Oberon Guard: Difference between revisions
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{{ForceSkillTabs | {{ForceSkillTabs | ||
|Character=Eve | |Character=Eve | ||
}} | }} | ||
{{#ev:youtube|CLR_sEDXqd4|400|right}} | {{#ev:youtube|CLR_sEDXqd4|400|right}} | ||
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
|- | |- | ||
| [[File:CAActive1.png]] | | [[File:CAActive1.png]] | ||
| {{SkillType|SA|T}} Summon Oberon | | {{SkillType|SA|T}} Summon Oberon who creates a Guard field. Allies within range while the field is active will have debuffs removed, and will be in {{se||Super Armor|4=pb}} state as long as they're within the field. | ||
|- | |- | ||
| | | | ||
| {{SkillText|CoreActivation}} | |{{SkillText|CoreActivation}} | ||
|- | |- | ||
| | | | ||
| {{SkillText|True|Range|1. | |{{SkillText|True|Range|1.2}} | ||
|} | |} | ||
<br> | <br> | ||
== Requirements == | ==Requirements== | ||
{| class="colortable-Eve" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center | |||
|- | |- | ||
! Class !! Level Required | !Class!!Level Required | ||
|- | |- | ||
| [[Code: Empress]] | |[[Code: Empress]]||40 | ||
|} | |} | ||
<br> | <br> | ||
== Skill Information == | ==Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| class="colortable-Eve" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- | |- | ||
! | ! Mode !! Oberon Guard (Physical) !! {{Se||Super Armor|4=pb}} Duration<br>(Within Guard Field) !! Guard Field Duration !! Max Hits !! MP Usage !!Cooldown | ||
|- | |- | ||
| | | {{PvE}} || 319% || rowspan="2" | 1.1 Seconds || 7 seconds || 7 || rowspan="2" | 100 MP || rowspan="2" | 8 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 230% || 3 seconds || 3 | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] = | ==[[Skill Traits]] == | ||
{{Traits|Eve|Oberon Guard|Haste, Light | |||
| mp = 100 | |||
{{Traits|Eve|Oberon Guard| | | cd = 8 | ||
}} | }} | ||
<br> | <br> | ||
== Total Damage == | ==Total Damage== | ||
{{ | {{Damage|true|Eve | ||
| dmg = 319 | |||
| | | pvp_dmg = 230 | ||
| hits = 7 | |||
| pvp_hits = 3 | |||
| passive1 = Queen's Authority | |||
}} | |||
| | |||
| | |||
<br> | <br> | ||
== Related Skills == | ==Related Skills== | ||
{{SkillTable | {{SkillTable|CodeEmpressPassive1.png; Queen's Authority; | ||
| | |||
CEQueensMajesty.png; Queen's Dignity; | CEQueensMajesty.png; Queen's Dignity; | ||
}} | }} | ||
<br> | <br> | ||
== Tips and Details == | ==Tips and Details == | ||
* | *The {{Se||Super Armor|4=pb}} buff will be reapplied continuously as long as you are within the '''Guard Field''' (roughly once every second). | ||
* | *Contrary to what the description may imply, party debuffs will only be removed once, on the initial cast of the skill, similar to [[Refined]] or [[Iron Howling]]. | ||
*'''Possible Bug:''' Unlike any of the path's summoning skills, Oberon Guard doesn't trigger or is affected by either [[Queen's Authority]] or [[Queen's Dignity]]. | |||
<br> | <br> | ||
== Old Version == | == Old Version== | ||
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse; | {| class="wikitable" cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | ||
|- | |- | ||
! width="300px" | Video | ! width="300px" |Video | ||
! Description | !Description | ||
|- | |- | ||
|{{#ev:youtube|5nyekWun61k|300}} | |{{#ev:youtube|5nyekWun61k|300}} | ||
|Between its initial release and the 03/30/2023 KR Patch, '''Oberon Guard''' | |Between its initial release and the 03/30/2023 KR Patch, '''Oberon Guard''' was an active skill that created a small shield in the direction Oberon was facing. | ||
|} | |} | ||
<br> | <br> | ||
==Updates== | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center | {| class="colortable-Eve updates-table" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- | |- | ||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan="2" |Date!! colspan="2" |Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | !KR!!NA!!PvE!!PvP | ||
|- | |- | ||
| 08/06/2009 | |08/06/2009 | ||
|11/23/2011 || colspan="2" align="left" | | |||
*'''Oberon Guard''' added. | *'''Oberon Guard''' added. | ||
|- | |- | ||
| 08/20/2015 || 01/27/2016 || colspan=2 align="left" | | | 08/20/2015 || 01/27/2016 || colspan="2" align="left" | | ||
*{{buff|'''Damage''' increased.}} | *{{buff|'''Damage''' increased.}} | ||
*{{buff|Changed so it blocks enemies, counters normal attacks, and absorbs projectiles, similar to [[Space Distortion]].}} | *{{buff|Changed so it blocks enemies, counters normal attacks, and absorbs projectiles, similar to [[Space Distortion]].}} | ||
Line 129: | Line 96: | ||
*Skill will now cast forwards instead of backwards. | *Skill will now cast forwards instead of backwards. | ||
|- | |- | ||
| 10/29/2015 || 03/16/2016 || colspan=2 align="left" | | |10/29/2015||03/16/2016|| colspan="2" align="left" | | ||
*{{nerf|Duration decreased.}} | *{{nerf|Duration decreased.}} | ||
*"Haste" changed to "Light". | * "Haste" changed to "Light". | ||
|- | |- | ||
| 02/18/2016 || - || colspan=2 align="left" | | |02/18/2016||-|| colspan="2" align="left" | | ||
*Fixed Skill Ring effects not working on the skill. | *Fixed Skill Ring effects not working on the skill. | ||
|- | |- | ||
| 05/19/2016 || - || colspan=2 align="left" | | | 05/19/2016||-|| colspan="2" align="left" | | ||
*Fixed issue where cannot reflect Rose's musket shots. | * Fixed issue where cannot reflect Rose's musket shots. | ||
|- | |- | ||
| 08/11/2016 || 09/28/2016 || colspan=2 align="left" | | | 08/11/2016||09/28/2016 || colspan="2" align="left" | | ||
*Fixed tooltip missing "Core Activation Skill". | *Fixed tooltip missing "Core Activation Skill". | ||
*Fixed issue where sometimes be summoned in a strange place. | *Fixed issue where sometimes be summoned in a strange place. | ||
|- | |- | ||
| 12/01/2016 || 01/11/2017 || colspan=2 align="left" | | |12/01/2016||01/11/2017|| colspan="2" align="left" | | ||
*Fixed issue where is not affected by [[Queen's Authority]]. | *Fixed issue where is not affected by [[Queen's Authority]]. | ||
|- | |- | ||
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" | | |01/12/2017||01/24/2017|| colspan="2" align="left" | | ||
*{{nerf|'''Damage''' decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|- | |- | ||
| 04/27/2017 || 05/10/2017 || align="left" | | |04/27/2017||05/10/2017|| align="left" | | ||
*{{buff|'''Damage''' increased.}} | *{{buff|'''Damage''' increased.}} | ||
| align="left" | | | align="left" | | ||
*None | *None | ||
|- | |- | ||
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | |04/05/2018||04/18/2018|| colspan="2" align="left" | | ||
*{{buff|'''Damage''' increased.}} | *{{buff|'''Damage''' increased.}} | ||
|- | |- | ||
| 06/20/2019 || 07/17/2019 || colspan=2 align="left" | | |06/20/2019||07/17/2019|| colspan="2" align="left" | | ||
*Moved from [[Code: Architecture]] to [[Code: Empress]]. | *Moved from [[Code: Architecture]] to [[Code: Empress]]. | ||
**Level Requirement changed from Level 30 to Level 40. | **Level Requirement changed from Level 30 to Level 40. | ||
*{{buff|'''Damage''' increased.}} | *{{buff|'''Damage''' increased.}} | ||
|- | |- | ||
| 03/30/2023 || 04/26/2023 || colspan=2 align="left" | | | 03/30/2023||04/26/2023 || colspan="2" align="left" | | ||
*Skill features changed. | *Skill features changed. | ||
*'''Killing Blow (1)''' trait changed to '''Haste'''. | *'''Killing Blow (1)''' trait changed to '''Haste'''. | ||
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<br> | <br> | ||
== Alternative Names == | ==Alternative Names== | ||
{{AlternateLanguages | {{AlternateLanguages | ||
|Color={{ColorSel|CharLight|Eve}} | |Color={{ColorSel|CharLight|Eve}} |
Latest revision as of 16:14, 29 April 2024
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- 中文(简体)
[Special Active: Tenacity] Summon Oberon who creates a Guard field. Allies within range while the field is active will have debuffs removed, and will be in Party BuffSuper Armor state as long as they're within the field. | |
Core Activation Skill
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Code: Empress | 40 |
Skill Information
Mode | Oberon Guard (Physical) | Party BuffSuper Armor Duration (Within Guard Field) |
Guard Field Duration | Max Hits | MP Usage | Cooldown |
---|---|---|---|---|---|---|
PvE | 319% | 1.1 Seconds | 7 seconds | 7 | 100 MP | 8 Seconds |
PvP | 230% | 3 seconds | 3 |
Skill Traits
Haste Oberon Guard | Light Oberon Guard | ||
---|---|---|---|
Attribute Effect | Cooldown | Attribute Effect | MP Usage |
Cooldown decreased to 80% | 6.4 Seconds | MP Usage decreased to 80% | 80 MP |
Total Damage
Mode | Base | Queen's Authority |
---|---|---|
PvE | 2,233% | 2,679.6% |
PvP | 690% | 703.8% |
Related Skills
Tips and Details
- The Party BuffSuper Armor buff will be reapplied continuously as long as you are within the Guard Field (roughly once every second).
- Contrary to what the description may imply, party debuffs will only be removed once, on the initial cast of the skill, similar to Refined or Iron Howling.
- Possible Bug: Unlike any of the path's summoning skills, Oberon Guard doesn't trigger or is affected by either Queen's Authority or Queen's Dignity.
Old Version
Video | Description |
---|---|
Between its initial release and the 03/30/2023 KR Patch, Oberon Guard was an active skill that created a small shield in the direction Oberon was facing. |
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
08/06/2009 | 11/23/2011 |
| |
08/20/2015 | 01/27/2016 |
| |
10/29/2015 | 03/16/2016 |
| |
02/18/2016 | - |
| |
05/19/2016 | - |
| |
08/11/2016 | 09/28/2016 |
| |
12/01/2016 | 01/11/2017 |
| |
01/12/2017 | 01/24/2017 |
| |
04/27/2017 | 05/10/2017 |
|
|
04/05/2018 | 04/18/2018 |
| |
06/20/2019 | 07/17/2019 |
| |
03/30/2023 | 04/26/2023 |
|
Alternative Names
Code: Empress - Skills
Hyper Active
Special Active
Active
Passive