Arrow Mastery: Difference between revisions
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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
| [[File: | | [[File:GrandArcherPassive1.png]] | ||
| {{SkillType|P}} Modify the bow to increase the damage of commands and skills, and have a chance to ignore the enemy's defense. | | {{SkillType|P}} Modify the bow to increase the damage of commands and skills, and have a chance to ignore the enemy's defense. | ||
|} | |} | ||
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | ||
|- | |- | ||
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! rowspan=2 | Skill level !! rowspan=2 | Required Level !! rowspan=2 | Arrow Damage Increase !! colspan=2 | Strong Shot<br>(On hit with Arrow Attacks) | ! rowspan=2 | Skill level !! rowspan=2 | Required Level !! rowspan=2 | Arrow Damage Increase !! colspan=2 | Strong Shot<br>(On hit with Arrow Attacks) | ||
|- | |- | ||
! | ! Chance !! Defense Ignore | ||
|- | |- | ||
| colspan="5" | | | colspan="5" | {{PvE}} | ||
|- | |- | ||
| align="left" | 1 || 35 || 11% || rowspan=4 | 15% || rowspan=4 | 100% | | align="left" | 1 || 35 || 11% || rowspan=4 | 15% || rowspan=4 | 100% | ||
Line 37: | Line 36: | ||
| align="left" | 4 || 93 || 20% | | align="left" | 4 || 93 || 20% | ||
|- | |- | ||
| colspan="5" | | | colspan="5" | {{PvP}} | ||
|- | |- | ||
| align="left" | 1 || 35 || 5.5% || rowspan=4 | 6% || rowspan=4 | 100% | | align="left" | 1 || 35 || 5.5% || rowspan=4 | 6% || rowspan=4 | 100% | ||
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| align="left" | 4 || 93 || 10% | | align="left" | 4 || 93 || 10% | ||
|} | |} | ||
=== Affected | === Affected Commands === | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | ||
|- | |- | ||
! [[Rena]] !! [[Sniping Ranger]] !! [[Grand Archer]] | ! [[Rena]] !! [[Sniping Ranger]] !! [[Grand Archer]] !! [[Daybreaker]] | ||
|- | |- | ||
| | | {{CIO|X}}{{CIO|X}}{{CIO|X}}{{CIO|UX|Long}} || {{CU}}{{CIO|X}}{{CIO|X}} || {{CZ}}{{CZ}}{{CZ}}{{CX}}{{CIO|X}} || {{CZ}}{{CIO|X}}{{CX}} | ||
|- | |- | ||
| | | {{CIO|X}}{{CIO|X}}{{CIO|X}}{{CIO|DX|Long}} || {{CDR}}{{CIO|X}}{{CIO|X}} || {{CDRU}}{{CZ}}{{CX}}{{CIO|X}} || | ||
|- | |- | ||
| | | {{CDRU}}{{CIO|X}}{{CIO|X}}{{CIO|X}} || {{CIO|X}}{{CIO|X}}{{CIO|X}}{{CIO|X}} || {{CDRU}}{{CIO|X}}{{CIO|X}}{{CZ}}{{CIO|Z}} || | ||
|- | |- | ||
| | | {{CU}}{{CIO|X}} || {{CDR}}{{CZ}}{{CIO|X}} || || | ||
|} | |} | ||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
[[File:StrongShot.png|thumb|Strong Shot Icon | [[File:StrongShot.png|thumb|Strong Shot Icon]] | ||
*Most of this path's skills count as arrow-using skills. The exceptions are [[Perfect Storm]], [[Assault Kick]], [[Wind Wall]] ([[Wind Wall/ModA|A]]), [[Fragmentation Seed]] and [[Cutlass Wind]]. Everything else has its damage increased and can trigger '''Strong Shot''' | *Most of this path's skills count as arrow-using skills. The exceptions are [[Perfect Storm]], [[Assault Kick]], [[Wind Wall]] ([[Wind Wall/ModA|A]]), [[Fragmentation Seed]], and [[Cutlass Wind]]. Everything else has its damage increased and can trigger '''Strong Shot''' | ||
*Whenever '''Strong Shot''' triggers, | *Whenever '''Strong Shot''' triggers, its icon will be appear above you. | ||
*For most skills, when '''Strong Shot''' triggers it means the entire skill will ignore defense, though this is not always the case: | *For most skills, when '''Strong Shot''' triggers it means the entire skill will ignore defense, though this is not always the case: | ||
**[[Siege Mode]] can trigger it per individual Z or X input, and all arrows fired by said input will ignore defense. | **[[Siege Mode]] can trigger it per individual Z or X input, and all arrows fired by said input will ignore defense. | ||
**Each individual hit in [[Shooting Magnum]], [[Rapid Shot]], [[Gungnir]], [[Freezing Arrow]], [[Blast Arrow]] and [[Ace in the Hole]] will trigger it separately. | **Each individual hit in [[Shooting Magnum]], [[Rapid Shot]], [[Gungnir]], [[Freezing Arrow]], [[Blast Arrow]], and [[Ace in the Hole]] will trigger it separately. | ||
***Both | ***Both {{mod|Gungnir|1}} and {{mod|Freezing Arrow|1}} gain the effect on cast for the entire skill however. | ||
***Only the arrows fired in [[Blast Arrow]] can trigger it, not the storm. | ***Only the arrows fired in [[Blast Arrow]] can trigger it, not the storm. The storm does still receive the passive's damage increase however. | ||
**[[Aero Strafe]]'s two damage parts will trigger it separately, but the explosion will fully ignore defense if it triggers it, not per hit. | **[[Aero Strafe]]'s two damage parts will trigger it separately, but the explosion will fully ignore defense if it triggers it, not per hit. | ||
<br> | <br> | ||
== Trivia == | == Trivia == | ||
*Despite its name in many regions, including Korean, referring to improving a bowstring, Rena's bow does not have a bowstring. | *Despite its name in many regions, including Korean, referring to improving a bowstring, '''Rena''''s bow does not have a bowstring. | ||
<br> | <br> | ||
==Updates== | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena updates-table" | ||
|- | |- | ||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
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<br> | <br> | ||
{{SkillNav - Grand Archer}} | {{SkillNav - Grand Archer}} | ||
</noinclude> | </noinclude> |
Latest revision as of 17:26, 4 April 2024
[Passive] Modify the bow to increase the damage of commands and skills, and have a chance to ignore the enemy's defense. |
Requirements
Class | Level Required |
---|---|
Grand Archer | 35 |
Skill Information
Skill level | Required Level | Arrow Damage Increase | Strong Shot (On hit with Arrow Attacks) | |
---|---|---|---|---|
Chance | Defense Ignore | |||
PvE | ||||
1 | 35 | 11% | 15% | 100% |
2 | 51 | 14% | ||
3 | 59 | 17% | ||
4 | 93 | 20% | ||
PvP | ||||
1 | 35 | 5.5% | 6% | 100% |
2 | 51 | 7% | ||
3 | 59 | 8.5% | ||
4 | 93 | 10% |
Affected Commands
Rena | Sniping Ranger | Grand Archer | Daybreaker |
---|---|---|---|
Tips and Details
- Most of this path's skills count as arrow-using skills. The exceptions are Perfect Storm, Assault Kick, Wind Wall (A), Fragmentation Seed, and Cutlass Wind. Everything else has its damage increased and can trigger Strong Shot
- Whenever Strong Shot triggers, its icon will be appear above you.
- For most skills, when Strong Shot triggers it means the entire skill will ignore defense, though this is not always the case:
- Siege Mode can trigger it per individual Z or X input, and all arrows fired by said input will ignore defense.
- Each individual hit in Shooting Magnum, Rapid Shot, Gungnir, Freezing Arrow, Blast Arrow, and Ace in the Hole will trigger it separately.
- Both [Mod] Gungnir and [Mod] Freezing Arrow gain the effect on cast for the entire skill however.
- Only the arrows fired in Blast Arrow can trigger it, not the storm. The storm does still receive the passive's damage increase however.
- Aero Strafe's two damage parts will trigger it separately, but the explosion will fully ignore defense if it triggers it, not per hit.
Trivia
- Despite its name in many regions, including Korean, referring to improving a bowstring, Rena's bow does not have a bowstring.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
08/06/2009 | 05/04/2011 |
| |
12/13/2012 | - |
| |
02/05/2015 | - |
| |
12/03/2015 | - |
| |
04/27/2017 | 05/10/2017 |
| |
08/23/2018 | 09/06/2018 |
| |
03/25/2021 | 04/28/2021 |
|
|
09/30/2021 | 10/27/2021 |
|
|
Alternative Names
Grand Archer - Skills
Hyper Active
Special Active
Active
Passive