Pursuit: Difference between revisions
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{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
|- | |- | ||
| [[File: | | [[File:SilentShadowSkill4.png]] | ||
| {{SkillType|SA|B}} | | {{SkillType|SA|B}} I will never let you slip away...<br>The shadow chases the enemy in pursuit under your command. The pursuit strike will ignore a set amount of enemies’ defense.<br>(Can also be activated midair) | ||
|- | |- | ||
| | | | ||
| {{SkillText|True|}} | | {{SkillText|ObsidianDarkness}}<br>Number of shadows chasing the enemy increases. | ||
|- | |||
| | |||
| {{SkillText|True|1.2}} | |||
|} | |} | ||
<br> | <br> | ||
== Requirements == | == Requirements == | ||
{{ | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah" | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |- | ||
|- | ! Class !! Level Required !! Skill Requirement | ||
! | |- | ||
| [[Silent Shadow]] || 45 || {{SkillText|SkillQuest|3}} | |||
|} | |||
<br> | |||
== Skill Information == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah" | |||
|- | |||
! rowspan=2 | Mode !! rowspan=2 | Pursuit (Physical) !! rowspan=2 | Defense Ignore !! rowspan=2 | Max Hits Per Shadow !! rowspan=2 | Shadow Count !! colspan=3 | {{SkillText|ObsidianDarkness}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | |||
|- | |||
! Shadow's Pursuit (Physical) !! Max Hits Per Shadow !! Shadow Count | |||
|- | |||
| colspan="10" | '''Normal''' | |||
|- | |||
| {{PvE}} || 504% || 60% || rowspan=2 | 9 || rowspan=2 | 3 || 53% || rowspan=2 | 14 || rowspan="2" | 2 || rowspan="2" | 300 MP || rowspan="2" | 22 Seconds | |||
|- | |||
| {{PvP}} || 191% || 20% || 19% | |||
|- | |||
| colspan="10" | '''[Enhanced]''' | |||
|- | |||
| {{PvE}} || 604% || 60% || rowspan=2 | 9 || rowspan=2 | 3 || 64% || rowspan="2" | 14 || rowspan="2" | 2 || rowspan="2" | 300 MP || rowspan="2" | 22 Seconds | |||
|- | |||
| {{PvP}} || 229% || 20% || 24% | |||
|} | |||
<br> | |||
== [[Skill Traits]] == | |||
{{Traits|Noah|Pursuit|Gigantic, Heavy|cd=22}} | |||
<br> | |||
== Total Damage == | |||
===Normal=== | |||
{{Damage|true|Noah | |||
|dmg=604 | |||
|pvp_dmg=229 | |||
|hits=9 | |||
|count=3 | |||
|count_name=Shadow | |||
|heavy=true | |||
}} | |||
===[[Obsidian Moon|{{SkillText|ObsidianDarkness}}]]=== | |||
{{Damage | |||
|dmg=604 | |||
|pvp_dmg=229 | |||
|hits=9 | |||
|count=3 | |||
|heavy=true | |||
|passive1=Memory's End | |||
|prefix=pursuit | |||
}} | |||
{{Damage | |||
|dmg=64 | |||
|pvp_dmg=24 | |||
|hits=14 | |||
|count=2 | |||
|heavy=true | |||
|passive1=Memory's End | |||
|prefix=shadow | |||
}} | |||
{{Damage | |||
|dmg=604, 64 | |||
|pvp_dmg=229, 24 | |||
|hits=9*3, 14*2 | |||
|avg_hits=4*3, 4*2 | |||
|heavy=true | |||
|passive1=Memory's End | |||
|prefix=both | |||
}} | |||
{| class="colortable-Noah" style="border-collapse: collapse; text-align: center" cellpadding="5" border="1" | |||
|- | |||
! rowspan=3 | Mode !! colspan=8 | Base !! colspan=8 | [[Memory's End]] | |||
|- | |||
! colspan=4 | Normal !! colspan=4 |Heavy !! colspan=4 | Normal !! colspan=4 |Heavy | |||
|- | |- | ||
| | !Per Shadow!!Per Shadow's Pursuit !!Average !! Max !!Per Shadow!!Per Shadow's Pursuit !!Average !! Max!!Per Shadow!!Per Shadow's Pursuit !!Average!!Max !!Per Shadow!!Per Shadow's Pursuit !!Average!!Max | ||
|- | |||
|{{PvE}} | |||
|{{#var: pursuit_each_damage}} | |||
|{{#var: shadow_each_damage}} | |||
|{{#var: both_avg_damage}} | |||
|{{#var: both_total_damage}} | |||
|{{#var: pursuit_each_damage_heavy}} | |||
|{{#var: shadow_each_damage_heavy}} | |||
|{{#var: both_avg_damage_heavy}} | |||
|{{#var: both_total_damage_heavy}} | |||
<!--Memory's End--> | |||
|{{#var: pursuit_each_damage_passive1}} | |||
|{{#var: shadow_each_damage_passive1}} | |||
|{{#var: both_avg_damage_passive1}} | |||
|{{#var: both_total_damage_passive1}} | |||
|{{#var: pursuit_each_damage_heavy_passive1}} | |||
|{{#var: shadow_each_damage_heavy_passive1}} | |||
|{{#var: both_avg_damage_heavy_passive1}} | |||
|{{#var: both_total_damage_heavy_passive1}} | |||
|- | |||
|{{PvP}} | |||
|{{#var: pursuit_each_damage_pvp}} | |||
|{{#var: shadow_each_damage_pvp}} | |||
|{{#var: both_avg_damage_pvp}} | |||
|{{#var: both_total_damage_pvp}} | |||
|{{#var: pursuit_each_damage_heavy_pvp}} | |||
|{{#var: shadow_each_damage_heavy_pvp}} | |||
|{{#var: both_avg_damage_heavy_pvp}} | |||
|{{#var: both_total_damage_heavy_pvp}} | |||
<!--Memory's End--> | |||
|{{#var: pursuit_each_damage_passive1_pvp}} | |||
|{{#var: shadow_each_damage_passive1_pvp}} | |||
|{{#var: both_avg_damage_passive1_pvp}} | |||
|{{#var: both_total_damage_passive1_pvp}} | |||
|{{#var: pursuit_each_damage_heavy_passive1_pvp}} | |||
|{{#var: shadow_each_damage_heavy_passive1_pvp}} | |||
|{{#var: both_avg_damage_heavy_passive1_pvp}} | |||
|{{#var: both_total_damage_heavy_passive1_pvp}} | |||
|} | |} | ||
*Average assumes 4 hits per shadow. | |||
<br> | |||
== Related Skills == | |||
{{SkillTable | |||
| | |||
SeRSkill01.png; Obsidian Moon; | |||
SilentShadowPassive1.png; Memory's End; | |||
SilentShadowTPassive1.png; Awakened Will: Silent Shadow; | |||
SilentShadowTPassive2.png ; White Night Locked-Trans2; | |||
LiberatorPassive2.png; End and Beginning; | |||
}} | |||
<br> | |||
== Tips and Details == | |||
*On most enemies, each shadow will hit around 3~5 times when passing through. Due to the skill's vertical reach as well, only extremely wide and tall enemies are able to take full damage from this skill, though you can easily land all 3 shadows on enemies ahead of you as they converge. | |||
*Since the shadows all converge at a location up ahead (about half a screen off-screen), the skill will do the most damage on enemies that are otherwise not wide enough when trying to land the skill at said location. | |||
*While the 2 shadows added by [Obsidian Darkness] increase the skill's impressive vertical reach even further, they do very little damage by themselves and are unlikely to hit anything in your field of view due to the steep angle they travel in to reach the converging point. | |||
*The '''Gigantic''' trait increases the size of each individual shadow and does not increase the distance between shadows or their travel range, allowing multiple shadows to hit smaller enemies more consistently. | |||
<br> | |||
== Trivia == | |||
*This skill is likely visually inspired by [[Elemental Master]]'s skill, [[Circle Flame]], where the 3 Fireballs are summoned and intersect at a single point in the same way as the '''Shadows''' in Pursuit. However, Pursuit deals damage based on the target's size and position during the entire skill, not just in the moment of intersection. | |||
<br> | |||
==Updates== | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah updates-table" | |||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | |||
|- | |||
! KR !! NA !! PvE !! PvP | |||
|- | |||
| 12/17/2020 || rowspan=2 | 01/13/2021 || colspan=2 align="left" | | |||
*'''Pursuit''' added. | |||
|- | |||
| 12/31/2020 || colspan=2 align="left" | | |||
*{{nerf|'''Damage''' decreased.}} | |||
|- | |||
| 07/08/2021 || 08/04/2021 || colspan=2 align="left" | | |||
*{{nerf|'''Damage''' decreased.}} | |||
|- | |||
| 11/25/2021 || 12/22/2021 || colspan=2 align="left" | | |||
*{{nerf|'''Damage''' decreased.}} | |||
|- | |||
| 09/01/2022 || 09/28/2022 || colspan=2 align="left" | | |||
*{{buff|'''Defense Ignore''' effect added.}} | |||
|- | |||
| 04/25/2024 || 05/22/2024 || colspan=2 align="left" | | |||
*{{buff|Can now be activated midair.}} | |||
|} | |||
<br> | |||
== Alternative Names == | |||
{{AlternateLanguages | |||
|Color={{ColorSel|CharLight|Noah}} | |||
|KR=추격자 |KRName=Pursuer | |||
|BR=Perseguição |BRName=Pursuit | |||
|FR=Poursuivant |FRName=Pursuer | |||
|PL=Gnębiciel<br>Prześladowca |PLName=Oppressor<br>Pursuer | |||
}} | |||
<br> | <br> | ||
{{SkillNav - Silent Shadow}} |
Latest revision as of 22:20, 22 May 2024
- English
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Silent Shadow | 45 | Advanced Training Skill Quest |
Skill Information
Mode | Pursuit (Physical) | Defense Ignore | Max Hits Per Shadow | Shadow Count | [Obsidian Darkness] | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|---|---|---|
Shadow's Pursuit (Physical) | Max Hits Per Shadow | Shadow Count | |||||||
Normal | |||||||||
PvE | 504% | 60% | 9 | 3 | 53% | 14 | 2 | 300 MP | 22 Seconds |
PvP | 191% | 20% | 19% | ||||||
[Enhanced] | |||||||||
PvE | 604% | 60% | 9 | 3 | 64% | 14 | 2 | 300 MP | 22 Seconds |
PvP | 229% | 20% | 24% |
Skill Traits
Gigantic Pursuit | Heavy Pursuit | |
---|---|---|
Attribute Effect | Attribute Effect | Cooldown |
Skill size increased to 120% | Damage increased to 144% Cooldown increased to 120% | 26.4 Seconds |
Total Damage
Normal
Mode | Base | |||
---|---|---|---|---|
Normal | Heavy | |||
Per Shadow | Max | Per Shadow | Max | |
PvE | 5,436% | 16,308% | 7,827.84% | 23,483.52% |
PvP | 2,061% | 6,183% | 2,967.84% | 8,903.52% |
[Obsidian Darkness]
Mode | Base | Memory's End | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Normal | Heavy | Normal | Heavy | |||||||||||||
Per Shadow | Per Shadow's Pursuit | Average | Max | Per Shadow | Per Shadow's Pursuit | Average | Max | Per Shadow | Per Shadow's Pursuit | Average | Max | Per Shadow | Per Shadow's Pursuit | Average | Max | |
PvE | 5,436% | 896% | 7,760% | 18,100% | 7,827.84% | 1,290.24% | 11,174.4% | 26,064% | 6,251.4% | 1,030.4% | 8,924% | 20,815% | 9,002.02% | 1,483.78% | 12,850.56% | 29,973.6% |
PvP | 2,061% | 336% | 2,940% | 6,855% | 2,967.84% | 483.84% | 4,233.6% | 9,871.2% | 2,215.57% | 361.2% | 3,160.5% | 7,369.13% | 3,190.43% | 520.13% | 4,551.12% | 10,611.54% |
- Average assumes 4 hits per shadow.
Related Skills
Tips and Details
- On most enemies, each shadow will hit around 3~5 times when passing through. Due to the skill's vertical reach as well, only extremely wide and tall enemies are able to take full damage from this skill, though you can easily land all 3 shadows on enemies ahead of you as they converge.
- Since the shadows all converge at a location up ahead (about half a screen off-screen), the skill will do the most damage on enemies that are otherwise not wide enough when trying to land the skill at said location.
- While the 2 shadows added by [Obsidian Darkness] increase the skill's impressive vertical reach even further, they do very little damage by themselves and are unlikely to hit anything in your field of view due to the steep angle they travel in to reach the converging point.
- The Gigantic trait increases the size of each individual shadow and does not increase the distance between shadows or their travel range, allowing multiple shadows to hit smaller enemies more consistently.
Trivia
- This skill is likely visually inspired by Elemental Master's skill, Circle Flame, where the 3 Fireballs are summoned and intersect at a single point in the same way as the Shadows in Pursuit. However, Pursuit deals damage based on the target's size and position during the entire skill, not just in the moment of intersection.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
12/17/2020 | 01/13/2021 |
| |
12/31/2020 |
| ||
07/08/2021 | 08/04/2021 |
| |
11/25/2021 | 12/22/2021 |
| |
09/01/2022 | 09/28/2022 |
| |
04/25/2024 | 05/22/2024 |
|
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 추격자 | Pursuer |
France | Poursuivant | Pursuer |
Poland | Gnębiciel Prześladowca |
Oppressor Pursuer |
Brazil | Perseguição | Pursuit |
Silent Shadow - Skills
Hyper Active
Special Active
Active
Passive