New Heights: Difference between revisions
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| [[File:RMEnlightenmentstate.png]] | | [[File:RMEnlightenmentstate.png]] | ||
| {{SkillType|P}} Rune | | {{SkillType|P}} A new understanding of Rune magic enables you to use Runes more effectively. | ||
|- | |||
| | |||
| {{SkillText|RuneSkills}} | |||
|} | |} | ||
<br> | <br> | ||
== Requirements == | == Requirements == | ||
{{ | {{ADSquareSkill}} | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword" | ||
|- | |||
! Class | ! Class !! Level Required | ||
|- | |- | ||
| [[Rune Master]] || 99 | | [[Rune Master]] || 99 | ||
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword" | |||
{| | |- | ||
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=4 | Generated Rune<br>(Upon hitting enemy with Rune command) !! colspan=3 | Cooldown Decrease | |||
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=4 | Rune !! colspan=3 | | |||
|- | |- | ||
| align="left" | 1 || 99 || | ! Damage (Magical) !! MP Burn<br>Per Hit !! Max Hits !! Duration !! Rune Skill Use<br>Requirement !! Special Active<br>Cooldown Decrease !! Reactivation<br>Cooldown | ||
|- | |||
| colspan="9" | {{PvE}} | |||
|- | |||
| align="left" | 1 || 99 || 1050% || 2 MP || 3 || 15 Seconds || 3 || 14 Seconds || 10 Seconds | |||
|- | |||
| colspan="9" | {{PvP}} | |||
|- | |||
| align="left" | 1 || 99 || 105% || 2 MP || 3 || 15 Seconds || 4 || 5 Seconds || 10 Seconds | |||
|} | |} | ||
<br> | |||
=== | === Affected Commands === | ||
{| | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword" | ||
|- | |- | ||
| | ! [[Magic Knight]] !! [[Rune Slayer]] !! [[Rune Master]] | ||
|} | |- | ||
| {{CDR}}{{CZ}}{{CZ}}{{CIO|X}} || {{CDRU}}{{CX}}{{CIO|Z}}{{CIO|Z}} || {{CDR}}{{CX}}{{CX}}{{CIO|Z}} | |||
{| | |||
|- | |- | ||
| | | {{CX}}{{CIO|Z}}{{CIO|HoldZ|Hold}}{{CIO|Z}} || {{CDR}}{{CX}}{{CIO|HoldZ|Hold}}{{CIO|Z}} || {{CDRU}}{{CX}}{{CX}}{{CIO|Z}} | ||
|} | |} | ||
<br> | |||
=== | == Tips and Details == | ||
{| | *Since [[Fire Rune]] is an active skill, it is by far the quickest method of activating the cooldown decrease effect.. | ||
*[[Magic Counter]]'s counter attack is considered a command by this skill and will create a '''Generated Rune'''. | |||
*The runes summoned by this passive are capable of activating [[Special Effect]]s and [[Attributing Equipment|Elements]], but are not affected by [[Way of the Sword]]. | |||
<br> | |||
==Updates== | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword updates-table" | |||
|- | |- | ||
| align="left" | | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |||
! KR !! NA !! PvE !! PvP | |||
|- | |||
| 12/28/2017 || 02/07/2018 || colspan=2 align="left" | | |||
*'''New Heights''' added. | |||
|- | |||
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | |||
*{{buff|'''Damage''' increased.}} | |||
|- | |||
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" | | |||
*{{buff|'''MP Burn''' effect added.}} | |||
|- | |||
| 09/20/2018 || 10/11/2018 || colspan=2 align="left" | | |||
*{{buff|'''Damage''' increased.}} | |||
*{{buff|'''Special Active Cooldown Decrease''' increased.}} | |||
|- | |||
| 10/11/2018 || 10/31/2018 || colspan=2 align="left" | | |||
*{{nerf|'''Damage''' decreased.}} | |||
*Now counts as a command. | |||
|- | |||
| 04/25/2019 || 05/22/2019 || colspan=2 align="left" | | |||
*Activation condition for Rune Enlightenment changed from having runes on the field to using rune skills. | |||
|- | |||
| rowspan=2 | 10/08/2020 || rowspan=2 | 11/04/2020 || colspan=2 align="left" | | |||
*{{nerf|'''Generated Rune''' hits decreased.}} | |||
|- | |||
| align="left" | | |||
*{{buff|'''Generated Rune Damage''' increased.}} | |||
| align="left" | | |||
*{{nerf|'''Generated Rune Damage''' decreased.}} | |||
|} | |} | ||
<br> | <br> | ||
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|UK=State of Epiphany | |UK=State of Epiphany | ||
}} | }} | ||
<br> | <br> | ||
{{ | {{SkillNav - Rune Master}} |
Latest revision as of 00:55, 3 March 2024
[Passive] A new understanding of Rune magic enables you to use Runes more effectively. | |
|
Requirements
Class | Level Required |
---|---|
Rune Master | 99 |
Skill Information
Skill Level | Level Required | Generated Rune (Upon hitting enemy with Rune command) |
Cooldown Decrease | |||||
---|---|---|---|---|---|---|---|---|
Damage (Magical) | MP Burn Per Hit |
Max Hits | Duration | Rune Skill Use Requirement |
Special Active Cooldown Decrease |
Reactivation Cooldown | ||
PvE | ||||||||
1 | 99 | 1050% | 2 MP | 3 | 15 Seconds | 3 | 14 Seconds | 10 Seconds |
PvP | ||||||||
1 | 99 | 105% | 2 MP | 3 | 15 Seconds | 4 | 5 Seconds | 10 Seconds |
Affected Commands
Magic Knight | Rune Slayer | Rune Master |
---|---|---|
Tips and Details
- Since Fire Rune is an active skill, it is by far the quickest method of activating the cooldown decrease effect..
- Magic Counter's counter attack is considered a command by this skill and will create a Generated Rune.
- The runes summoned by this passive are capable of activating Special Effects and Elements, but are not affected by Way of the Sword.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
12/28/2017 | 02/07/2018 |
| |
04/05/2018 | 04/18/2018 |
| |
06/28/2018 | 07/11/2018 |
| |
09/20/2018 | 10/11/2018 |
| |
10/11/2018 | 10/31/2018 |
| |
04/25/2019 | 05/22/2019 |
| |
10/08/2020 | 11/04/2020 |
| |
|
|
Alternative Names
Rune Master - Skills
Hyper Active
Force Mod
Passive
Master Skill
- Deep Impact
- Deep Impact
Force Active
Force Passive
Force Active
Force Passive