Enhanced Grenades: Difference between revisions
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__NOTOC__{{Languages|Enhanced Grenades}} | __NOTOC__{{Languages|Enhanced Grenades}} | ||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
| [[File:GrenadeEnhancement.png]] | | [[File:GrenadeEnhancement.png]] | ||
| {{SkillType|P}} After constant research on | | {{SkillType|P}} After constant research on grenades, you can use more powerful grenades effectively.<br>Activate {{se|194|Fusion||ed}} Debuff by using all 3 grenades within 10 seconds of using the first grenade. | ||
|- | |||
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| {{color|#FFCC00|Grenade Throw|b=1}} | |||
*Special Active cooldown decreases when using all loaded grenades. | |||
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| {{ | | {{SkillText|Grenade Skills}} | ||
|} | |} | ||
<br> | <br> | ||
== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |- | ||
! Class !! Level Required | |||
! Class | |||
|- | |- | ||
| [[Minerva]] || 99 | | [[Minerva]] || 99 | ||
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== Skill Information == | == Skill Information == | ||
<tabber> | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | \\NA= | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | |||
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan= | |- | ||
|- | ! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan="3" | {{se|194|Fusion||ed}}<br>(On Hit with 3 Different Types of Grenades) !! rowspan=2 | Special Active Skill Cooldown Decrease<br>(Upon Throwing All Loaded Grenades of One Type) | ||
! | |- | ||
! Physical / Magical Defense<br>Decrease {{stat|m}} !! Magical Damage<br>Received Increase {{stat|m}} !! Duration | |||
|- | |- | ||
| align="left" | 1 || 99 || | | colspan="6" | {{PvE}} | ||
|- | |||
| align="left" | 1 || 99 || 30% || 20% || 15 Seconds || 30% | |||
|- | |||
| colspan="6" | {{PvP}} | |||
|- | |||
| align="left" | 1 || 99 || 15% || 10% || 5 Seconds || 9% | |||
|} | |} | ||
\\KR (09/12/2024)= | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |- | ||
|- | ! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan="3" | {{se|194|Fusion||ed}}<br>(On Hit with 3 Different Types of Grenades) !! rowspan=2 | Special Active Skill Cooldown Decrease<br>(Upon Throwing All Loaded Grenades of One Type) | ||
! | |- | ||
! Physical / Magical Defense<br>Decrease {{stat|m}} !! Magical Damage<br>Received Increase {{stat|m}} !! Duration | |||
|- | |||
| colspan="6" | {{PvE}} | |||
|- | |- | ||
| align="left" | 1 || 99 || | | align="left" | 1 || 99 || 30% || 15% || 15 Seconds || 30% | ||
| | |||
| | |||
|- | |- | ||
| | | colspan="6" | {{PvP}} | ||
|- | |- | ||
| align="left" | 1 || 99 || | | align="left" | 1 || 99 || 15% || 7.5% || 5 Seconds || 9% | ||
|} | |} | ||
</tabber> | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
* | *The cooldown decrease effect is immensely potent when {{Mod|G-96 Pressure Grenade|1}} is used to trigger it thanks to the low cooldown of the skill and its flexible form. In combination with [[Einherjar]]'s on-cast cooldown reduction or other grenades, it allows you to rapidly reduce your cooldown at all times, even while in midair. | ||
*When initially hitting an enemy with a Grenade skill, the target becomes marked for 10 seconds. Hitting the same enemy with the other 2 grenade types within that time frame will trigger the {{se|194|Fusion|tt=no}} debuff. | |||
**It is not possible to refresh the duration of an active mark by hitting the target again with the same grenade. | |||
**It is possible to mark the enemy again immediately after {{se|194|Fusion|tt=no}} is triggered. | |||
**The '''Ice Field''' generated by {{Mod|G-18C Freezing Grenade|1}} also counts for marking and triggering {{se|194|Fusion|tt=no}}. | |||
*{{se|194|Fusion|tt=no}} can be reapplied without a cooldown time, as well as replaced with a new one to refresh its duration. It can be activated even if the first and second grenades hit an enemy in Hyper Armor state, as long as the target is vulnerable to debuffs at the exact moment the third grenade hits. | |||
*'''Known Bug:''' The '''Explosion''' part of a grenade is unable to start the initial mark on a target, although it can still contribute to the {{se|194|Fusion|tt=no}} debuff activation on an already marked enemy. | |||
**The explosions from {{Mod|G-96 Pressure Grenade|1}} are an exception to this bug. | |||
<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |||
| 02/08/2018 || 03/07/2018 || colspan=2 align="left" | | |||
*'''Enhanced Grenades''' added. | |||
|- | |- | ||
| 06/14/2018 || 06/27/2018 || colspan=2 align="left" | | | 06/14/2018 || 06/27/2018 || colspan=2 align="left" | | ||
{{nerf|Chance of not consuming grenade decreased.}} | *{{nerf|Chance of not consuming grenade decreased.}} | ||
|- | |||
| 08/01/2019 || rowspan=2 | 08/28/2019 || colspan=2 align="left" | | |||
*{{nerf|Chance of not consuming grenade effect removed.}} | |||
*{{buff|Added a feature to decrease Remaining Special Active Cooldown when consuming all loaded grenades.}} | |||
|- | |||
| 08/14/2019 || align="left" | | |||
*{{buff|Debuff Duration increased.}} | |||
| align=left | {{*}}None | |||
|- | |||
| 10/08/2020 || 11/04/2020 || colspan=2 align="left" | | |||
*{{buff|Remaining Special Active Cooldown Decrease increased.}} | |||
*{{buff|Remaining Special Active Cooldown Decrease Reactivation Cooldown removed.}} | |||
|- | |||
| 05/27/2021 || 06/23/2021 || colspan=2 align="left" | | |||
*{{buff|Special Active Cooldown Decrease changed to apply based on total cooldown instead of remaining cooldown.}} | |||
*{{buff|[[G-96 Pressure Grenade/ModA|[Mod] G-96 Pressure Grenade]] will now trigger the Cooldown Decrease effect.}} | |||
|- | |||
| 11/11/2021 || 12/08/2021 || colspan=2 align="left" | | |||
*Fixed the Special Active Cooldown Decrease being triggered by all skills instead of just Grenade Skills sometimes. | |||
|- | |||
| 08/11/2022 || 08/31/2022 || align="left" | | |||
*{{nerf|Defense Decrease decreased.}} | |||
*{{nerf|Duration decreased.}} | |||
| align="left" | | |||
* None | |||
|- | |||
| 02/16/2023 || 03/15/2023 || colspan=2 align="left" | | |||
* {{nerf|'''Defense Decrease''' decreased.}} | |||
* {{nerf|'''Action Speed Decrease''' removed.}} | |||
* {{nerf|'''Movement Speed Decrease''' removed.}} | |||
* {{buff|'''Damage Received Increase''' added.}} | |||
* {{buff|'''Elemental Resistance Decrease''' added.}} | |||
* {{buff|'''Debuff Duration''' increased.}} | |||
|- | |||
| 08/03/2023 || 08/30/2023 || align="left" | | |||
*{{buff|'''Defense Decrease''' increased.}} | |||
*{{buff|'''Received Damage Increase''' increased.}} | |||
| align="left" | | |||
* None | |||
|- | |||
| 04/25/2024 || 05/22/2024 || colspan=2 align="left" | | |||
*{{nerf|{{se|194|Fusion|||tt=no}} '''All Elemental Resistance Decrease''' removed.}} | |||
*{{nerf|{{se|194|Fusion|||tt=no}} '''Received Damage Increase''' changed to '''Magical Damage Received Increase'''.}} | |||
*{{nerf|{{se|194|Fusion|||tt=no}} '''Physical/Magical Defense Decrease''' decreased.}} | |||
|- | |- | ||
| | | 09/12/2024 || <!--10/09/2024--> || colspan=2 align="left" | | ||
{{nerf| | *{{nerf|{{se|194|Fusion|||tt=no}} ''Magical Damage Received Increase''' decreased.}} | ||
{{ | |||
|} | |} | ||
<br> | <br> | ||
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|PL=Wzmocnienie Granatu |PLName=Grenade Enhancement | |PL=Wzmocnienie Granatu |PLName=Grenade Enhancement | ||
|UK=Grenade Enhancement | |UK=Grenade Enhancement | ||
|JP=榴弾強化 |JPName=Grenade Enhancement | |||
}} | }} | ||
<br> | <br> | ||
{{SkillNav - Minerva}} | |||
{{ |
Latest revision as of 10:27, 23 September 2024
Requirements
Class | Level Required |
---|---|
Minerva | 99 |
Skill Information
- NA
- KR (09/12/2024)
Tips and Details
- The cooldown decrease effect is immensely potent when [Mod] G-96 Pressure Grenade is used to trigger it thanks to the low cooldown of the skill and its flexible form. In combination with Einherjar's on-cast cooldown reduction or other grenades, it allows you to rapidly reduce your cooldown at all times, even while in midair.
- When initially hitting an enemy with a Grenade skill, the target becomes marked for 10 seconds. Hitting the same enemy with the other 2 grenade types within that time frame will trigger the Fusion debuff.
- It is not possible to refresh the duration of an active mark by hitting the target again with the same grenade.
- It is possible to mark the enemy again immediately after Fusion is triggered.
- The Ice Field generated by [Mod] G-18C Freezing Grenade also counts for marking and triggering Fusion.
- Fusion can be reapplied without a cooldown time, as well as replaced with a new one to refresh its duration. It can be activated even if the first and second grenades hit an enemy in Hyper Armor state, as long as the target is vulnerable to debuffs at the exact moment the third grenade hits.
- Known Bug: The Explosion part of a grenade is unable to start the initial mark on a target, although it can still contribute to the Fusion debuff activation on an already marked enemy.
- The explosions from [Mod] G-96 Pressure Grenade are an exception to this bug.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
02/08/2018 | 03/07/2018 |
| |
06/14/2018 | 06/27/2018 |
| |
08/01/2019 | 08/28/2019 |
| |
08/14/2019 |
|
| |
10/08/2020 | 11/04/2020 |
| |
05/27/2021 | 06/23/2021 |
| |
11/11/2021 | 12/08/2021 |
| |
08/11/2022 | 08/31/2022 |
|
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02/16/2023 | 03/15/2023 |
| |
08/03/2023 | 08/30/2023 |
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04/25/2024 | 05/22/2024 | ||
09/12/2024 |
Alternative Names
Minerva - Skills
Hyper Active
Force Mod
Passive
Master Skill
- Checkmate
- Checkmate
Force Active
Force Passive
Force Active
Force Passive