Chung: Difference between revisions

From Elwiki
No edit summary
 
(249 intermediate revisions by 32 users not shown)
Line 3: Line 3:
|name=Prince Seiker (Chung)
|name=Prince Seiker (Chung)
|color={{ColorSel|Character|Chung}}
|color={{ColorSel|Character|Chung}}
|image=[[File:ChungPortraitFull.png|500px]]
|image=
<!-- {{tabs|name=-|tab1=Normal|contents1=[[File:CHUNG HELMET OFF.png|400px]] |tab2=Berserk|contents2=[[image:ChungHelmonPortrait.png|400px]] }} -->
{{Tabber
|class=[[File:ChungTiny.png]] Guardian
|Normal=
[[File:Portrait - Chung.png|415px]]
|Berserk=
[[File:Portrait - Chung Berserker Form (Infobox).png|415px|link=File:Portrait - Chung Berserk Mode.png]]
}}
|class=[[File:Mini Icon - Chung.png]] Chung
|age=13
|age=13
|weapon=Destroyer
|race=Human
|tree=[[Image:Whiteblank.png|40px|link=]] > [[Image:FGNEW.png|40px|link=Fury Guardian]] > [[Image:IPNEW.png|40px|link=Iron Paladin]] > [[Image:IPTransNEW.png|40px|link=Iron Paladin/Transcendence]]<br>[[Image:ChungNEW.png|40px|link=Chung]] > [[Image:SGNEW.png|40px|link=Shooting Guardian]] > [[Image:DCNEW.png|40px|link=Deadly Chaser]] > [[Image:DCTransNEW.png|40px|link=Deadly Chaser/Transcendence]]<br>[[Image:Whiteblank.png|40px|link=]] > [[Image:ShGNEW.png|40px|link=Shelling Guardian]] > [[Image:TTNEW.png|40px|link=Tactical Trooper]] > [[Image:TTTransNEW.png|40px|link=Tactical Trooper/Transcendence]]
|weapon={{tt|Cannon|Destroyer}}
|VA=[[File:Korean_Flag.png|20px]] 양정화 Yang Jeong Hwa<br>[[File:Japanese_Flag.png|20px]] 沢城 みゆき Sawashiro Miyuki<br>[[File:Chinese_Flag.png|20px]] 冯骏骅 Feng Junhua<br>[[File:German_Flag.png|20px]] Petra Buschkaemper<br>[[File:Spanish_Flag.png|20px]] Alex De Porrata<br>[[File:French_Flag.png|20px]] Yoann Bellot-Sover<br>[[File:Italian_Flag.png|20px]] Fabrizio Valenzano<br>[[File:Polish_Flag.png|20px]] Maciej Dybowski<br>[[File:English Flag.png|20px]] Maik Daniels<br>[[File:Bresil_Flag.png|20px]] Rodrigo Andreatto
|tree=<dfn>{{</dfn>
|RD=[[File:Korean Flag.png|20px]] 23 December 2010<br>[[File:Chinese_Flag.png|20px]] 11 July 2012<br>[[File:Europeanunion.png|20px]] 11 July 2012<br>[[File:Flag-us.png|20px]] 27 June 2012
{{Class Tree|
| 1-1=[[File:Icon - Fury Guardian.png|40px|link=Fury Guardian]]
| 1-2=[[File:Icon - Iron Paladin.png|40px|link=Iron Paladin]]
| 1-3=[[File:Icon - Comet Crusader.png|40px|link=Comet Crusader]]
| 2-0=[[File:Icon - Chung.png|40px|link=Chung]]
| 2-1=[[File:Icon - Shooting Guardian.png|40px|link=Shooting Guardian]]
| 2-2=[[File:Icon - Deadly Chaser.png|40px|link=Deadly Chaser]]
| 2-3=[[File:Icon - Fatal Phantom.png|40px|link=Fatal Phantom]]
| 3-1=[[File:Icon - Shelling Guardian.png|40px|link=Shelling Guardian]]
| 3-2=[[File:Icon - Tactical Trooper.png|40px|link=Tactical Trooper]]
| 3-3=[[File:Icon - Centurion.png|40px|link=Centurion]]
| 4-1=[[File:Icon - Cor Guardian.png|40px|link=Cor Guardian]]
| 4-2=[[File:Icon - Divine Phanes.png|40px|link=Divine Phanes]]
| 4-3=[[File:Icon - Dius Aer.png|40px|link=Dius Aer]]
}}
<dfn>}}</dfn>
|groups=<div>
* [[El Search Party]] (Unofficial)
* [[Seiker Family]]
* [[Senace Guardians]]
</div>
|VA=[[File:Korean_Flag.png|20px]] 양정화 (Yang Jung-hwa)<br>[[File:Japanese_Flag.png|20px]] 沢城 みゆき (Sawashiro Miyuki)<br>[[File:Chinese_Flag.png|20px]] 冯骏骅 (Feng Junhua)<br>[[File:German_Flag.png|20px]] Petra Buschkaemper<br>[[File:Spanish_Flag.png|20px]] Alex De Porrata<br>[[File:French_Flag.png|20px]] Yoann Bellot-Sover<br>[[File:Italian_Flag.png|20px]] Fabrizio Valenzano<br>[[File:Polish_Flag.png|20px]] Maciej Dybowski<br>[[File:English Flag.png|20px]] Maik Daniels
|RD=[[File:Korean Flag.png|20px]] 23 December 2010<br>[[File:American Flag.png|20px]] 27 June 2012 <br>[[File:Chinese_Flag.png|20px]] 11 July 2012<br>[[File:European Union Flag.png|20px]] 11 July 2012
|Height=153 cm (5 ft)
|Height=153 cm (5 ft)
|Weight=47 kg (103 lb)
|Weight=47 kg (103 lb)
|Birth= December 5th
|Birth= December 5th
|Blood=A
|Blood=A
|theme=[http://www.youtube.com/watch?v=mt1iyaYOE0A '''''tutorial_chung''''']
|stat=
|stat=
{{CharStats
{{CharStats
| Title=Chung
| Color={{ColorSel|CharStats|Chung}}
| HP=1
| MATK=1
| MDEF=2
| PDEF=3
| PATK=3
| Speed=1
| Speed=1
| Range=2
| Range=2
| Difficulty=1
| Difficulty=1
| Damage=M
}}
}}
}}
}}
<center>{{quotation|I will destroy you!}}</center>
<center>{{quotation|Is everyone safe?}}</center>
<br>
<br>


= [[File:ChungNEW.png]] Chung =
= [[File:Icon - Chung.png]] Chung =
{{#Widget:AdsenseR}}
=== Specialty ===
Chung's weapon is the large cannon called the Destroyer, and his armor is the full body panoply called Freiturnier. In spite of his young and delicate looks, he can freely handle the big cannon with a tough combat style. His creed: no innocent human will get hurt under his watch.
<br>


'''[A guardian of Hamel equipped with the power of the Guardian Stone]'''
=== Special Ability ===
=== Special Ability ===
:''Main Article: [[Freiturnier]]''<br>
:''Main Article: [[Freiturnier]]''<br>
Chung's most notable feature is his Ammo. With the Cannonball Reload System, Chung is able to maintain a stable supply of ammo to fight. He also has the ability to transform into Berserk mode.
Chung's most notable feature is his '''Cannonball''' gauge. Chung can reload these '''Cannonballs''' in order to gain access to strong commands and to use or strengthen certain '''Cannonball-consuming Skills''', requiring him to keep a steady supply of '''Cannonballs''' at all times for optimal play.<br>
He also has the ability to Awaken into his '''[[Freiturnier#Berserk Mode|Berserk Mode]]'''{{tt|*|[[Sanctification|Sanctification Mode (Cor Guardian)]]|span=span}}, which will grant him an unlimited supply of '''Cannonballs''' for its duration.<br>
Furthermore, he is uniquely able to enter [[Freiturnier#Heavy Stance|Heavy Stance]], a special form of Super Armor that can allow him to guard against incoming attacks and counterattack while guarding.
<br>
<br>


=== Background  ===
=== Background  ===
:''Main Article: [[Dawn of Hamel]]''<br>
:''Main Article: [[Hamel of Dawn]]''<br>
Chung was born into the Seiker Family that protects Hamel, the capital of Senace. Known widely as Prince Seiker, he was trained in combat ever since he was young. When Hamel was under attack by demons, his father was devoted to holding off the attacks. Unfortunately, the demon possessed his father, who then unwittingly led the enemies to attack Hamel. Chung tried to hold off his father, but he got seriously wounded by him.
{{Background
|NA=
Elsword and his friends helped Chung escape the battlefield so he could recover from his wounds. While he recuperated, most parts of Senace became occupied by demons. He then decided to leave Hamel in the hands of the Red Knights and go with Elsword to train and become stronger than ever. Prince Seiker then swore that he will not use the Seiker name and will call himself Chung until he returns to save Hamel and take the Water El back from the demons.
Name: Prince Seiker<br>
<br>
The successor of the Seiker family who are known protectors of the city of Hamel.
 
When Chung's father, the white Colossus [[Helputt]], becomes corrupted by demon magic and invades Hamel, Chung tries to prevent the invasion but fails.
 
He joins the El Search Party to become stronger, deciding to go by Chung instead of his real name until he feels worthy.
|KR=
세이커 가문의 남자 아이들은 출생 시 가문의 제단에서 특수한 수호석을 받게 된다.
 
청의 수호석에서 생성된 무기는 포구가 양쪽으로 난 거대한 대포인 ‘디스트로이어’이며, 방어구는 전신 갑주인 ‘프라이터니어’이다. 곱상한 외모와는 달리 거대한 대포를 자유자재로 다루며 상대의 공격을 무시하고 자신의 공격을 넣는 꽤 터프한 전투 스타일을 보여준다.
 
어머니를 빨리 여의고 항상 나라일에 매달려 있는 아버지 밑에서 혼자 자라 또래에 비해 철이 빨리 들었고 매사에 야무지다. 얌전한 아이지만 전투 스타일이 아주 터프해서 평상시 모습도 그럴 것이라고 오해 받을 때가 많다.
 
본명은 프린스 세이커. 세나스 공국의 수도인 하멜을 대대로 수호해 온 세이커 가문에서 태어난 그는, 하멜을 수호하기 위한 전투교육만을 배우며 자랐다.
 
그의 아버지는 ‘하멜의 하얀 거신’이라 불리는 영웅이다.
마족이 세나스 공국에 침공해 왔을 때, 그의 아버지는 혼신을 다해 마족을 막아 내었으나 사악한 주술에 걸려 마족들의 조종을 받게 되어 하멜 침략에 앞장 서게 되었다.
 
그는 아버지와 마족들을 막아보려 했지만 역부족이었다. 결국 싸움 도중 큰 상처를 입고,
엘소드 일행의 도움을 받아 간신히 전장에서 탈출할 수 있었다. 부상에서 회복되는 동안 세나스 공국의 대부분의 지역이 마족에게 함락되고 하멜 안에서만 마족을 상대하는 것은 승산이 없다고 판단한 그는 하멜과 물의 엘 조각을 지키기 위해, 그리고 마족들에게서 아버지를 되찾기 위해 하멜의 안전은 붉은 기사단에게 잠시 맡기고, 더 강해지기 위해 엘소드 일행과 함께 여행을 떠난다.
 
그는 더 강해질 때까지 세이커 가문의 이름을 사용하지 않기로 하고,
스스로 ‘청’이라고 칭한다
|KRT=
At birth, the boys of the Seiker family are given a special guardian stone at the family altar.
 
The weapon created from the Blue Guardian Stone is the 'Destroyer', a huge cannon with muzzle on both sides, and the armor is the 'Freiturnier', which is full body armor. Contrary to his handsome appearance, he freely handles huge cannons, ignoring the opponent's attack and showing a rather tough fighting style that uses his own attack.
 
He lost his mother quickly and grew up alone under his father, who was always obsessed with country affairs. Although he is a quiet child, he has a very tough fighting style, so he is often mistaken for his usual appearance.
 
His real name is Prince Seiker. Born into a Seiker family that has protected Hamel, the capital of the Duchy of Senace, from generation to generation, he grew up learning only combat training to protect Hamel.
 
His father is a hero called 'Hamel's White Colossus'.
 
When the demons invaded the Senace Principality, his father did everything he could to stop the demons, but he got caught in an evil magic and was controlled by the demons, taking the lead in the invasion of Hamel.
 
He tried to stop his father and the demons, but it was in vain. He was eventually seriously wounded during the fight,
 
With the help of Elsword and his party, he managed to escape from the battlefield. While recovering from his injuries, most of the principality of Senace fell to the demons, and he decided that there was no chance of winning against the demons only within Hamel. Leaving it to the Red Knights for a while, he decides to go on a trip with Elsword and the El Search Party to become stronger.
 
He decided not to use the Seiker name until he became stronger.


=== Side Story ===
He calls himself 'Chung'.
:''Main Article: [[Chung's Story|The Boy's Resolution]]''<br>
}}
<!--Needs summary of all quest.-->
<br>
<br>


Line 60: Line 118:
<br>
<br>


{{clearfix}}
== Skill Tree ==
== Skill Tree ==
{{:Skill Tree: Guardian KR}}
{{:Skill Tree: Chung}}
 
{{SkillNav - Chung}}
<br>
<br>


== Combos  ==
{{clearfix}}
== Commands ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
|-
! width="20%" | Combo  
! width="20%" | Combo
! width="40%" | Description
! width="50%" |Description  
! width="23%" | Damage
! width="30%" |Damage
! width="17%" | Dungeon Modifier
|-
|-
| {{CZ}}{{CZ}}{{CZ}}{{CZ}}
| {{CZ}}{{CZ}}{{CViZ}}{{CZ}}
| Basic 4 hit combo with the Destroyer.  
| Perform three light swings with the Destroyer, and finish with a heavy swing that knocks enemies down.<br>'''Heavy Stance''' during the third {{CViZ}}.
|
|
{{CZ}} 150% Phy. Damage <br>
{{CZ}} 163% Phy. Damage <br>
{{CZ}} 165% Phy. Damage <br>
{{CZ}} 208% Phy. Damage <br>
{{CZ}} 217% Phy. Damage <br>
{{CViZ}} 315% Phy. Damage <br>
{{CZ}} 320% Phy. Damage  
{{CZ}} 480% Phy. Damage  
|
{{CZ}} 1.1 <br>
{{CZ}} 1.25 <br>
{{CZ}} 1.45 <br>
{{CZ}} 1.5
|-
|-
| {{CZ}}{{CZ}}{{CZ}}{{CX}}  
| {{CZ}}{{CZ}}{{CViZ}}{{CViX}}  
| Basic 3 hit combo followed by a discharge of all ammo in several bursts.
| Perform three light swings with the Destroyer, then fire up to 6 missiles in rapid succession. The final missile will launch enemies away. Firing can be interrupted by dashing.<br>'''Heavy Stance''' during the third {{CViZ}}, and while firing missiles during the {{CViX}}.
*''Post KR 07/10/2014 patch:''
**It now shoots a stream of missiles.
***Now each shot can do 2 hits, one being the missile (stronger) and another (weaker) at the end of the cannon (firing explosion).
*''Post KR 04/20/2015 patch:''
**Missile's hitbox becomes smaller.
|  
|  
{{CZ}} 150% Phy. Damage <br>
{{CZ}} 163% Phy. Damage <br>
{{CZ}} 165% Phy. Damage <br>
{{CZ}} 208% Phy. Damage <br>
{{CZ}} 217% Phy. Damage <br>
{{CViZ}} 315% Phy. Damage <br>
{{CX}} 260% Phy. Damage <br> + 244% Mag. Damage + 128% Mag. Damage x0~6
{{CViX}} 348% Phy. Damage<br>+ 268% Mag. Damage + 185% Mag. Damage (x0~6 Cannonballs)
|
{{CZ}} 1.1 <br>
{{CZ}} 1.25 <br>
{{CZ}} 1.45 <br>
{{CX}} 1.45, 1.1, 1.45
|-
|-
| {{CZ}}{{CZ}}{{CDZ}}{{CZ}}  
| {{CZ}}{{CZ}}{{CViDZ}}{{CZ}}  
| Basic 4 hit combo that send targets flying on last hit. Reloads 1 ammo on the 3rd hit.  
| Perform two light swings and then smash the Destroyer into the ground to reload 1 Cannonball, launching enemies up before launching them away with a final attack.<br>'''Heavy Stance''' during the {{CViDZ}}.  
|  
|  
{{CZ}} 150% Phy. Damage <br>
{{CZ}} 163% Phy. Damage <br>
{{CZ}} 165% Phy. Damage <br>
{{CZ}} 208% Phy. Damage <br>
{{CDZ}} 233% Phy. Damage<br>
{{CViDZ}} 280% Phy. Damage<br>
{{CZ}} 297% Phy. Damage
{{CZ}} 445% Phy. Damage
|
{{CZ}} 1.1 <br>
{{CZ}} 1.25 <br>
{{CDZ}} 1.2 <br>
{{CZ}} 1.5
|-
|-
| {{CX}}{{CX}}{{CX}}
| {{CX}}{{CViX}}{{CViX}}
| A heavy hit, followed by a reload hit and a short ranged blast using 1 ammo up.
| Perform a heavy hit in front before spinning the Destroyer around to reload 1 Cannonball, then fire a single missile forward that launches enemies away.<br>'''Heavy Stance''' during the second and final {{CViX}}.
*''Post KR 07/10/2014 patch:''
**It now fires a single missile.
*''Post KR 04/20/2015 patch:''
**Missile's hitbox becomes smaller.
|  
|  
{{CX}} 275% Phy. Damage<br>
{{CX}} 371% Phy. Damage<br>
{{CX}} 311% + 110% Phy. Damage <br>
{{CViX}} 357% + 138% Phy. Damage <br>
{{CX}} 128% Mag. Damage
{{CViX}} 185% Mag. Damage (x1 Cannonball)
|
{{CX}} 1.35<br>
{{CX}} 1.15, 1.25<br>
{{CX}} 1.45
|-
|-
| {{CX}}{{CX}}{{CZ}}{{CX}}
| {{CX}}{{CViX}}{{CZ}}{{CViX}}
| A heavy hit, followed by a reload hit, a lunge forward pushing targets ahead and finishing off with a full discharge of all ammo in bursts.  
| Perform a heavy hit in front before spinning the Destroyer around to reload 1 Cannonball, then lunge forward to get into position and fire up to 6 missiles in rapid succession.<br>'''Heavy Stance''' during the second and final {{CViX}}.
*''Post KR 07/10/2014 patch:''
**It now shoots a stream of missiles.
***Now each shot can do 2 hits, one being the missile (stronger) and another (weaker) at the end of the cannon (firing explosion).
*''Post KR 04/20/2015 patch:''
**Missile's hitbox becomes smaller.
|  
|  
{{CX}} 275% Phy. Damage<br>
{{CX}} 371% Phy. Damage<br>
{{CX}} 288% + 102% Phy. Damage<br>
{{CViX}} 357% Phy. Damage + 138% Phy. Damage <br>
{{CZ}} 217% x 3 Phy. Damage <br>
{{CZ}} 238% Phy. Damage x3<br>
{{CX}} 244% Mag. Damage + 128% Mag. Damage x0~6
{{CViX}} 268% Mag. Damage + 185% Mag. Damage (x0~6 Cannonballs)
|
{{CX}} 1.35<br>
{{CX}} 1.15, 1.25<br>
{{CZ}} 1.1<br>
{{CX}} 1.1, 1.45
|-
|-
| {{CU}}{{CZ}}
| {{CU}}{{CZ}}
| Single jump bash.  
| Swing the Destroyer down in front of you.
|  
|  
{{CU}}<br>
{{CU}}<br>
{{CZ}} 160% Phy. Damage
{{CZ}} 176% Phy. Damage
|
{{CU}}<br>
{{CZ}} 1.1
|-
|-
| {{CU}}{{CX}}
| {{CU}}{{CX}}
| Swings Destroyer once like a helicopter.  
| Spin around in mid air while swinging the Destroyer around you, knocking enemies down.
|  
|  
{{CU}}<br>
{{CU}}<br>
{{CX}} 324% Phy. Damage
{{CX}} 388% Phy. Damage
|
{{CU}}<br>
{{CX}} 1.2
|-
|-
| {{CU}}{{CD}}  
| {{CU}}{{CD}}  
| Pounds onto the ground at a fast speed. Deals damage to targets close.  
| Fall towards the ground at high speed, crashing into the ground to launch enemies near you into the air.
|  
|  
{{CU}} <br>
{{CU}} <br>
{{CD}} 344% Phy. Damage
{{CD}} 198% Phy. Damage
|
{{CU}} <br>
{{CD}} 1.1
|-
|-
| {{CDR}}{{CZ}}
| {{CDR}}{{CZ}}
| Launches targets into the air with a whack.  
| Push enemies away with a quick swing of the Destroyer.
|  
|  
{{CDR}} <br>
{{CDR}} <br>
{{CZ}} 120% Phy. Damage
{{CZ}} 217% Phy. Damage
|
{{CDR}} <br>
{{CZ}} 1.15
|-
|-
| {{CDR}}{{CX}}
| {{CDR}}{{CX}}
| Dashes behind targets and does a short ranged blast that uses 1 ammo.
| Move behind enemies while causing a blast from the Destroyer. The impact of the Destroyer will slightly launch enemies into the air, while the additional blast will inflict heavy hitstun and knock enemies down if a Cannonball is available.
|  
|  
{{CDR}} <br>
{{CDR}} <br>
{{CX}} 80% Phy. Damage <br>
{{CX}} 184% Phy. Damage<br>
+ 170% Mag. Damage
+ 189% Mag. Damage (x1 Cannonball)
|
{{CDR}} <br>
{{CX}} 1.25, 1.2
|-
|-
| {{CDRU}}{{CZ}}{{CZ}}  
| {{CDRU}}{{CZ}}{{CViZ}}  
| Does a swipe in mid air then drops. Upon impact on the ground and if ammo is loaded, he will release 1 blast on the ground, lifting targets upwards.  
| Swipe the Destroyer in front of you before slamming it into the ground, slightly lifting enemies off the ground. Performs an additional blast from the Destroyer if a Cannonball is available to launch enemies higher into the air.<br>'''Heavy Stance''' during the final {{CViZ}} input.
|  
|  
{{CDRU}} <br>
{{CDRU}} <br>
{{CZ}} 180% Phy. Damage <br>
{{CZ}} 223% Phy. Damage <br>
{{CZ}} 219% Phy. Damage <br>
----
+ 197% Mag. Damage
{{CViZ}}<br>
|
197% Phy. Damage <br>
{{CDRU}} <br>
'''OR'''<br>
{{CZ}} 1.25 <br>
217% Phy. Damage <br>
{{CZ}} 1.1 (1 if no ammo), 1.45
+ 285% Mag. Damage (x1 Cannonball)
|-
|-
| {{CDRU}}{{CX}}
| {{CDRU}}{{CX}}
| Does a rocket jump to boost yourself in the air. Uses 1 ammo, hits targets below.  
| Propel yourself higher into the air with a blast from the Destroyer, launching enemies below you into the air. If no Cannonball is available, the attack can still be performed, but will not grant you any height nor deal any damage.
|  
|  
{{CDRU}} <br>
{{CDRU}} <br>
{{CX}} 370% Mag. Damage
{{CX}} 443% Mag. Damage (x1 Cannonball)
|
{{CDRU}} <br>
{{CX}} 1.2
|-
|-
| Heavy Stance {{CZ}}
| Heavy Stance {{CZ}}
| Counter by swinging your cannon horizontally hitting targets both in front and behind, knocking them down.
| While guarding, counter by swinging the Destroyer around you, knocking enemies away.
|  
|  
{{CZ}} 239% Phy. Damage
{{CZ}} 239% Phy. Damage
|
{{CZ}}
|-
|-
| Heavy Stance {{CX}}
| Heavy Stance {{CX}}
| Counter by firing a blast out of both sides of your cannon, will launch targets away. If there are no cannonballs available, the combo will default to Heavy Stance {{CZ}}.
| While guarding, counter by causing a blast from both ends of the Destroyer, launching enemies away.<br>If no Cannonball is available, the {{CZ}} counter will be performed instead.
|  
|  
{{CX}} 253% Mag. Damage x2
{{CX}} 366% Mag. Damage x2 (x1 Cannonball)
|
{{CX}} 1.45
|-
|-
| Recovery {{CZ}}
| Recovery {{CZ}}
| Recover back swinging your cannon horizontally hitting targets both in front and behind, knocking them down.
| Get back on your feet while swinging the Destroyer around you.
|  
|  
{{CZ}} 132% Phy. Damage
{{CZ}} 132% Phy. Damage
|
{{CZ}}
|-
|-
| Recovery {{CX}}
| Recovery {{CX}}
| Recover by firing your cannon launching enemies in front of you in the air. If there are no cannonballs available, the combo will default to Recovery {{CZ}}.
| Get back on your feet by using a blast from the Destroyer. If you were knocked face-down, use the blast to propel yourself forward and roll out of harms way.<br>If no Cannonball is available, the {{CZ}} recovery will be performed instead.
|  
|  
{{CX}} 297% Mag. Damage
{{CX}} 430% Mag. Damage (x1 Cannonball)
|
|}
{{CX}} 1.45
=== Updates ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
! colspan=2 | Date !! rowspan=2 | Changes
|-
! KR !! NA
|-
| 07/10/2014 || - || align="left" |
*{{buff|Certain combos now fire missiles instead of causing an explosive blast.}}
**Applies to {{CZ}}{{CZ}}{{CZ}}{{CIO|X}}, {{CX}}{{CX}}{{CIO|X}} and {{CX}}{{CX}}{{CZ}}{{CIO|X}}.
**Missiles hit twice, dealing physical damage on contact and magical damage when they explode.
|-
| 04/20/2015 || - || align="left" |
*{{nerf|Missile's hitbox reduced.}}
|-
| 07/27/2017 || 08/09/2017 || align="left" |  
*{{buff|Recovery combos no longer launch or knock down.}}
|-
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
*{{buff|Adjusted command responsiveness to allow for less restrictive movement.}}
**Also applies to all job paths.
|-
| 08/14/2019 || 08/28/2019 || align="left" |
*{{nerf|MP gain from missiles fired by {{CZ}}{{CZ}}{{CZ}}{{CIO|X}} and {{CX}}{{CX}}{{CZ}}{{CIO|X}} decreased by half.}}
|-
| 07/04/2024 || 07/31/2024 || colspan=2 align="left" |
*{{buff|Improved linking of {{CDRU}}{{CZ}}{{CIO|Z}}.}}
|}
|}
<br>
== Heavy Stance ==
Whenever Chung is hit while he has a blue outline (e.g., the third attack of the {{CZ}}{{CZ}}{{CZ}} combo. Like Super Armor, it cannot be seen if unit graphics are not set to high), he switches to a guarding stance which gives 67% damage reduction and immunity to [[Status Effects|Stun and Flattening]]. However, he will stagger after guarding around 5-6 hits or an attack that inflicts [[Status Effects|Power Stun]].<br>
While guarding, Chung can counterattack.
*Press {{CZ}} to swing your cannon and inflict 132% Physical damage while knocking the target down. This can be canceled immediately by dashing.
*Press {{CX}} to fire a short blast in both directions with invulnerability and inflict 297% Magical damage, hits twice, (dungeon modifier = 1.45). If used very close to a foe, it can hit twice. This knocks down and uses one cannonball. If you have no cannonballs, the Z attack is used instead. [[Chung]] will have '''Heavy Stance''' for a fraction of a second during this counter, so if another hit lands on you during that period, the '''Heavy Stance''''s hit count will reset, allowing proper use to withstand consecutive hits.
*Non-flinch attacks can't trigger '''Heavy Stance'''.
*'''Heavy Stance''' take precedence over Super Armor. Even in a Super Armor state, Chung can still enter '''Heavy Stance'''.
<br>
== Skills ==
{{:Chung/Skills-KR}}
<br>
== Theme ==
<center>{{#ev:youtube|UtMdg-8tJ6o}}</center>
<br>
<br>


Line 269: Line 275:


== Gallery ==
== Gallery ==
=== Artwork ===
:''Full Gallery: [[Chung/Gallery]]
<gallery widths=150px heights=150px>
{{:Chung/Artwork}}
File:ChungPortraitFull.png|Chung's portrait (New)
{{:Chung/Misc}}
Image:CHUNG HELMET OFF.png|Chung's portrait, designed by 흑주돈
File:ChungHelmonPortrait.png|Chung's portrait (Berserk Mode).
File:Chung Alternate.png|Chung's Alternative Portrait. (International Ver.)
File:ChungoffHelmSkillCutin.png|Chung's Skill Cut-in, designed by 흑주돈
File:Untitled.png|Chung's Skill Cut-in (Berserk Mode).
File:Chungcashfull.png|Full body Cash Shop Skill Cut-in.
File:FChungFull.png|A Skill Cut-in of a genderbent Chung used to celebrate April Fools.
File:ChungAP2.png|April Fools Skill Cut-in featuring [[Hanna]] (New).
File:Chung_Head_Portrait.png|Chung's Head Portrait.
</gallery>
 
=== Miscellaneous ===
<gallery widths=150px heights=150px>
File:Chung Poses.png|Idle pose and Promo avatar.
File:ChungPromoV2.png|Idle pose and Promo avatar Ver.2.
File:Chungcash.gif|Animated Cash Shop Skill Cut-in.
File:ChungInterCutin.gif|Animated International Ver. Skill Cut-in.
File:FC Poses.png|Genderbent avatar given to players on April fools.
File:CHUNG SHELLS.png|In-game model of Chung's missiles.
File:ChungModelR.png|Korean revamp of character models on the 12/4/2013.
File:ChungAugust202015.png|Korean revamp of character models on August 20th 2015
File:Chung_Transcendent_awakening_animated(Berserk_mode).gif|Chung Transcendent awakening animated(Berserkmode)
</gallery>
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*'''Chung''' falls a bit faster than the other characters, a trait that can often disrupt combos that involve launching.
*'''Chung''' falls a bit faster than the other characters, a trait that can often disrupt combos that involve launching.
*'''Chung''''s missiles are not classified as magical projectiles.
*'''Chung''''s missiles are classified as physical projectiles, allowing them to bypass reflective effects.
*Having higher Attack Speed will also increase the speed of reloading while standing.
*Having higher Action Speed will also increase the speed of reloading while standing.
**Tapping {{CL}} or {{CR}} right after reloading will also help accelerate the process.
**Tapping {{CL}} or {{CR}} right after reloading will also help accelerate the process.
*The MP gain on the cannon blasts of his ZZZ'''X''' and XXZ'''X''', is very high, making it a very useful means of regenerating MP given he has ammo at his disposal.
<br>
<br>


== Trivia  ==
== Trivia  ==
*'''Chung''' officially joins the main cast after the [[7-1|Resiam Outskirts]] story quest [[Story/Hamel#Chapter 12: Hamel Fell into Darkness|'''[Dungeon] Preparing Retreat!!''']].
*'''Chung''''s job path in Lore/Story would be the [[Comet Crusader]] path.
*'''Chung''' is not his real name but a nickname. His real name is '''Prince Seiker'''.
*'''Chung''''s official theme song is ''[[Hope]]''.
**'''Chung's''' Korean name "청" literally means "Blue". The nickname was given to him by his father in reference to his eyes which were as blue as the waters of [[Hamel]].
*'''Chung''' is secured by the main cast in the [[Resiam Outskirts]] story quest [[Story/Chapter 11|Ill-Kept Secret]] and officially joins them on their journey during the story quest [[Story/Chapter 13|[Village] El Lady and the Prophecy]] along with [[Add]] and [[Ara]]. Prior to joining the main cast, all dungeons will re-use one of 3 generic dungeon clear lines.
*In the past, [[Denif]] gave the Seiker family the duty to protect the Water El. To help with safeguarding the Water El, they were given Guardian Stones that were made from the Water El. In each of the job paths, the Guardian Stone transformed according to '''Chung''''s will, giving him the fundamental tools needed.
**While [[Comet Crusader]], [[Fatal Phantom]] and [[Centurion]]'s Guardian Stone transformed into armor and weapons, [[Dius Aer]]'s Guardian Stone transform into a state that intertwined the Water El and Guardian Stone, in reaction to his will to heal and care for others, reaching a noble and divine power.
*As the Guardian Stone originated from the Water El, many of it's symbolism refers to Dragons, a hint to the protectors of the Water El; the Water Dragons.
**The Berserk bead icon closely represents a dragon's head.
**The dragon crest of [http://grandchase.wikia.com/wiki/Dragon_Knight Dragon Knight] from another KOG's game, [http://grandchase.wikia.com/wiki/Grand_Chase Grand Chase] is reused in many of Chung's skills like [[Burst Wolf]], [[Pain of Caladbolg]], [[Rapid Guardian]], [[Exciting Crash]], and [[Tiamat]].
***The crest can also be seen on the floor of the elevator leading to the boss room of [[Heart of the Ancient Waterway]].
***In [[Comet Crusader]]'s Hyper Active [[Tiamat]], it shows the sigil appearing when Chung goes into Berserk Mode for the skill. This could be implied that they made the sigil a symbol for '''Freiturnier'''.  
*'''Chung's''' Korean name "청" literally means "Blue". The nickname was given to him by his father in reference to his eyes which were as blue as the waters of [[Hamel]]. Chung typically refers to himself with this nickname, only being called Prince when spoken to formally.
**"Chung" is canonically a word of Northern Fluone origin, in reference to it being of eastern origin in the real world.
**It is a misconception that '''Chung''' is the prince of Hamel. Prince is not his title; it is his given name.
*'''Chung''' is also known as the White Wolf of Hamel. This reflects the uniformity of his Freiturnier base color.
*'''Chung''' is also known as the White Wolf of Hamel. This reflects the uniformity of his Freiturnier base color.
**Another reference to his title of "White Wolf" are his pupils, which resemble an dog/wolf's paw mark. The two dark spots on his hair also resemble animal ears as well.
**Another reference to his title of "White Wolf" are his pupils, which resemble a dog/wolf's paw mark.
*'''Chung''''s father is [[Helputt]], the Fallen Guardian of White Colossus.
*'''Chung''''s hair is predominantly blonde like his father's, but he has 2 brown spots due to his mother's fully brown hair. The brown spots also resemble animal ears in line with his '''White Wolf''' theme.
*'''Chung''' is the first character with a known last name, with it being "'''Seiker'''".
*'''Chung''' is the first character with a known last name, with it being "'''Seiker'''".
*'''Chung''' was originally the first male character capable of providing a dedicated party buffs to his allies, with the second being [[Time Tracer]]. After the removal of the skills [[Blessed Aura]] and [[Tolerance Aura]], he no longer possesses any Buff skills.
*Under the mentorship of his father, it is implied that Chung studied and trained with a variety of firearms. This is shown in his [[Shooting Guardian]] path as well as in the [[Story/Chapter 49|Epic Quest: Fun Carnival]], where he is shown to be adept in handling guns.
*According to the World Cup 2014 avatar costume for '''Chung''', he seemed to have played water polo in Hamel.
*According to the World Cup 2014 avatar costume for '''Chung''', he seemed to have played water polo in Hamel.
*According to Chung's Skill Note for [[Pandemonium - Fear#Skill Note|Pandemonium - Fear]], Chung is afraid of cockroaches.
*According to Chung's Skill Note for [[Pandemonium - Fear]], Chung is afraid of cockroaches.
*When '''Chung''' goes berserk in his reveal trailer of NA, he actually has [[Iron Paladin]]'s berserk form instead.  
*When '''Chung''' goes berserk in his reveal trailer of NA, he actually has [[Iron Paladin]]'s berserk form instead.  
*Like [[Iron Paladin]] and [[Raven]], '''Chung's''' Interface (face on the top of the screen) is also a skill cut-in.
*'''Chung''' and all characters that have come after him only have one base skill cut-in as opposed to [[Elsword]]~[[Eve]] who each have three.
**[[Raven]] no longer has this interface since it was replaced in the Character Reborn patches.
*'''Chung''' was noted for being sick for much of his early life, a trait which he apparently shared with his [[Helputt|father]].
**Despite '''Chung''''s portrait on the character select page having been changed to his renewal portrait, his skill menu and ingame portraits still depict his skill cut-in.
 
*Despite the other renewed characters getting a new base job portrait, Chung still uses his old portrait as his in-game portrait instead of using the new one, due to the lack of a Berserk version for the new portrait.
<br>
**His character select portrait however has been changed to the renewed portrait.
 
**Oddly, his portrait on the character creation menu was unchanged still depicting his old portrait.
== {{tt|Generic Clear Lines|Prior to joining the El search Party}} ==
*The side story [[Chung's Story|'''The Boy's Resolution 1''']] looked at '''Chung''''s past.
*'''Chung''': ''I can't protect everyone at this rate!!...I...need...to get stronger!!''
**'''Chung''' was originally a nickname given by [[Helputt]] for '''Prince''' due to his blue eyes.
*'''Chung''': ''I won't let anyone get hurt anymore...!''
**It is revealed that '''Chung''' was sick for much of his early life.
*'''Chung''': ''Phew, is this it? Is everyone safe?''
<br>
<br>


Line 333: Line 324:
|Color={{ColorSel|CharLight|Chung}}
|Color={{ColorSel|CharLight|Chung}}
|KR=청<br>프린스 세이커    |KRName=Chung<br>Prince Seiker
|KR=청<br>프린스 세이커    |KRName=Chung<br>Prince Seiker
|JP=ラシェ     |JPName=Lacher
|JP=ラシェ<br>プリンス・セイカー|JPName=Lacher<br>Prince Seiker
|TW=澄    |TWName=Chung
|TW=澄<br>塞克     |TWName=Chung
|CN=澄      |CNName=Chung
|CN=澄<br>普林斯 · 塞克     |CNName=Chung<br>Prince Seiker
|FR=Prince Saker |FRName=Prince Saker
|FR=Prince Saker |FRName=Prince Saker
|DE=Prinz Saker |DEName=Prince Saker
|DE=Prinz Saker |DEName=Prince Saker
Line 341: Line 332:
|ES=Príncipe Seicor |ESName=Prince Seicor
|ES=Príncipe Seicor |ESName=Prince Seicor
|UK=Prince Saker
|UK=Prince Saker
}}
|IT=Prince Seiker|ITName=Prince Seiker}}
 


{{Characters}}
{{Characters}}

Latest revision as of 02:27, 28 June 2024

Chung
  • Normal
  • Berserk

Full Name
Prince Seiker (Chung)
Class
Chung
Weapon
Destroyer
Cannon
Age
13
Race
Human
Birthday
December 5th
Height
153 cm (5 ft)
Weight
47 kg (103 lb)
Blood Type
A
Class Tree
{{

}}
Voice Actors
양정화 (Yang Jung-hwa)
沢城 みゆき (Sawashiro Miyuki)
冯骏骅 (Feng Junhua)
Petra Buschkaemper
Alex De Porrata
Yoann Bellot-Sover
Fabrizio Valenzano
Maciej Dybowski
Maik Daniels
Release Date
23 December 2010
27 June 2012
11 July 2012
11 July 2012
Theme Song
Statistics
Speed
Slow
Range
Medium
Difficulty
Easy
Magical
Is everyone safe?


Chung

[A guardian of Hamel equipped with the power of the Guardian Stone]

Special Ability

Main Article: Freiturnier

Chung's most notable feature is his Cannonball gauge. Chung can reload these Cannonballs in order to gain access to strong commands and to use or strengthen certain Cannonball-consuming Skills, requiring him to keep a steady supply of Cannonballs at all times for optimal play.
He also has the ability to Awaken into his Berserk ModeSanctification Mode (Cor Guardian)*, which will grant him an unlimited supply of Cannonballs for its duration.
Furthermore, he is uniquely able to enter Heavy Stance, a special form of Super Armor that can allow him to guard against incoming attacks and counterattack while guarding.

Background

Main Article: Hamel of Dawn
  • In-game Version
  • Nexon Version

Name: Prince Seiker
The successor of the Seiker family who are known protectors of the city of Hamel.

When Chung's father, the white Colossus Helputt, becomes corrupted by demon magic and invades Hamel, Chung tries to prevent the invasion but fails.

He joins the El Search Party to become stronger, deciding to go by Chung instead of his real name until he feels worthy.


First Class Advancement

Chung is required to be Lv 15 to begin his first class advancement. You can decide between the following:

Fury Guardian
Enhanced defense and Heavy Stance allows Chung to charge ahead without fear.

Fury Guardian

Shooting Guardian
With fast magical bullets from Sliver Shooter, the path uses quick long range combo attacks.

Shooting Guardian

Shelling Guardian
Specialize in strategic battle style utilizing artillery and bombs.

Shelling Guardian

Cor Guardian
A class that uses lighter Freitunier for mobility and supports allies with the power of the holy Guardian Stone.

Cor Guardian



Skill Tree

Skills Passives
[Create a bond and use the new skills!]
Changes to if Married.
Changes to if Partnered.

Level 1
Level 5
Level 10
Level 15

Level 20
  • Skill Traits unlocked at Level 20.
  • Final Enhanced Skill unlocked upon advancing to 1st job class.




Commands

Combo Description Damage
Perform three light swings with the Destroyer, and finish with a heavy swing that knocks enemies down.
Heavy Stance during the third .

163% Phy. Damage
208% Phy. Damage
315% Phy. Damage
480% Phy. Damage

Perform three light swings with the Destroyer, then fire up to 6 missiles in rapid succession. The final missile will launch enemies away. Firing can be interrupted by dashing.
Heavy Stance during the third , and while firing missiles during the .

163% Phy. Damage
208% Phy. Damage
315% Phy. Damage
348% Phy. Damage
+ 268% Mag. Damage + 185% Mag. Damage (x0~6 Cannonballs)

Perform two light swings and then smash the Destroyer into the ground to reload 1 Cannonball, launching enemies up before launching them away with a final attack.
Heavy Stance during the .

163% Phy. Damage
208% Phy. Damage
280% Phy. Damage
445% Phy. Damage

Perform a heavy hit in front before spinning the Destroyer around to reload 1 Cannonball, then fire a single missile forward that launches enemies away.
Heavy Stance during the second and final .

371% Phy. Damage
357% + 138% Phy. Damage
185% Mag. Damage (x1 Cannonball)

Perform a heavy hit in front before spinning the Destroyer around to reload 1 Cannonball, then lunge forward to get into position and fire up to 6 missiles in rapid succession.
Heavy Stance during the second and final .

371% Phy. Damage
357% Phy. Damage + 138% Phy. Damage
238% Phy. Damage x3
268% Mag. Damage + 185% Mag. Damage (x0~6 Cannonballs)

Swing the Destroyer down in front of you.


176% Phy. Damage

Spin around in mid air while swinging the Destroyer around you, knocking enemies down.


388% Phy. Damage

Fall towards the ground at high speed, crashing into the ground to launch enemies near you into the air.


198% Phy. Damage

Push enemies away with a quick swing of the Destroyer.


217% Phy. Damage

Move behind enemies while causing a blast from the Destroyer. The impact of the Destroyer will slightly launch enemies into the air, while the additional blast will inflict heavy hitstun and knock enemies down if a Cannonball is available.


184% Phy. Damage
+ 189% Mag. Damage (x1 Cannonball)

Swipe the Destroyer in front of you before slamming it into the ground, slightly lifting enemies off the ground. Performs an additional blast from the Destroyer if a Cannonball is available to launch enemies higher into the air.
Heavy Stance during the final input.


223% Phy. Damage



197% Phy. Damage
OR
217% Phy. Damage
+ 285% Mag. Damage (x1 Cannonball)

Propel yourself higher into the air with a blast from the Destroyer, launching enemies below you into the air. If no Cannonball is available, the attack can still be performed, but will not grant you any height nor deal any damage.


443% Mag. Damage (x1 Cannonball)

Heavy Stance While guarding, counter by swinging the Destroyer around you, knocking enemies away.

239% Phy. Damage

Heavy Stance While guarding, counter by causing a blast from both ends of the Destroyer, launching enemies away.
If no Cannonball is available, the counter will be performed instead.

366% Mag. Damage x2 (x1 Cannonball)

Recovery Get back on your feet while swinging the Destroyer around you.

132% Phy. Damage

Recovery Get back on your feet by using a blast from the Destroyer. If you were knocked face-down, use the blast to propel yourself forward and roll out of harms way.
If no Cannonball is available, the recovery will be performed instead.

430% Mag. Damage (x1 Cannonball)

Updates

Date Changes
KR NA
07/10/2014 -
  • Certain combos now fire missiles instead of causing an explosive blast.
    • Applies to , and .
    • Missiles hit twice, dealing physical damage on contact and magical damage when they explode.
04/20/2015 -
  • Missile's hitbox reduced.
07/27/2017 08/09/2017
  • Recovery combos no longer launch or knock down.
08/01/2019 08/28/2019
  • Adjusted command responsiveness to allow for less restrictive movement.
    • Also applies to all job paths.
08/14/2019 08/28/2019
  • MP gain from missiles fired by and decreased by half.
07/04/2024 07/31/2024
  • Improved linking of .


Videos


Gallery

Full Gallery: Chung/Gallery

Artwork

Miscellaneous


Tips and Details

  • Chung falls a bit faster than the other characters, a trait that can often disrupt combos that involve launching.
  • Chung's missiles are classified as physical projectiles, allowing them to bypass reflective effects.
  • Having higher Action Speed will also increase the speed of reloading while standing.
    • Tapping or right after reloading will also help accelerate the process.


Trivia

  • Chung's job path in Lore/Story would be the Comet Crusader path.
  • Chung's official theme song is Hope.
  • Chung is secured by the main cast in the Resiam Outskirts story quest Ill-Kept Secret and officially joins them on their journey during the story quest [Village] El Lady and the Prophecy along with Add and Ara. Prior to joining the main cast, all dungeons will re-use one of 3 generic dungeon clear lines.
  • In the past, Denif gave the Seiker family the duty to protect the Water El. To help with safeguarding the Water El, they were given Guardian Stones that were made from the Water El. In each of the job paths, the Guardian Stone transformed according to Chung's will, giving him the fundamental tools needed.
    • While Comet Crusader, Fatal Phantom and Centurion's Guardian Stone transformed into armor and weapons, Dius Aer's Guardian Stone transform into a state that intertwined the Water El and Guardian Stone, in reaction to his will to heal and care for others, reaching a noble and divine power.
  • As the Guardian Stone originated from the Water El, many of it's symbolism refers to Dragons, a hint to the protectors of the Water El; the Water Dragons.
  • Chung's Korean name "청" literally means "Blue". The nickname was given to him by his father in reference to his eyes which were as blue as the waters of Hamel. Chung typically refers to himself with this nickname, only being called Prince when spoken to formally.
    • "Chung" is canonically a word of Northern Fluone origin, in reference to it being of eastern origin in the real world.
    • It is a misconception that Chung is the prince of Hamel. Prince is not his title; it is his given name.
  • Chung is also known as the White Wolf of Hamel. This reflects the uniformity of his Freiturnier base color.
    • Another reference to his title of "White Wolf" are his pupils, which resemble a dog/wolf's paw mark.
  • Chung's hair is predominantly blonde like his father's, but he has 2 brown spots due to his mother's fully brown hair. The brown spots also resemble animal ears in line with his White Wolf theme.
  • Chung is the first character with a known last name, with it being "Seiker".
  • Under the mentorship of his father, it is implied that Chung studied and trained with a variety of firearms. This is shown in his Shooting Guardian path as well as in the Epic Quest: Fun Carnival, where he is shown to be adept in handling guns.
  • According to the World Cup 2014 avatar costume for Chung, he seemed to have played water polo in Hamel.
  • According to Chung's Skill Note for Pandemonium - Fear, Chung is afraid of cockroaches.
  • When Chung goes berserk in his reveal trailer of NA, he actually has Iron Paladin's berserk form instead.
  • Chung and all characters that have come after him only have one base skill cut-in as opposed to Elsword~Eve who each have three.
  • Chung was noted for being sick for much of his early life, a trait which he apparently shared with his father.


Prior to joining the El search Party
Generic Clear Lines

  • Chung: I can't protect everyone at this rate!!...I...need...to get stronger!!
  • Chung: I won't let anyone get hurt anymore...!
  • Chung: Phew, is this it? Is everyone safe?


Alternative Names

Server Name Translation
South Korea
프린스 세이커
Chung
Prince Seiker
Japan ラシェ
プリンス・セイカー
Lacher
Prince Seiker
Taiwan (Traditional Chinese)
塞克
Chung
China (Simplified Chinese)
普林斯 · 塞克
Chung
Prince Seiker
Germany Prinz Saker Prince Saker
Spain Príncipe Seicor Prince Seicor
France Prince Saker
Italy Prince Seiker
Poland Książę Seiker Prince Seiker
United Kingdom Prince Saker



Characters