Viert · Werfen Speer: Difference between revisions
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| | | {{color|#00ffcc|Werfen Speer|b=1}} | ||
*Penetrates all targets. | *Penetrates all targets. | ||
*[Spear Throw] ignores the targets' defense. | *[Spear Throw] ignores the targets' defense. | ||
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain" | ||
|- | |- | ||
! rowspan=3 | Mode !! colspan=3 | Damage (Physical) !! colspan=3 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown | ! rowspan=3 | Mode !! colspan=3 | Damage (Physical) !! colspan=3 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown | ||
|- | |- | ||
! colspan=2 | Spear Throw !! rowspan=2 | Dagger !! colspan=2 | Per Spear !! rowspan=2 | | ! colspan=2 | Spear Throw !! rowspan=2 | Dagger !! colspan=2 | Per Spear !! rowspan=2 | Spear Count | ||
|- | |- | ||
! Damage !! Defense Ignore !! Spear Throw !! Dagger | ! Damage !! Defense Ignore !! Spear Throw !! {{Tt|Dagger|See [[#Tips and Details]]}} | ||
|- | |- | ||
| colspan="9" | '''Normal''' | | colspan="9" | '''Normal''' | ||
|- | |- | ||
| | | {{PvE}} || 1376% || 100% || 506% || rowspan=2 | 1 || rowspan=2 | 50 || rowspan="2" | 3 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 367% || 25% || 192% | ||
|- | |- | ||
| colspan="9" | '''[Enhanced]''' | | colspan="9" | '''[Enhanced]''' | ||
|- | |- | ||
| | | {{PvE}} || 1376% || 100% || 506% || rowspan=2 | 1 || rowspan=2 | 50 || rowspan="2" | 3 || rowspan=2 | 240 MP || rowspan=2 | 21 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 367% || 25% || 192% | ||
|} | |} | ||
<br> | <br> | ||
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== Total Damage == | == Total Damage == | ||
{| | {{Damage|true|Ain | ||
| | | dmg = 1376, 506 | ||
| pvp_dmg = 367, 192 | |||
| | | hits = 3, 3*50 | ||
| avg_hits = 3, 3*4 | |||
| heavy = true | |||
}} | |||
*Average assumes 3 hits of '''Spear Throw''' and 12 hits of '''Dagger'''. | |||
| | *The maximum damage is unattainable under normal circumstances. (See [[#Tips and Details]]) | ||
''' | |||
*Does not account for multiple targets. | *Does not account for multiple targets. | ||
<br> | <br> | ||
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== Tips and Details == | == Tips and Details == | ||
*The daggers produced by a spear coming into contact with an enemy will appear significantly higher above them, and they will hit all enemies in their path - essentially dealing damage similar to splash damage, the same as [[Ping Pong]], allowing it to deal extremely high damage on tightly grouped enemies. | *The daggers produced by a spear coming into contact with an enemy will appear significantly higher above them, and they will hit all enemies in their path - essentially dealing damage similar to splash damage, the same as [[Ping Pong]], allowing it to deal extremely high damage on tightly grouped enemies. | ||
**Each dagger hits every 0.1 seconds while falling, but the effect ends when they touch the ground. If there's no ground, they could theoretically travel for up to 5 seconds. However, it's currently impossible to reach this travel time because there are no bosses tall enough without any platforms along the way. | |||
**The daggers will always travel for at least ~0.5 seconds, but their hitbox might not be located well enough to guarantee 5 or more hits per dagger on most enemies. | |||
**On a target like [[Birth of Origin|King of Abyss]], each dagger is capable of inflicting 9+ hits when the skill is used from the topmost platform. | |||
*The spears travel extremely far forward, making it excellent at clearing long horizontal rooms, though the further they go, the more they spread apart as well, so only enemies nearby will be hit by all 3 spears. | *The spears travel extremely far forward, making it excellent at clearing long horizontal rooms, though the further they go, the more they spread apart as well, so only enemies nearby will be hit by all 3 spears. | ||
**Enemies that cover a wide area may get hit by the spears more than once. | **Enemies that cover a wide area may get hit by the spears more than once. | ||
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== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
File:LESA5.png|Old Icon of '''Viert · Werfen Speer'''. | |||
</gallery> | </gallery> | ||
<br> | <br> | ||
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*Forward motion decreased when casting. | *Forward motion decreased when casting. | ||
|- | |- | ||
| 03/30/2023 || | | 03/30/2023 || 04/26/2023 || colspan=2 align="left" | | ||
*{{nerf|[Dagger] damage decreased.}} | *{{nerf|[Dagger] damage decreased.}} | ||
|} | |} |
Latest revision as of 17:55, 12 January 2024
Requirements
Class | Level Required |
---|---|
Lofty: Executor | 35 |
Skill Information
Mode | Damage (Physical) | Max Hits | MP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|---|
Spear Throw | Dagger | Per Spear | Spear Count | |||||
Damage | Defense Ignore | Spear Throw | Dagger | |||||
Normal | ||||||||
PvE | 1376% | 100% | 506% | 1 | 50 | 3 | 300 MP | 21 Seconds |
PvP | 367% | 25% | 192% | |||||
[Enhanced] | ||||||||
PvE | 1376% | 100% | 506% | 1 | 50 | 3 | 240 MP | 21 Seconds |
PvP | 367% | 25% | 192% |
Skill Traits
Haste Viert · Werfen Speer | Heavy Viert · Werfen Speer | ||
---|---|---|---|
Attribute Effect | Cooldown | Attribute Effect | Cooldown |
Cooldown decreased to 80% | 16.8 Seconds | Damage increased to 144% Cooldown increased to 120% | 25.2 Seconds |
Total Damage
Mode | Base | |||
---|---|---|---|---|
Normal | Heavy | |||
Average | Max | Average | Max | |
PvE | 10,200% | 80,028% | 14,688% | 115,240.32% |
PvP | 3,405% | 29,901% | 4,903.2% | 43,057.44% |
- Average assumes 3 hits of Spear Throw and 12 hits of Dagger.
- The maximum damage is unattainable under normal circumstances. (See #Tips and Details)
- Does not account for multiple targets.
Related Skills
Tips and Details
- The daggers produced by a spear coming into contact with an enemy will appear significantly higher above them, and they will hit all enemies in their path - essentially dealing damage similar to splash damage, the same as Ping Pong, allowing it to deal extremely high damage on tightly grouped enemies.
- Each dagger hits every 0.1 seconds while falling, but the effect ends when they touch the ground. If there's no ground, they could theoretically travel for up to 5 seconds. However, it's currently impossible to reach this travel time because there are no bosses tall enough without any platforms along the way.
- The daggers will always travel for at least ~0.5 seconds, but their hitbox might not be located well enough to guarantee 5 or more hits per dagger on most enemies.
- On a target like King of Abyss, each dagger is capable of inflicting 9+ hits when the skill is used from the topmost platform.
- The spears travel extremely far forward, making it excellent at clearing long horizontal rooms, though the further they go, the more they spread apart as well, so only enemies nearby will be hit by all 3 spears.
- Enemies that cover a wide area may get hit by the spears more than once.
Gallery
-
Old Icon of Viert · Werfen Speer.
Trivia
- This skill's name is German for Fourth · Throwing Spear. The German used is a bit literal, however, as the proper German for this would be "Wurfspieß"
- If you translate it in the meaning of "to throw a spear", the correct translation would be Viert · Speer werfen.
- In Europe, Quartus Hasta Iactus is Latin for Fourth Spear Throw.
- Correctly spelled it would be Quartus Hastae Iactus.
Old Version
Video | Description |
---|---|
Between its initial release and the 07/04/2019 KR Patch, Viert · Werfen Speer was an attack where Ain delivered a barrage of close-range slashes before throwing a large spear forward. |
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
12/15/2016 | 12/21/2016 |
| |
02/23/2017 | 03/15/2017 |
| |
04/27/2017 | 05/10/2017 |
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04/05/2018 | 04/18/2018 |
| |
06/14/2018 | 06/27/2018 |
| |
07/04/2019 | 07/31/2019 | ||
08/14/2019 | 08/28/2019 |
|
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10/28/2021 | 11/24/2021 |
| |
03/30/2023 | 04/26/2023 |
|
Alternative Names
Lofty: Executor - Skills
Special Active
Active
Passive