by the corruption of Henir. | ||
| | | | ||
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*'''Stab Barrage''': Stab targets multiple times with its arms then slash at them, knocking them back. | *'''Stab Barrage''': Stab targets multiple times with its arms then slash at them, knocking them back. | ||
*'''Laser Vision''': Put up a shield protecting itself before shooting a beam out of its eye. | *'''Laser Vision''': Put up a shield protecting itself before shooting a beam out of its eye. | ||
< | <dfn>}}</dfn> | ||
| MiniBoss=< | | MiniBoss=<dfn>{{</dfn> | ||
|[[File:SkinSplitter.png|60px]] | |{{tt|[[File:SkinSplitter.png|60px]]|[[File:Mob - Skin Splitter.png|300px]]}} | ||
| '''Skin Splitter''' - A large hulking being of Henir with a large distorted arm. | | '''Skin Splitter''' - A large hulking being of Henir with a large distorted arm. | ||
| | | | ||
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*'''Henir Bomb''': The creature will use its arm to launch five flares, which will detonate after a few seconds. | *'''Henir Bomb''': The creature will use its arm to launch five flares, which will detonate after a few seconds. | ||
|- | |- | ||
|[[File:NasodCarrierPHead.png|60px]] | |{{tt|[[File:NasodCarrierPHead.png|60px]]|[[File:Mob - Nasod Carrier Prototype.png|200px]]}} | ||
| '''Nasod Carrier Prototype''' - A large defense system core. The first one encountered is fought on a timer. If defeated in time, the floor will collapse skipping a portion of the dungeon and en encounter with a second Nasod Carrier Prototype. | | '''Nasod Carrier Prototype''' - A large defense system core. The first one encountered is fought on a timer. If defeated in time, the floor will collapse skipping a portion of the dungeon and en encounter with a second Nasod Carrier Prototype. | ||
| | | | ||
*'''Gyro Ball''': The Carrier will surround itself with an electric force field and slowly moves towards the player. | *'''Gyro Ball''': The Carrier will surround itself with an electric force field and slowly moves towards the player. | ||
*'''Induction Bombing''': The Carrier will shoot electricity into the air to create an electric pillar. Will | *'''Induction Bombing''': The Carrier will shoot electricity into the air to create an electric pillar. Will have '''[[Status_Effects#Unique_Status_Effects|Hyper Armor]]''' while performing this attack. | ||
*'''Deployment''': The Carrier will launch more Nasod reinforcements onto the field. | *'''Deployment''': The Carrier will launch more Nasod reinforcements onto the field. | ||
'''Note:''' | '''Note:''' | ||
*The miniboss has perpetual super armor. | *The miniboss has perpetual super armor. | ||
< | <dfn>}}</dfn> | ||
| Obstacle=< | | Obstacle=<dfn>{{</dfn> | ||
|[[File: | |[[File:11-4 Obstacle 1.png|60px]] | ||
|'''Launch Pads''' - Large platforms which propel players back up to the upper floors of the facility. | |'''Launch Pads''' - Large platforms which propel players back up to the upper floors of the facility. | ||
|- | |- | ||
|[[File: | |[[File:11-4 Obstacle 2.png|60px]] | ||
|'''Energy Slide''' - Ramps of energy which drag players forward. | |'''Energy Slide''' - Ramps of energy which drag players forward. | ||
<dfn>}}</dfn> | |||
| Boss=<dfn>{{</dfn> | |||
|{{tt|[[File:NasodCarrierIcon.png|60px]]|[[File:Mob - Debrian Nasod Carrier.png|300px]]}} | |||
< | | '''Debrian Nasod Carrier''' - The institute's ultimate defense system. A giant Nasod core corrupted by Henir. | ||
| Boss=< | |||
|[[File:NasodCarrierIcon.png|60px]] | |||
| | |||
| | | | ||
'''Remote Defense Mode''' Attacks: | '''Remote Defense Mode''' Attacks: | ||
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*'''Landing''': When moving to its close-up position, it will land quickly on the stage with tremendous force. | *'''Landing''': When moving to its close-up position, it will land quickly on the stage with tremendous force. | ||
*'''Gyro Ball''': The Carrier will surround itself with an electric force field and slowly moves towards the player. | *'''Gyro Ball''': The Carrier will surround itself with an electric force field and slowly moves towards the player. | ||
*'''Deployment''': The Carrier will continuously summon | *'''Deployment''': The Carrier will continuously summon Nasod Interceptors to circle around the stage and damage any target in their path. They Interceptors can be attacked and destroyed. They will all automatically be destroyed if Nasod Carrier returns back to Remote Defense Mode. | ||
*'''Induction Bombing''': The Carrier will shoot electricity into the air to create two electric pillars. Will | *'''Induction Bombing''': The Carrier will shoot electricity into the air to create two electric pillars. Will have '''[[Status_Effects#Unique_Status_Effects|Hyper Armor]]''' while performing this attack. | ||
'''Note:''' | '''Note:''' | ||
*The boss has perpetual super armor. | *The boss has perpetual super armor. | ||
*Summons and other AI controlled characters may have difficulty attacking during the Remote Defense Mode due to Nasod Carrier itself being at a distance. | |||
<dfn>}}</dfn> | |||
< | |||
|Dialogue= | |Dialogue= | ||
{{ | {{tabber | ||
| | |$divclass=tabber-vertical | ||
| | |Dungeon Start Dialogue= | ||
*{{StoryIcon|IP}} '''Chung:''' ''Is this... the underground of the Elrian Palace?'' | |||
*'''Chung''' | *{{StoryIcon|GM}} '''Elesis:''' ''Henir's mutated monsters are here too…!'' | ||
*'''Elesis''' | *{{StoryIcon|RG}} '''Ciel:''' ''Let's hurry before anything else pops out.'' | ||
*'''Ciel''' | |Mid Dungeon Dialogue= | ||
| | *{{StoryIcon|EM}} '''Aisha:''' ''It looks like a dead end.'' | ||
*{{StoryIcon|CEm}} '''Eve:''' ''The path on the right side is open. Let's head over there.'' | |||
*'''Aisha''' | ---- | ||
*'''Eve''' | *{{StoryIcon|Nasod Carrier Prototype}} '''Nasod Carrier Prototype:''' ''Intruders identified. Activate Defense System.'' | ||
*'''Nasod Carrier Prototype''' | ''Upon defeating Nasod Carrier Prototype:'' | ||
*{{StoryIcon|Nasod Carrier Prototype}} '''Nasod Carrier Prototype:''' ''Defense failed. All Function Deacti... va...'' | |||
*'''Nasod Carrier Prototype''' | ''Upon failure to defeat Nasod Carrier Prototype:'' | ||
*{{StoryIcon|Nasod Carrier Prototype}} '''Nasod Carrier Prototype:''' ''Partial Destruction of Main Body Identified. Retreat to Second Defense Line.'' | |||
*'''Nasod Carrier Prototype''' | |||
---- | ---- | ||
When entering '''Close-up Defense Mode''': | ''If Nasod Carrier Prototype was not defeated:'' | ||
*'''Debrian Nasod Carrier''' | *{{StoryIcon|Nasod Carrier Prototype}} '''Nasod Carrier Prototype:''' ''2차 방어선 무단 침입자 발견. 섬멸 재 실행.'' | ||
When using '''Deployment''': | ---- | ||
*'''Debrian Nasod Carrier''' | *{{StoryIcon|GA}} '''Rena:''' ''Something is different about the nasods in this place.'' | ||
When using '''Induction Bombing''': | *{{StoryIcon|CEm}} '''Eve:''' ''There's a disturbance mixed in the energy waves. It appears it's been corrupted by the Henir energy coming from the passage.'' | ||
*'''Debrian Nasod Carrier''' | |Mid Boss Dialogue= | ||
''At the start of the boss fight:'' | |||
*{{StoryIcon|Nasod Carrier}} '''Debrian Nasod Carrier:''' ''Beep... invaders in First Class Quarantine Area'' | |||
*'''Debrian | ''When entering '''Remote Defense Mode''':'' | ||
*{{StoryIcon|Nasod Carrier}} '''Debrian Nasod Carrier:''' ''Activate Remote Defense Mode'' | |||
''When using '''Rapid Spin - Laser''':'' | |||
*{{StoryIcon|Nasod Carrier}} '''Debrian Nasod Carrier:''' ''ATTACK SYSTEM ERROR: Abnormal functioning of part W1, part W2'' | |||
''When using '''Energy Buster''':'' | |||
*{{StoryIcon|Nasod Carrier}} '''Debrian Nasod Carrier:''' ''에너지 버스터 집결. 타겟을 요격'' | |||
---- | |||
''When entering '''Close-up Defense Mode''':'' | |||
*{{StoryIcon|Nasod Carrier}} '''Debrian Nasod Carrier:''' ''Activate Close Range Defense Mode'' | |||
''When using '''Deployment''':'' | |||
*{{StoryIcon|Nasod Carrier}} '''Debrian Nasod Carrier:''' ''삐빅… 요격용 인터샙터 사출'' | |||
''When using '''Induction Bombing''':'' | |||
*{{StoryIcon|Nasod Carrier}} '''Debrian Nasod Carrier:''' ''Designate Target... Activate Guided Shelling'' | |||
Boss Outro Dialogue= | |||
*{{StoryIcon|Nasod Carrier}} '''Debrian Nasod Carrier:''' ''Severe Destruction Identified. All Functioning Sto…#$@%@#$%!'' | |||
|Dungeon Victory Quote= | |||
*'''Elsword''': ''Is that Henir's Passage that Glave mentioned...!?'' | |||
*'''Aisha''': ''The monsters created by Henir's Order, and the Nasod Patrol! It's so chaotic...'' | |||
*'''Rena''': ''Those Nasods were programmed to protect this place... I feel bad for them.'' | |||
*'''Raven''': ''Deploying such a huge weapon, they must have really wanted to hide this place.'' | |||
*'''Eve''': ''You have served well, rest in peace.'' | |||
*'''Chung''': ''We've finally found Henir's Passage! I can't believe there's something like this in Elrianode...'' | |||
*'''Ara''': ''Uggghh... The spinning panels are making me... dizzy...'' | |||
*'''Elesis''': ''It wasn't easy... but we finally made it to the passage!'' | |||
*'''Add''': ''Oho, very interesting! I'll analyze them all later, kuku...'' | |||
*'''Lu''': ''It was quite a big one, but for me, it was a piece of cake!'' | |||
*'''Ciel''': ''I can't believe they researched something like this under the palace...'' | |||
*'''Rose''': ''How were they able to create such a weapon... The Debrians must have had very advanced technology.'' | |||
*'''Ain''': ''Henir's Passage... I'm amazed they were able to hide this for centuries.'' | |||
}} | }} | ||
| BDrop={{:11-4Bdrop1}} | | BDrop={{:11-4Bdrop1}} | ||
| | | SBGM=[https://www.youtube.com/watch?v=3YSy4osjEBA '''''li_stage_elianod003'''''] | ||
[https://www.youtube.com/watch?v= | [https://www.youtube.com/watch?v=9_UANM0kULs '''''li_stage_elianod004'''''] | ||
[https://www.youtube.com/watch?v=0oUwVs8qKds '''''li_boss_elianod003'''''] | |||
|Gallery= | |Gallery= | ||
<gallery widths=150px heights=150px> | <gallery widths=150px heights=150px> | ||
Line 188: | Line 196: | ||
File:11-4Screen2.jpg|Nasod Carrier. | File:11-4Screen2.jpg|Nasod Carrier. | ||
File:11-4Screen3.jpg|Passage to Henir. | File:11-4Screen3.jpg|Passage to Henir. | ||
File:NasodCarrier.png | File:11-4new.png|Old loading image. | ||
File:NasodCarrier.png|Debrian Nasod Carrier. | |||
</gallery> | </gallery> | ||
| Trivia=<dfn>{{</dfn> | |||
*Despite bosses in [[Elrianode]] having been changed to no longer have complete debuff immunity, the Skin Splitter in Debrian Laboratory still retains this trait. | |||
*On the NA server, there is a glitch where all of the monsters, excluding the Debrian Nasod Carrier, are incorrectly named when playing the dungeon on Story Mode. | |||
**Interestingly, even though the Debrian Nasod Carrier is correctly named, the Skin Splitter has the same name as it. | |||
<dfn>}}</dfn> | |||
|Updates=<dfn>{{</dfn> | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;" | |||
|- style="background:{{ColorSel|Village|12}}" class="textfloat" | |||
! colspan=2 | Date !! rowspan=2 | Changes | |||
|- style="background:{{ColorSel|Village|12}}" class="textfloat" | |||
! KR !! NA | |||
|- | |||
| 07/27/2017 || 08/09/2017 || align="left" | | |||
*'''Debrian Laboratory''' added. | |||
|- | |||
| 09/28/2017 || - || align="left" | | |||
*Story Mode added. | |||
|- | |||
| 11/07/2019 || - || align="left" | | |||
*Accessory drop rate increased. | |||
|- | |||
| 06/18/2020 || 06/17/2020 || align="left" | | |||
*Story Mode ED drop rate decreased. | |||
|} | |||
<dfn>}}</dfn> | |||
|AltLang= | |AltLang= | ||
{{AlternateLanguages | {{AlternateLanguages | ||
|Color={{ColorSel|Village| | |Color={{ColorSel|Village|12}} | ||
|KR=데브리안의 연구소|KRName=Debrian Research Institute | |KR=데브리안의 연구소|KRName=Debrian Research Institute | ||
|PL=Laboratorium Debrianów |PLName=Debrian Laboratory | |PL=Laboratorium Debrianów |PLName=Debrian Laboratory | ||
Line 201: | Line 235: | ||
|IT=Laboratorio Debrian |ITName=Debrian Laboratory | |IT=Laboratorio Debrian |ITName=Debrian Laboratory | ||
|UK=Debrian Lab | |UK=Debrian Lab | ||
|JP=デブリアンの研究所 |JPName=Debrian Research Institute | |||
}} | }} | ||
}} | }} |
Latest revision as of 06:14, 18 September 2024
Debrian Laboratory
“ | Their research hidden for centuries finally unveils.
|
” |
- Story Mode
- Normal Mode
50,000
Nasod Carrier Prototype
The Nasod Carrier Prototype is set on a timer. If the mini boss is not defeated within a certain amount of time, it will retreat and teleport away. Doing so the path forwards to the left will open up. After defeating another gauntlet of enemies, players will be faced with a second battle with the Nasod Carrier Prototype, this time it will not retreat.
However, if the boss is defeated before it can retreat, the floor beneath the players will collapse. This will skip the rematch against the Nasod Carrier Prototype as well as the area leading up to it.
}}Monster Image | Monster Description | Monster Moves |
---|---|---|
Freak Leech - Servants of Henir taken on a monstrous form. A serpentine Henir creature. |
| |
Freak Beast - Servants of Henir taken on a monstrous form. An agile animal-like Henir creature with human arms. |
| |
Freak Defender - Servants of Henir taken on a monstrous form. A hulking four-armed behemoth born from the energy of Henir. |
| |
Debrian Nasod Cannon - A highly advanced mobile turret Nasod. |
Note:
| |
Debrian Nasod Soldier - A highly advanced humanoid Nasod with laser blades on its arms. |
Note:
| |
Henir Infected Nasod Cannon - A highly advanced mobile turret Nasod being influenced by the corruption of Henir. |
Note:
| |
Henir Infected Nasod Soldier - A highly advanced humanoid Nasod with laser blades on its arms being influenced by the corruption of Henir. |
}} |
Monster Image | Boss Description | Boss Moves |
---|---|---|
Skin Splitter - A large hulking being of Henir with a large distorted arm. |
| |
Nasod Carrier Prototype - A large defense system core. The first one encountered is fought on a timer. If defeated in time, the floor will collapse skipping a portion of the dungeon and en encounter with a second Nasod Carrier Prototype. |
Note:
}} |
Monster Image | Boss Description | Boss Moves |
---|---|---|
Debrian Nasod Carrier - The institute's ultimate defense system. A giant Nasod core corrupted by Henir. |
Remote Defense Mode Attacks:
Close-up Defense Mode Attacks:
Note:
}} |
Image | Name | Boss | Character | Stats | Set Effects |
---|---|---|---|---|---|
Lv95 Face Accessory (Middle): [Unidentified * ?] [Unidentified * ?] |
2 Pieces:
3 Pieces:
|
- Despite bosses in Elrianode having been changed to no longer have complete debuff immunity, the Skin Splitter in Debrian Laboratory still retains this trait.
- On the NA server, there is a glitch where all of the monsters, excluding the Debrian Nasod Carrier, are incorrectly named when playing the dungeon on Story Mode.
- Interestingly, even though the Debrian Nasod Carrier is correctly named, the Skin Splitter has the same name as it.
Date | Changes | |
---|---|---|
KR | NA | |
07/27/2017 | 08/09/2017 |
|
09/28/2017 | - |
|
11/07/2019 | - |
|
06/18/2020 | 06/17/2020 |
|