Template:SkillNav - Deadly Chaser/de: Difference between revisions

From Elwiki
(Created page with "{{SkillNavNoBuffDE | class={{{type}}} | Color=#9CF; | Name=Todesbote | Link=Deadly_Chaser/de | SA=20x20px Blitzprojektil{{Gap}...")
 
m (Shironsaki moved page Template:DCSkillsDE to Template:SkillNav - Deadly Chaser/de without leaving a redirect: Text replacement - "DCSkillsDE" to "SkillNav - Deadly Chaser/de")
Tags: Mobile edit Mobile web edit
 
(8 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{SkillNavNoBuffDE
{{SkillNav2/de
| class={{{type}}}
| class={{{type|}}}
| Color=#9CF;
| char=Chung
| Name=Todesbote
| pic=2x2
| Link=Deadly_Chaser/de
| lang=de
| SA=[[Image:SI BULLETBLITZ.png|20x20px]] [[Bullet Blitz/de|Blitzprojektil]]{{Gap}}[[Image:SI COMETCRASHER.png|20x20px]] [[Comet Crasher/de|Kometeneinschlag]]{{Gap}}[[Image:SI POCALADBOLG.png|20x20px]] [[Sharpshooter Syndrome/de|Scharfschützen-Syndrom]]
| Name=Deadly Chaser
| A=[[Image:SI_RUMBLESHOT.png|20x20px]] [[Rumble Shot/de|Polternder Schuss]]{{Gap}}[[Image:SI LEGSHOT.png|20x20px]] [[Leg Shot/de|Beintreffer]]{{Gap}}[[Image:Rapid Cannon.png|20x20px]] [[Rapid Cannon/de|Schnellfeuer]]
| l_name=Todesbote
| P=[[Image:Intermediate Magic Training.PNG|20x20px]] [[Intermediate Magic Training/de|Fortgeschrittenes Magietraining]]{{Gap}}[[Image:SI MARKSMAN.png|20x20px]] [[Accurate Marksmanship/de|Präzisionsschütze]]{{Gap}}[[Image:SI TUSSLETECH.PNG|20x20px]] [[Tussle Technique/de|Technik des Fernkampfs]]{{Gap}}[[Image:SI INSHOW.png|20x20px]] [[Intense Showtime/de|Showtime]]{{Gap}}[[Image:Gas Piston System.png|20x20px]] [[Gas Piston System/de|Gasdrucklader]]
| HA=Outrageous!.png; Outrage Strike;
| l_HA=Befreiungsschlag
| SA=SI SHOOTINGSTAR.png; Shooting Star;RumbleShot(New).png; Rumble Shot;SI HEAVYRAILGUN.png; Heavy Railgun;SI COMETCRASHER.png; Comet Crasher;SI BULLETBLITZ.png; Bullet Blitz;DCTrans1.png; Shooting Bind;DCTrans3.png; Exciting Crash;DCTrans6.png; Burning Punisher;
| l_SA=Sternschnuppen; Polternder Schuss; Schweres Geschütz; Kometeneinschlag; Blitzprojektil; Spannender Einschlag; Bindendes Feuer; Brennende Strafe
| A=Rapid Cannon.png; Rapid Cannon;DCTrans2.png; Stun Shot;
| l_A=Schnellfeuer; Betäubungsschuss
| P=SI INSHOW.png; Intense Showtime;SI TUSSLETECH.PNG; Tussle Technique;Gas Piston System.png; Gas Piston System;DCTrans4.png; Awakened Will: Deadly Chaser;TransShared.png; Awakened One;DCTrans5.png; Endless Chase;
| l_P=Showtime; Technik des Fernkampfs; Gasdrucklader; Befreiter Wille: Todesbote; Spezialisierung; Unablässiges Verfolgen
}}
}}

Latest revision as of 07:13, 14 July 2022