m (Changed description and buff/debuff names to match Cobodex; minor cleanup)
 
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__NOTOC__{{Languages|Flexible Movement}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:Agility.png]]<br>
| [[File:WindSneakerPassive3.png]]
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Passive]''' When your HP would normally fall to 0, you have a chance of forcing knockdown and surviving with 1 HP.
| {{SkillType|P}} Use your flexible body to survive a critical attack. Permanently increase your action speed and can quickly recover from a knockdown by using the arrow key and {{CZ}} key. When you reach 0 HP you don't immediately die but recovers a certain amount of HP for 10 seconds while all your skill enter cooldown. This effect occurs once every 120 seconds.
|}
|}
<br>


== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
! Class !! Level Required !! Skill Requirement
|-
| [[Wind Sneaker]] || 60 || {{SkillText|SkillQuest|4}}
|}
<br>


== Requirements  ==
== Skill Information ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
! rowspan=3 | Skill Level !! rowspan=3 | Required Level !! rowspan=3 | Action Speed Increase {{Stat|M}} !! colspan=3 | Upon HP Reaching 0
|-
! colspan=2 | {{se|023|Nature's Affinity}} !! rowspan=2 | {{se|178|Flexible Body||sd}} Duration
|-
|-
|style="border-style: solid; border-width: 1px; background-color:#90EE90"| <center>'''Class'''</center>
! HP Recovery per Second !! Duration
|style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Master'''</center>
|style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''SP Requirement'''</center>
|-
|-
| [[Combat Ranger]]
| colspan="6" | {{PvE}}/{{PvP}}
| <center>Lv5</center>
|-
| <center>60 SP</center>
| align="left" | 1 || 60 || 1% || 0.2% || rowspan="4" | 10 Seconds || rowspan="4" | 120 Seconds
|-
| align="left" | 2 || 67 || 2% || 0.4%
|-
| align="left" | 3 || 69 || 3% || 0.6%
|-
| align="left" | 4 || 99 || 4% || 0.8%
|}
|}
<br>


== Tips and Details ==
*By pressing {{CL}}, {{CR}}, or {{CZ}} just as you are knocked down, you will be able to get up faster.
**Doing a quick {{CZ}} attack will knockdown targets.
*Can't be activated repeatedly; if you endure a killing blow during the cooldown, you will die.
*[[Flexible Movement]] will not save you from [[Attributing Equipment#Fire (Blaze)|Fire]], [[Attributing Equipment#Poison|Poison]], or any other constant damage [[Status Effects|Status Effect]] that is capable of causing death.
*If you receive a killing blow while being in the air and [[Flexible Movement]] triggers, you're still able to die by receiving another hit in the air.
*You will not be knocked down when [[Flexible Movement]] activates from a skill that inflicts {{se||Faint|tt=no}}.
*Many explosive attacks deal their damage over two hits, preventing the skill from being used as a method to survive with only one health.
*All skills (except Bond Skill and Hyper Actives) will be set on cooldown after resurrecting in PvP.
<br>


== Skill Information  ==
== Updates ==
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 08/06/2009 || 05/04/2011 || colspan=2 align="left" |
*'''Flexible Movement''' added.
|-
| 09/12/2013 || - || colspan=2 align="left" |
*{{buff|HP Recovery effect added.}}
*{{nerf|Evasion Increase effect removed.}}
*Icon changed from [[File:Agility.png|30px]] to [[File:WindSneakerPassive3.png|30px]]
|-
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |
*SP requirement changed (Unlock 7 SP, Leveling 2 SP).
|-
| 05/15/2014 || 09/17/2014 || colspan=2 align="left" |
*Reactivation Cooldown decrease per level adjusted. (Cooldown fixed to 30 seconds at Level 14)
|-
| 02/05/2015 || - || colspan=2 align="left" |
*{{nerf|Reactivation Cooldown increased.}}
|-
|-
| style="border-style: solid; border-width: 1px; background-color:#90EE90" | '''Skill Lv'''
| 07/23/2015 || 12/16/2015 || colspan=2 align="left" |  
| style="border-style: solid; border-width: 1px; background-color:#90EE90" | '''Chance of Activating'''
*{{buff|Merging with [[Nimble Movement]].}}
| style="border-style: solid; border-width: 1px; background-color:#90EE90" | '''Cool Down'''
**Quickly Recover effect added.
**Action Speed Increase effect added.
|-
|-
| style="border-style: solid; border-width: 1px;" | 1
| 11/05/2015 || - || colspan=2 align="left" |  
| style="border-style: solid; border-width: 1px;" rowspan="1" | 20%
*{{nerf|Skill effect decreased.}}
| style="border-style: solid; border-width: 1px;" rowspan="5" |  
<br>30 seconds<br> <br>
 
|-
|-
| style="border-style: solid; border-width: 1px;" | 2
| 02/04/2016 || 03/16/2016 || colspan=2 align="left" |  
| rowspan="1" | 40%
*{{nerf|Reactivation Cooldown increased to 120 seconds.}}
|-
|-
| style="border-style: solid; border-width: 1px;" | 3
| 04/21/2016 || 05/18/2016 || align="left" |  
| rowspan="1" | 60%
*None
| align="left" |  
*{{nerf|All skills (except Wedding Skill and Hyper Active) in the skill slot counts cooldown after resurrection.}}
|-
|-
| style="border-style: solid; border-width: 1px;" | 4
| 10/13/2016 || 11/23/2016 || colspan=2 align="left" |  
| rowspan="1" | 80%
*{{nerf|Action Speed Increase decreased.}}
|-
|-
| style="border-style: solid; border-width: 1px;" | 5 (M)
| 08/24/2017 || 09/13/2017 || colspan=2 align="left" |  
| rowspan="1" | 100%
*{{buff|HP Recovery per Second increased.}}
*{{nerf|HP Recovery Duration decreased.}}
*{{nerf|Action Speed Increase decreased.}}
|}
|}
<br>


== Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Rena}}
|KR=유연한 몸놀림 |KRName=Supple Movement
|CN=柔软的动作        |CNName=Soft Body
|FR=Indestructible |FRName=Indestructible
|BR=Instinto de Sobrevivência |BRName=Survival Instinct
|UK=Indestructible
|JP=アヴォイド  |JPName=Avoid
|IT=Indistruttibile|ITName=Indestructible
|DE=Unverwüstlich |DEName=Indestructible
|ES=Indestructible |ESName=Indestructible
|PL=Niezniszczalny |PLName=Indestructible
}}
<br>


== Tips and Details  ==
{{SkillNav - Wind Sneaker}}
*Can't be activated repeatedly, if you endure a killing blow during the cooldown, you will die.
*Agility will not save you from [[Elements#Fire (Blaze)|Fire]], [[Elements#Poison|Poison]], or any other constant damage [[Status Effects|Status Effect]] that is capable of causing death.
*If you receive a killing blow while being in the air, and agility triggers, you're still able to die by receiving another hit in the air.
*Many explosive attacks deal their damage over two hits, preventing the skill from being used as a method to survive with only one health.
<br>
<tabber>
|-|
NA=
{{CRSkills}}
|-|
KR=
{{CRSkillsKR}}
</tabber>

Latest revision as of 04:12, 4 April 2024

[Passive]
Use your flexible body to survive a critical attack. Permanently increase your action speed and can quickly recover from a knockdown by using the arrow key and key. When you reach 0 HP you don't immediately die but recovers a certain amount of HP for 10 seconds while all your skill enter cooldown. This effect occurs once every 120 seconds.


Requirements

Class Level Required Skill Requirement
Wind Sneaker 60 Expert Training Skill Quest


Skill Information

Skill Level Required Level Action Speed Increase
This effect is multiplicative
to your current stats. 
M
Upon HP Reaching 0
  Self BuffNature's Affinity   Self DebuffFlexible Body Duration
HP Recovery per Second Duration
PvE/PvP
1 60 1% 0.2% 10 Seconds 120 Seconds
2 67 2% 0.4%
3 69 3% 0.6%
4 99 4% 0.8%


Tips and Details

  • By pressing  ,  , or   just as you are knocked down, you will be able to get up faster.
    • Doing a quick   attack will knockdown targets.
  • Can't be activated repeatedly; if you endure a killing blow during the cooldown, you will die.
  • Flexible Movement will not save you from Fire, Poison, or any other constant damage Status Effect that is capable of causing death.
  • If you receive a killing blow while being in the air and Flexible Movement triggers, you're still able to die by receiving another hit in the air.
  • You will not be knocked down when Flexible Movement activates from a skill that inflicts   Faint.
  • Many explosive attacks deal their damage over two hits, preventing the skill from being used as a method to survive with only one health.
  • All skills (except Bond Skill and Hyper Actives) will be set on cooldown after resurrecting in PvP.


Updates

Date Changes
KR NA PvE PvP
08/06/2009 05/04/2011
  • Flexible Movement added.
09/12/2013 -
  • HP Recovery effect added.
  • Evasion Increase effect removed.
  • Icon changed from   to  
11/07/2013 02/12/2014
  • SP requirement changed (Unlock 7 SP, Leveling 2 SP).
05/15/2014 09/17/2014
  • Reactivation Cooldown decrease per level adjusted. (Cooldown fixed to 30 seconds at Level 14)
02/05/2015 -
  • Reactivation Cooldown increased.
07/23/2015 12/16/2015
    • Quickly Recover effect added.
    • Action Speed Increase effect added.
11/05/2015 -
  • Skill effect decreased.
02/04/2016 03/16/2016
  • Reactivation Cooldown increased to 120 seconds.
04/21/2016 05/18/2016
  • None
  • All skills (except Wedding Skill and Hyper Active) in the skill slot counts cooldown after resurrection.
10/13/2016 11/23/2016
  • Action Speed Increase decreased.
08/24/2017 09/13/2017
  • HP Recovery per Second increased.
  • HP Recovery Duration decreased.
  • Action Speed Increase decreased.


Alternative Names

Server Name Translation
  South Korea 유연한 몸놀림 Supple Movement
  Japan アヴォイド Avoid
  China (Simplified Chinese) 柔软的动作 Soft Body
  Germany Unverwüstlich Indestructible
  Spain Indestructible
  France Indestructible
  Italy Indistruttibile Indestructible
  Poland Niezniszczalny Indestructible
  United Kingdom Indestructible
  Brazil Instinto de Sobrevivência Survival Instinct