Blazing Bullet: Difference between revisions
From Elwiki
Gameboy224 (talk | contribs) m (Text replacement - "04/27/2017 || -" to "04/27/2017 || 05/10/2017") |
mNo edit summary |
||
(38 intermediate revisions by 10 users not shown) | |||
Line 1: | Line 1: | ||
__NOTOC__{{Languages|Blazing Bullet}} | __NOTOC__{{Languages|Blazing Bullet}} | ||
{{#ev:youtube|v_Ygbw6WakU|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
| [[ | | [[File:FreySkill15.png]] | ||
| {{SkillType|A}} Fire bullets that explode continuously.<br>When cast, [Blazing Bullets] are loaded and the common command bullets are strengthened. | | {{SkillType|A}} Fire bullets that explode continuously.<br>When cast, [Blazing Bullets] are loaded and the common command bullets are strengthened. | ||
|- | |- | ||
| | | | ||
| {{ | | {{color|#FFCC00|Blazing Bullet|b=1}} | ||
*Common command bullets gain an explosive property for 15 seconds. | |||
*Explosions deal 100%, 50% and 30% of the original command's damage. | |||
|- | |- | ||
| | | | ||
Line 18: | Line 20: | ||
== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- | |- | ||
| [[ | ! Class !! Level Required | ||
|- | |||
| [[Freyja]] || 35 | |||
|} | |} | ||
<br> | <br> | ||
== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | ||
|- | |||
! rowspan="3" | Mode !! colspan=4 | Damage (Magical) !! colspan= | ! rowspan="3" | Mode !! colspan=4 | Damage (Magical) !! colspan=5 | {{se|278|Enhance: Fire Grenade}} !! colspan=4 | Max Hits !! rowspan="3" | ECP Usage !! rowspan="3" | Cooldown | ||
|- | |- | ||
! rowspan=2 | Revolver !! rowspan=2 | Musket !! rowspan=2 | Auto-gun !! rowspan=2 | Hand Cannon !! rowspan=2 | | ! rowspan=2 | Revolver !! rowspan=2 | Musket !! rowspan=2 | Auto-gun !! rowspan=2 | Hand Cannon !! colspan=3 | Explosion Damage !! rowspan=2 | {{se||Burn}} Duration !! rowspan=2 | Duration !! rowspan=2 | Pistol !! rowspan=2 | Musket !! rowspan=2 | Auto-guns !! rowspan=2 | Hand Cannon | ||
|- | |- | ||
! 1st !! 2nd !! 3rd | ! 1st !! 2nd !! 3rd | ||
|- | |- | ||
| colspan=16 | '''Normal''' | |||
|- | |- | ||
| | | {{PvE}} || 982% || 936% || 347% || 1033% || rowspan=2 | 100% || rowspan=2 | 50% || rowspan=2 | 30% || rowspan=2 | 7 Seconds || rowspan=2 | 15 Seconds || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 3 || rowspan=2 | 1 || rowspan=2 | 35 ECP || rowspan=2 | 13 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 123% || 117% || 44% || 123% | ||
|- | |- | ||
| colspan=16 | '''[Enhanced]''' | |||
|- | |- | ||
| | | {{PvE}} || 982% || 936% || 347% || 1033% || rowspan=2 | 100% || rowspan=2 | 67% || rowspan=2 | 34% || rowspan=2 | 7 Seconds || rowspan=2 | 15 Seconds || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 3 || rowspan=2 | 1 || rowspan=2 | 35 ECP || rowspan=2 | 13 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 123% || 117% || 44% || 123% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{{Traits|Rose|Blazing Bullet|Killing Blow (1), Powerful|duration=15|duration1=130|cd=13|cd2=150}} | |||
| | |||
<br> | <br> | ||
== Total Damage == | == Extra Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | === Total Damage === | ||
{{Damage | |||
! rowspan=2 | Mode !! colspan=4 | | |dmg=347 | ||
|- | |pvp_dmg=44 | ||
|hits=3 | |||
|prefix=autogun | |||
}} | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | |||
|- | |||
! rowspan=2 | Mode !! colspan=4 | Base | |||
|- | |||
! Revolver !! Musket !! Auto-gun !! Hand Cannon | ! Revolver !! Musket !! Auto-gun !! Hand Cannon | ||
|- | |- | ||
| {{PvE}} | |||
| 982% || 936% || | | 982% || 936% || {{#var: autogun_total_damage}} || 1033% | ||
|- | |- | ||
| {{PvP}} | |||
| 123% || 117% || | | 123% || 117% || {{#var: autogun_total_damage_pvp}} || 123% | ||
|} | |||
=== Miscellaneous === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | |||
|- | |||
! Affected By Action Speed | |||
|- | |||
| {{Check|Y}} | |||
|} | |} | ||
<br> | <br> | ||
== Related Skills == | == Related Skills == | ||
{ | {{SkillTable | ||
|FYPassive1.png; Arsenal Reinforcement; | |||
| | FYTrans5.png; Enhance Equipment Locked-Trans2; | ||
}} | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*This skill essentially increases command damage by | *This skill essentially increases command damage by 100%. | ||
*The additional explosions are | *Despite the additional hits, overall MP gain from commands is unchanged, having the same amount of MP gain distributed among the multiple hits. | ||
*The additional hits will however give mana to enemies hit as well as the hits from your default commands. | |||
**Despite the mana burn effect, using this skill with Autoguns will very quickly feed a lot of mana to your opponent so it is advised to use with caution in PvP. | |||
*The additional explosions are treated by the game as commands. | |||
*As with any '''Elemental Bullet''' effect, the piercing and splash damage is carried over from the normal command attacks for each weapon, despite being a set of explosions rather than a normal bullet. | *As with any '''Elemental Bullet''' effect, the piercing and splash damage is carried over from the normal command attacks for each weapon, despite being a set of explosions rather than a normal bullet. | ||
*All of the additional explosions added to your normal bullet combos can trigger any additional effects that trigger on attack, including elemental effects, bonus MP recovery, double attack, and further additional attacks. This essentially multiplies your odds of activating them by 4, and when combined with the auto-gun combos, can easily and consistently trigger most offensive effects that don't have a cooldown. | *All of the additional explosions added to your normal bullet combos can trigger any additional effects that trigger on attack, including elemental effects, bonus MP recovery, double attack, and further additional attacks. This essentially multiplies your odds of activating them by 4, and when combined with the auto-gun combos, can easily and consistently trigger most offensive effects that don't have a cooldown, such as [[Titles|Reaper title]] and the instant elemental effects. (Wind, Light, Dark) | ||
* | *The additional explosions will prevent {{CMI}}{{CX}}{{CRoX}}{{CIO|X}} from knocking down. This makes it an effortless loop for entering '''Over Strike'''. | ||
**The additional explosions do not prevent Revolver and Hand Cannon from launching targets away. | **The additional explosions do not prevent Revolver and Hand Cannon from launching targets away. | ||
*This buff applied by this skill changes the bullet type and will replace the buff applied by either [[Rising Shot]] or [[Freezing Bullet]]. | |||
<br> | <br> | ||
== Trivia == | == Trivia == | ||
*The skill is based on DFO's | *The skill is based on DFO's Female Spitfire skill [https://wiki.dfo.world/view/Blazing_Bullet Blazing Bullet], which has since been deleted and merged with other elemental bullets into the aptly named skill [https://wiki.dfo.world/view/Elemental_Bullet Elemental Bullet]. | ||
<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
Line 110: | Line 121: | ||
|- | |- | ||
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" | | | 06/30/2016 || 07/13/2016 || colspan=2 align="left" | | ||
*'''Empowered''' | *'''Empowered''' trait changed to '''Powerful'''. | ||
|- | |- | ||
| rowspan=2 | 09/08/2016 || rowspan=2 | - || colspan=2 align="left" | | | rowspan=2 | 09/08/2016 || rowspan=2 | - || colspan=2 align="left" | | ||
Line 121: | Line 132: | ||
*Fixed issue where removing Auto-Gun's modifiers. | *Fixed issue where removing Auto-Gun's modifiers. | ||
|- | |- | ||
| 11/03/2016 || | | 11/03/2016 || 11/23/2016 || colspan=2 align="left" | | ||
*MP Gain error in [Enhanced] level fixed. | *MP Gain error in [Enhanced] level fixed. | ||
|- | |- | ||
| 04/27/2017 || 05/10/2017 || colspan=2 align="left" | | | 04/27/2017 || 05/10/2017 || colspan=2 align="left" | | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|- | |- | ||
| 04/05/2018 || 04/18/2018 || align="left" | | | 04/05/2018 || 04/18/2018 || align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
| align="left" | | | align="left" | | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|- | |- | ||
| 04/25/2019 || 05/22/2019 || align="left" | | | 04/25/2019 || 05/22/2019 || align="left" | | ||
*None | *None | ||
| align="left" | | | align="left" | | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|- | |- | ||
| 08/01/2019 || rowspan=2 | 08/28/2019 || colspan=2 align="left" | | | 08/01/2019 || rowspan=2 | 08/28/2019 || colspan=2 align="left" | | ||
*Changed level requirement from 55 to 35. | *Changed level requirement from 55 to 35. | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|- | |- | ||
| 08/14/2019 || colspan=2 align="left" | | | 08/14/2019 || colspan=2 align="left" | | ||
*{{buff|ECP Usage increased.}} | *{{buff|ECP Usage increased.}} | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|} | |} | ||
<br> | <br> | ||
Line 155: | Line 166: | ||
|FR=Balles incandescentes |FRName=Blazing Bullets | |FR=Balles incandescentes |FRName=Blazing Bullets | ||
|IT=Sfere roventi |ITName=Blazing Bullets | |IT=Sfere roventi |ITName=Blazing Bullets | ||
|PL=Rozżarzone Kule |PLName= | |PL=Rozżarzone Kule |PLName=Heated Bullets | ||
|UK=Glowing Bullets | |UK=Glowing Bullets | ||
|BR=Munição Flamejante |BRName= Blazing Ammo | |BR=Munição Flamejante |BRName= Blazing Ammo | ||
|CN=灼热弹 |CNName=Burning Bullet | |CN=灼热弹 |CNName=Burning Bullet | ||
|JP=炸裂弾 |JPName=Explosive Bullet | |||
}} | }} | ||
<br> | <br> | ||
{{SkillNav - Freyja}} | |||
{{ |
Latest revision as of 16:27, 5 October 2024
[Active] Fire bullets that explode continuously. When cast, [Blazing Bullets] are loaded and the common command bullets are strengthened. | |
Blazing Bullet
| |
ECP Using Skill
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Freyja | 35 |
Skill Information
Mode | Damage (Magical) | Self BuffEnhance: Fire GrenadeSelf BuffEnhance: Fire Grenade | Max Hits | ECP Usage | Cooldown | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Revolver | Musket | Auto-gun | Hand Cannon | Explosion Damage | Enemy DebuffBurnEnemy DebuffBurn Duration | Duration | Pistol | Musket | Auto-guns | Hand Cannon | |||||
1st | 2nd | 3rd | |||||||||||||
Normal | |||||||||||||||
PvE | 982% | 936% | 347% | 1033% | 100% | 50% | 30% | 7 Seconds | 15 Seconds | 1 | 1 | 3 | 1 | 35 ECP | 13 Seconds |
PvP | 123% | 117% | 44% | 123% | |||||||||||
[Enhanced] | |||||||||||||||
PvE | 982% | 936% | 347% | 1033% | 100% | 67% | 34% | 7 Seconds | 15 Seconds | 1 | 1 | 3 | 1 | 35 ECP | 13 Seconds |
PvP | 123% | 117% | 44% | 123% |
Skill Traits
Killing Blow (1) Blazing Bullet | Powerful Blazing Bullet | ||
---|---|---|---|
Attribute Effect | Duration | Attribute Effect | Cooldown |
Skill effect's duration increased to 130% | 19.5 Seconds | Super Armor added to the skill Cooldown increased to 150% | 19.5 Seconds |
Extra Information
Total Damage
Mode | Base | |||
---|---|---|---|---|
Revolver | Musket | Auto-gun | Hand Cannon | |
PvE | 982% | 936% | 1,041% | 1033% |
PvP | 123% | 117% | 132% | 123% |
Miscellaneous
Affected By Action Speed |
---|
Related Skills
Tips and Details
- This skill essentially increases command damage by 100%.
- Despite the additional hits, overall MP gain from commands is unchanged, having the same amount of MP gain distributed among the multiple hits.
- The additional hits will however give mana to enemies hit as well as the hits from your default commands.
- Despite the mana burn effect, using this skill with Autoguns will very quickly feed a lot of mana to your opponent so it is advised to use with caution in PvP.
- The additional explosions are treated by the game as commands.
- As with any Elemental Bullet effect, the piercing and splash damage is carried over from the normal command attacks for each weapon, despite being a set of explosions rather than a normal bullet.
- All of the additional explosions added to your normal bullet combos can trigger any additional effects that trigger on attack, including elemental effects, bonus MP recovery, double attack, and further additional attacks. This essentially multiplies your odds of activating them by 4, and when combined with the auto-gun combos, can easily and consistently trigger most offensive effects that don't have a cooldown, such as Reaper title and the instant elemental effects. (Wind, Light, Dark)
- The additional explosions will prevent [Weapon Switch]
Depending on the command input after the applied attack, weapons will switch.
Revolvers: V +
Muskets: V +
Auto-guns: V +
Hand Cannons: V + from knocking down. This makes it an effortless loop for entering Over Strike.- The additional explosions do not prevent Revolver and Hand Cannon from launching targets away.
- This buff applied by this skill changes the bullet type and will replace the buff applied by either Rising Shot or Freezing Bullet.
Trivia
- The skill is based on DFO's Female Spitfire skill Blazing Bullet, which has since been deleted and merged with other elemental bullets into the aptly named skill Elemental Bullet.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
02/18/2016 | 07/13/2016 |
| |
06/30/2016 | 07/13/2016 |
| |
09/08/2016 | - |
| |
|
| ||
11/03/2016 | 11/23/2016 |
| |
04/27/2017 | 05/10/2017 |
| |
04/05/2018 | 04/18/2018 |
|
|
04/25/2019 | 05/22/2019 |
|
|
08/01/2019 | 08/28/2019 |
| |
08/14/2019 |
|
Alternative Names
Freyja - Skills