Karma: Difference between revisions
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{{ForceSkillTabs | {{ForceSkillTabs | ||
|Character=Rena | |Character=Rena | ||
}} | }} | ||
{{#ev:youtube|ViI2dqI1pbM|400|right}} | |||
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
|- | |- | ||
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| colspan="5" | '''Normal''' | | colspan="5" | '''Normal''' | ||
|- | |- | ||
| | | {{PvE}} || 2019% || rowspan=2 | 17 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 510% | ||
|- | |- | ||
| colspan="5" | '''[Enhanced]''' | | colspan="5" | '''[Enhanced]''' | ||
|- | |- | ||
| | | {{PvE}} || 2019% || rowspan=2 | 17 || rowspan=2 | 300 MP || rowspan=2 | 16 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 510% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{| | {{Traits|Rena|Karma|Reversed, Heavy|mp=300|cd=21|cd_enhanced=16}} | ||
| | |||
| | |||
<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{{Damage | {{Damage|true|Rena | ||
|dmg=2019 | |dmg=2019 | ||
|pvp_dmg=510 | |pvp_dmg=510 | ||
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|passive1=Hunter's Ability | |passive1=Hunter's Ability | ||
}} | }} | ||
*Average assumes 3 '''Energy Release''' hits on a stationary target. | *Average assumes 3 '''Energy Release''' hits on a stationary target. | ||
<br> | <br> | ||
== Related Skills == | == Related Skills == | ||
{| | {{SkillTable| | ||
Huntersability.png; Hunter's Ability; | |||
}} | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*Each hit pushes the opponent into the next explosion. | *Each hit pushes the opponent into the next explosion. | ||
*Karma's explosions can follow paths but it's very sensitive to narrow curves and, due to each explosion's size, it may go straight forward out of the map. | *[[Karma]]'s explosions can follow paths but it's very sensitive to narrow curves and, due to each explosion's size, it may go straight forward out of the map. | ||
*The explosions don't follow platforms. Using Karma in the end of a platform causes its explosions to go straight in the air. | *The explosions don't follow platforms. Using [[Karma]] in the end of a platform causes its explosions to go straight in the air. | ||
*Enemies with status effects like | *Enemies with status effects like {{se||Super Armor||eb}}, '''Petrified''' and {{se||Freeze}} aren't pushed and the explosions will pass through them. | ||
**The hit count will depend on the target size. For example: Lowe will always take 2 hits, meanwhile Stone Doll will take 3 hits and 2 hits at point blank. | **The hit count will depend on the target size. For example: Lowe will always take 2 hits, meanwhile Stone Doll will take 3 hits and 2 hits at point blank. | ||
<br> | <br> | ||
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|Between its initial release and the 07/23/2015 KR Patch, '''Karma''' only had 6 explosions across a short distance in front of Rena. | |Between its initial release and the 07/23/2015 KR Patch, '''Karma''' only had 6 explosions across a short distance in front of Rena. | ||
|- | |- | ||
|{{#ev:youtube| | |{{#ev:youtube|K7HzW9CEk3c|300}} | ||
|Between the 07/23/2015 and 11/03/2016 KR Patch, '''Karma''' used to create 30 explosions that would travel a long distance in front of Rena. | |Between the 07/23/2015 and 11/03/2016 KR Patch, '''Karma''' used to create 30 explosions that would travel a long distance in front of Rena. | ||
|} | |} | ||
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<br> | <br> | ||
{{SkillNav - Trapping Ranger}} | {{SkillNav - Trapping Ranger}} | ||
Latest revision as of 20:11, 19 September 2023
Requirements
Class | Level Required |
---|---|
Trapping Ranger | 35 |
Skill Information
Mode | Energy Release (Physical) | Max Hits | MP Usage | Cooldown |
---|---|---|---|---|
Normal | ||||
PvE | 2019% | 17 | 300 MP | 21 Seconds |
PvP | 510% | |||
[Enhanced] | ||||
PvE | 2019% | 17 | 300 MP | 16 Seconds |
PvP | 510% |
Skill Traits
Reversed Karma | Heavy Karma | |||
---|---|---|---|---|
Attribute Effect | MP Usage | Cooldown | Attribute Effect | Cooldown |
MP Usage decreased to 60% Cooldown increased to 150% | 180 MP | 31.5 Seconds Final Enhanced Skill 24 Seconds | Damage increased to 144% Cooldown increased to 120% | 25.2 Seconds Final Enhanced Skill 19.2 Seconds |
Total Damage
Mode | Base | Hunter's Ability | ||||||
---|---|---|---|---|---|---|---|---|
Normal | Heavy | Normal | Heavy | |||||
Average | Max | Average | Max | Average | Max | Average | Max | |
PvE | 6,057% | 34,323% | 8,722.08% | 49,425.12% | 7,268.4% | 41,187.6% | 10,466.5% | 59,310.14% |
PvP | 1,530% | 8,670% | 2,203.2% | 12,484.8% | 1,836% | 10,404% | 2,643.84% | 14,981.76% |
- Average assumes 3 Energy Release hits on a stationary target.
Related Skills
Tips and Details
- Each hit pushes the opponent into the next explosion.
- Karma's explosions can follow paths but it's very sensitive to narrow curves and, due to each explosion's size, it may go straight forward out of the map.
- The explosions don't follow platforms. Using Karma in the end of a platform causes its explosions to go straight in the air.
- Enemies with status effects like Enemy BuffSuper Armor, Petrified and Enemy DebuffFreeze aren't pushed and the explosions will pass through them.
- The hit count will depend on the target size. For example: Lowe will always take 2 hits, meanwhile Stone Doll will take 3 hits and 2 hits at point blank.
Old Version
Video | Description |
---|---|
Between its initial release and the 07/23/2015 KR Patch, Karma only had 6 explosions across a short distance in front of Rena. | |
Between the 07/23/2015 and 11/03/2016 KR Patch, Karma used to create 30 explosions that would travel a long distance in front of Rena. |
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
12/29/2011 | 02/13/2013 |
| |
05/29/2014 | 09/17/2014 |
| |
07/23/2015 | 12/16/2015 |
| |
04/21/2016 | 05/18/2016 |
| |
11/03/2016 | 11/23/2016 |
| |
01/12/2017 | 01/24/2017 |
| |
04/27/2017 | 05/10/2017 |
|
|
06/15/2017 | 06/28/2017 |
| |
07/27/2017 | 08/09/2017 |
| |
02/22/2018 | 04/18/2018 |
| |
04/05/2018 |
| ||
01/17/2019 | 02/20/2019 |
| |
07/04/2019 | 07/31/2019 |
|
|
|
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 카르마 | Karma |
Japan | カルマ | Karma |
China (Simplified Chinese) | 猎杀之魂 | Hunter's Soul |
Trapping Ranger - Skills
Special Active
Active
Passive