Theme Park Entrance: Difference between revisions

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{{Development}}
{{Languages|Theme Park Entrance}}
{{Languages|Theme Park Entrance}}
{{DungeonPage
{{DungeonPage
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| DunButton=18-1Button.png
| DunButton=18-1Button.png
| SmallPic=18-1.png
| SmallPic=18-1.png
| BigPic=18-1new.png
| BigPic=18-1new2.png
| DunName=Theme Park Entrance
| DunName=Theme Park Entrance
| Quotation='''Theme Park Entrance'''.
| Quotation=''The village of dream demons were filled with flashing lights, thrilling rides, and chilling cries.''
| Description=-
| Description=The El Search Party chased the Red Demon Army to a theme park at night where a carnival was taking place.
| LvNeed=99
| LvNeed=99
| LvFit=3000000
| LvFit=3000000
| Detail=<span style="display:none">{{</span>
| Detail=<dfn>{{</dfn>
====Demon Realm====
===={{se|441|Enviromental Debuff - Demon Realm|tt=no}}====
*The El's power does not reach into this realm, Attack and HP will be reduced by 90%.
*The El's power does not reach into this realm, Attack and HP will be reduced by 90%.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| DunMap=[[File:18-1map.png]]
| DunMap=[[File:18-1map.png]]
| Mob=<span style="display:none">{{</span>
| Mob=<dfn>{{</dfn>
|[[File:Dunno.png|60px]]
|-
| '''Betty''' -  
| colspan=3 align="center" class="tone-7" | [[File:Icon - Warning.png|20px]] '''Attacks highlighted in {{color|red|red}} bypass invincibility frames.'''
|-
|{{tt|[[File:18-1mob1.png|60px]]|[[File:Mob - Betty.png|100px]]}}
| '''Betty''' - A demon bat; the lovely mascot of Tirnog.
|
*'''{{color|red|Bite}}:''' Bites a target in front of it.
*'''Leech:''' Bites a target and holds on, continuously draining the player's HP. Betty can be shaken off by mashing the arrow keys.
|-
|{{tt|[[File:18-1mob2.png|60px]]|[[File:Mob - Iccus (Theme Park Entrance).png|200px]]}}
| '''Ikus''' - An incubus staff member of Magmelia.
|
|
*'''???:'''  
*'''Incubus Slash:''' Performs a short combo slashing with his hands. If a target is near, he can extend the combo before the finishing slash.
*'''{{color|red|Party Pillar}}:''' Summons a mark underneath players, unleashing a burst of stars and hearts.
|-
|-
|[[File:Dunno.png|60px]]
|{{tt|[[File:18-1mob3.png|60px]]|[[File:Mob - Eris (Theme Park Entrance).png|200px]]}}
| '''Ikus''' -  
| '''Eris''' - A succubus staff member of Magmelia.
|
|
*'''???:'''  
*'''Heart Drop:''' Twirls in the air, sending 6 8-bit hearts downwards in a fan spread. Targets hit by the hearts will be afflicted with {{se||Confusion|tt=no}} for 2 seconds.
*'''Rush:''' Quickly flies straight forwards, attacking targets in her way.
<dfn>}}</dfn>
| Obstacle=<dfn>{{</dfn>
|[[File:18-1missiles.png|60px]]
|'''Parade Missiles''' - Missiles which occasionally fall from the sky, indicated by a red square on the ground. They bypass invincibility frames and inflict {{se|726|Festival!||ed}}, decreasing defense by 10%.
|-
|[[File:18-1wheel.png|60px]]
|'''Ferris Wheel''' - Ferris wheels with rotating platforms that players can stand on.
|-
|-
|[[File:Dunno.png|60px]]
| '''Eris''' -
|
|
*'''???:'''  
|'''Pitfalls''' - Players who fall in one will lose a set amount of HP, then respawn on the left of the map in a knocked down state.
<span style="display:none">}}</span>
|-
| Obstacle=<span style="display:none">{{</span>
|[[File:18-1balloon2.png|60px]]
|[[File:Dunno.png|60px]]
|'''Balloons''' - Players hit by the balloons will be knocked back but receive no damage. The attack ignores invincibility frames.
|'''???''' -  
|-
<span style="display:none">}}</span>
|[[File:18-1balloon1.png|60px]]
| Boss=<span style="display:none">{{</span>
|'''Balloon Platforms''' - Players that step on them will slightly bounce.
<dfn>}}</dfn>
| Boss=<dfn>{{</dfn>
|-
|-
|[[File:Dunno.png|60px]]
| colspan=3 align="center" class="tone-7" | [[File:Icon - Warning.png|20px]] '''Attacks highlighted in {{color|red|red}} bypass invincibility frames.'''
| '''Parade Car''' -  
|-
|{{tt|[[File:18-1boss.png|60px]]|[[File:Mob - Parade Float.png|300px]]}}
| '''Parade Float''' - The festive decorative float of the theme park, adorned with their mascot Betty.
|
|
*'''???:'''  
*'''Ram:''' Drives to the end of the map, ramming targets and dragging them along for the ride.
*'''Confetti Bombs:''' The exhaust will spew out balls on light on both sides which fall to the ground. Enemies hit by the bombs will be afflicted with {{se||Confusion}} for 2 seconds.
*{{color|red|Missile Rain|b=1}}: Stands at the center of the map and generate a shields around itself. It will start firing missiles into the air which rain down, indicated by red squares on the floor. Players hit by these missiles will be afflicted with {{se|726|Festival!||ed}}, which decreases their defense by 25%. Additionally, the float is only vulnerable when players are standing within its shield and the attack will not cease until the shield is destroyed.
*{{color|red|Passing Through|b=1}}: The float's ultimate attack: summons a bunch of balloons that will push all players to the left side of the map. Players must make it past all the balloons and to the safe spot on the far right of the map. While this is going on, the Parade Float will make a turn around the corner and drive straight through the battlefield, causing all the balloons to explode and dealing massive damage to those who did not make it to the safe spot. During this pattern, players cannot use skills but will move 20% faster.
*'''Shield:''' The float can shield itself much like it does during its '''Missile Rain''' attack, but this time the shield remains.
 
'''Note:'''
'''Note:'''
*-
*Players can take advantage of the '''Ram''' pattern by using skills that deal multiple hits over a large area and move forward at a similar pace as the car (such as [[Viper Shower]], [[Eschaton]] or [[Invite Abyss]]), dealing more damage if properly timed.
<span style="display:none">}}</span>
**If you do not have any skills that could potentially deal more damage while the car is trying to shake you off, you should avoid stepping on it to minimize the frequency of the pattern.
*It is recommended to use [[Consumable|Loquats]] or any other Super Armor source, as the boss will keep trying to push/knock you down.
*The boss is immune to debuffs for the entire fight.
*You can use any [[Resurrection#Resurrection-type Skills and Titles|Resurrection-type Skills and Titles]] to avoid the '''Passing Through''' attack, as it only deals 1 hit.
<dfn>}}</dfn>
| BDrop={{:18-1Bdrop1}}
| BDrop={{:18-1Bdrop1}}
| SBGM=[http://www.youtube.com/watch?v=hV8qQEpV4WY '''''music085_stage''''']
| SBGM=[http://www.youtube.com/watch?v=hV8qQEpV4WY '''''music085_stage''''']
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</gallery>
</gallery>
| Dialogue=
| Dialogue=
{{tabs
{{Tabber
|name=Dialog
|$divclass=tabber-vertical
|tab1=Dungeon Start Dialogue
|Dungeon Start Dialogue=
|contents1={{*}}{{StoryIcon|Ikus}} '''Ikus''': ''어서오세요.''
{{*}}{{StoryIcon|Iccus}} '''Iccus''': ''Welcome.''
{{*}}{{StoryIcon|Eris}} '''Eris''': ''자아, 우리 함께 놀자구요~!''
{{*}}{{StoryIcon|Eris}} '''Eris''': ''Now, let's play together!''
{{*}}{{StoryIcon|DyB}} '''Rena''': ''(...우리 지금 환영받고 있는 거 맞아?)''
{{*}}{{StoryIcon|DyB}} '''Rena''': ''(...Are we being welcomed?)''
|tab2=Mid Dungeon Dialogue
|Mid Dungeon Dialogue=
|contents2={{*}}{{StoryIcon|ES}} '''Elesis:''' ''오~ 불꽃놀이? 제법 멋진데! ...아얏, 따가워!''
{{*}}{{StoryIcon|ES}} '''Elesis:''' ''Ooh, fireworks? It's pretty amazing! ... Ow, it stings!''
{{*}}{{StoryIcon|AS}} '''Aisha''': ''폭죽이 사방으로 튀잖아? 맞지 않게 조심해.''
{{*}}{{StoryIcon|AS}} '''Aisha''': ''The fireworks are spreading all over the place! Be careful not to get hit.''
----
----
*{{StoryIcon|DB}} '''Add:''' ''당장 간판 내려도 시원찮을 최악의 안전성이로군.''
*{{StoryIcon|DB}} '''Add:''' ''This has terrible safety issues, might as well jump off.''
*{{StoryIcon|Betty}} '''Betty:''' ''(낙담한 표정)''
*{{StoryIcon|Betty}} '''Betty:''' ''(Sad face)''
|tab4=Dungeon Victory Quote
|Dungeon Victory Quote=
|contents4=
*'''Elsword:''' ''What's up with this atmosphere...? They look like the ones we've seen in Sander, but they seem different. I don't mind if they fool around as long as they stay put here and don't cause trouble.''
*'''Elsword:''' ''이 분위기는 또 뭐람...? 샌더에서 만났던 녀석들이 맞는 것 같은데, 그때와는 영 딴판이네. 말썽 안 피우고 얌전히 여기서 놀기만 할 거라면 상관없긴 한데.''
*'''Aisha:''' ''I didn't expect a lot because it was a festival for demons. They made it pretty well, right? Do you want me to make something like this instead of invading?''
*'''Aisha:''' ''I didn't expect a lot because it was a festival for demons. They made it pretty well, right? Do you want me to make something like this instead of invading?''
*'''Rena:''' ''-''
*'''Rena:''' ''Wow! This is pretty fun! I thought I got used to the Demon Realm, but every where we go, it's so different! Huhu, anyway, the food here seems suspicious, so I wouldn't touch it.''
*'''Raven:''' ''엘리오스의 축제와는 분명 다르지만, 그래도 흥겨운 음악과 소란이 있으니 제법 비 슷하군. 이곳은 환대가... 다소 과격한 것 같지만.''
*'''Raven:''' ''It's different from festivals of Elrios, but the music and the uproar reminds me of them. Though their welcome is somewhat... violent.''
*'''Eve:''' ''Getting on a train that moves at irregular speed on a crooked rail and feeling the speed... is something fun? I'm not sure. Moreover, it doesn't look safe.''
*'''Eve:''' ''Is riding on a fast train that moves at irregular speed on a crooked rail... fun? I do not understand. Plus, it doesn't look safe.''
*'''Chung:''' ''일단 어울리고는 있지만 조심해야겠네요. 이것도 란의 계략이라면 분명 어마어마하고... 화려한... 놀이기구네요... 아, 아니! 그러니까... ...제가 어디까지 말했었죠?''
*'''Chung:''' ''We'll play along, but be careful. If this is part of Ran's plan, there must be an... ul... tra... fantastic... ride... N, no! What I mean is... Ah, where was I?''
*'''Ara:''' ''It's a spectacular festival. There's nothing to worry about. It's a festival of joy that will last forever. But somehow, it looks fleeting.Is it because my heart is busy?''
*'''Ara:''' ''It's a fantastic carnival. A carnival of joy that seems to go on forever without worry... But it also looks futile. ... Perhaps it's because I have something on my mind...''
*'''Elesis:''' ''제법 화려한 외양을 하고 있지만, 저것도 전차라고 봐야 하는 거겠지? 이것 참, 어린애 장난 같아서 그런가? 진지하게 임하기 함든걸.''
*'''Elesis:''' ''It looks fancy, but that's a type of tank, isn't it? It kind of looks like child's play. It's hard to take it seriously.''
*'''Add:''' ''이런 말을 하게 될 줄 몰랐지만, 제법 잘 만든 놀이기구로군. 가파른 곳에서 의도작으로 균형을 무너트려 긴장감을 주는 구간이 특히... (덜컹!) 으악, 방금, 방금 차체가 아예 들렸었는데?!''
*'''Add:''' ''I didn't think I'd say this, but this ride is very well made. Especially this part where they purposefully disturb the balance where it's steep to give extra tensio...(CLACK!) Gah, ri, right now, the train just lifted from the tracks?!''
*'''Lu:''' ''Oh! CIEL, look at that! Isn't it a sight to see? You're quite satisfied with your luggage under the authority of the Red Demon King. Next time, over there! Let's go this way!''
*'''Lu:''' ''Oho? Ciel, look over there! Won't you say it's quite enjoyable? Not bad for Red Demon King's servants! Now, come on! Let's go that way this time!''
*'''Ciel:''' ''-''
*'''Ciel:''' ''This takes me back. Terre used to love festivals... So I avoided them once she passed. I wish I had gone with Verni... Well, no point regretting what's in the past...''
*'''Rose:''' ''-''
*'''Rose:''' ''It's a very glamorous tank! The large shape at the edge is especially impressive. I think a tank that resembles Zero would also look fetching. Though it would be noisy.''
*'''Ain:''' ''다들 즐거워 보이는군요. 나는 마음 놓고 즐기기 힘든데 말이에요.''
*'''Ain:''' ''Everyone looks like they're having fun, while I'm having a hard time letting my guard down to have fun.''
*'''Laby:''' ''What should I do? I walked around for a long time. They all disappeared! I think... I think... I think it's everyone except Laby!!''
*'''Laby:''' ''Aww... It's no good! Laby was just looking around and now everyone's gone! It seems... it seems everyone got lost except Laby!''
*'''Noah:''' ''-''
*'''Noah:''' ''I've only heard about demons from rumors... But isn't this a bit too... Lax...? Is this really what demon's all about?''
}}
}}
|Trivia=<span style="display:none">{{</span>
|Trivia=<dfn>{{</dfn>
 
*The '''Parade Float''' is heavily inspired by the '''Glitter Vanguard''' boss from [[Palace Entrance]], retaining some of its animations and interactions with players.
<span style="display:none">}}</span>
<dfn>}}</dfn>
|Updates=<span style="display:none">{{</span>
|Updates=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
|- style="background:{{ColorSel|Village|18}}" class="textfloat"
|- style="background:{{ColorSel|Village|18}}" class="textfloat"
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! KR !! NA
! KR !! NA
|-
|-
| 07/22/2021 || - || align="left" |  
| 12/23/2021 || 01/12/2022 || align="left" |  
*'''Theme Park Entrance''' added.
*'''Theme Park Entrance''' added.
|-
| 02/17/2022 || 03/16/2022 || align="left" |
*Fixed players falling when using an advancing skill in the middle of '''Parade Float'''.
*{{buff|'''Parade Float''' takes more damage.}}
|-
| 03/17/2022 || 04/14/2022 || align="left" |
*{{buff|'''Betty''', '''Eris''' and '''Ikus''' defense decreased.}}
|}
|}
<span style="display:none">}}</span>
<dfn>}}</dfn>
|AltLang=
|AltLang=
{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|Village|18}}
|Color={{ColorSel|Village|18}}
|KR=테마파크 입구|KRName=Theme Park Entrance
|KR=테마파크 입구|KRName=Theme Park Entrance
|IT=Ingresso del Parco|ITName=Park Entrance
}}
}}
}}
}}

Latest revision as of 04:29, 24 September 2024

  • English

Theme Park Entrance

The village of dream demons were filled with flashing lights, thrilling rides, and chilling cries.

Description
The El Search Party chased the Red Demon Army to a theme park at night where a carnival was taking place.
Recommended Level
99
Required Combat Power
3,000,000
Dungeon Layout
Details
{{

 Enviromental Debuff - Demon RealmEnviromental Debuff - Demon Realm

  • The El's power does not reach into this realm, Attack and HP will be reduced by 90%.
}}
Mobs
{{ {{
Monster Image Monster Description Monster Moves
Attacks highlighted in red bypass invincibility frames.
Betty - A demon bat; the lovely mascot of Tirnog.
  • Bite: Bites a target in front of it.
  • Leech: Bites a target and holds on, continuously draining the player's HP. Betty can be shaken off by mashing the arrow keys.
Ikus - An incubus staff member of Magmelia.
  • Incubus Slash: Performs a short combo slashing with his hands. If a target is near, he can extend the combo before the finishing slash.
  • Party Pillar: Summons a mark underneath players, unleashing a burst of stars and hearts.
Eris - A succubus staff member of Magmelia.
  • Heart Drop: Twirls in the air, sending 6 8-bit hearts downwards in a fan spread. Targets hit by the hearts will be afflicted with  ConfusionConfusion for 2 seconds.
  • Rush: Quickly flies straight forwards, attacking targets in her way.

}}

}}
Obstacles
{{ {{
Obstacles Image Obstacles Description
Parade Missiles - Missiles which occasionally fall from the sky, indicated by a red square on the ground. They bypass invincibility frames and inflict  Enemy DebuffFestival!Enemy DebuffFestival!, decreasing defense by 10%.
Ferris Wheel - Ferris wheels with rotating platforms that players can stand on.
Pitfalls - Players who fall in one will lose a set amount of HP, then respawn on the left of the map in a knocked down state.
Balloons - Players hit by the balloons will be knocked back but receive no damage. The attack ignores invincibility frames.
Balloon Platforms - Players that step on them will slightly bounce.

}}

}}
Boss
{{ {{
Monster Image Boss Description Boss Moves
Attacks highlighted in red bypass invincibility frames.
Parade Float - The festive decorative float of the theme park, adorned with their mascot Betty.
  • Ram: Drives to the end of the map, ramming targets and dragging them along for the ride.
  • Confetti Bombs: The exhaust will spew out balls on light on both sides which fall to the ground. Enemies hit by the bombs will be afflicted with  Enemy DebuffConfusionEnemy DebuffConfusion for 2 seconds.
  • Missile Rain: Stands at the center of the map and generate a shields around itself. It will start firing missiles into the air which rain down, indicated by red squares on the floor. Players hit by these missiles will be afflicted with  Enemy DebuffFestival!Enemy DebuffFestival!, which decreases their defense by 25%. Additionally, the float is only vulnerable when players are standing within its shield and the attack will not cease until the shield is destroyed.
  • Passing Through: The float's ultimate attack: summons a bunch of balloons that will push all players to the left side of the map. Players must make it past all the balloons and to the safe spot on the far right of the map. While this is going on, the Parade Float will make a turn around the corner and drive straight through the battlefield, causing all the balloons to explode and dealing massive damage to those who did not make it to the safe spot. During this pattern, players cannot use skills but will move 20% faster.
  • Shield: The float can shield itself much like it does during its Missile Rain attack, but this time the shield remains.

Note:

  • Players can take advantage of the Ram pattern by using skills that deal multiple hits over a large area and move forward at a similar pace as the car (such as Viper Shower, Eschaton or Invite Abyss), dealing more damage if properly timed.
    • If you do not have any skills that could potentially deal more damage while the car is trying to shake you off, you should avoid stepping on it to minimize the frequency of the pattern.
  • It is recommended to use Loquats or any other Super Armor source, as the boss will keep trying to push/knock you down.
  • The boss is immune to debuffs for the entire fight.
  • You can use any Resurrection-type Skills and Titles to avoid the Passing Through attack, as it only deals 1 hit.

}}

}}
Dialogue
  • Dungeon Start Dialogue
  • Mid Dungeon Dialogue
  • Dungeon Victory Quote
  • Iccus: Welcome.
  • Eris: Now, let's play together!
  • Rena: (...Are we being welcomed?)
{{
Image Name Boss Character Stats
Floating Betty
Floating Betty
Parade Float
Common

Accessory (Support Unit):
Adaptation +2%
When HP is below 50%, All Skill Damage 4%

}}
Gallery
Trivia
{{
  • The Parade Float is heavily inspired by the Glitter Vanguard boss from Palace Entrance, retaining some of its animations and interactions with players.
}}
Updates
{{
Date Changes
KR NA
12/23/2021 01/12/2022
  • Theme Park Entrance added.
02/17/2022 03/16/2022
  • Fixed players falling when using an advancing skill in the middle of Parade Float.
  • Parade Float takes more damage.
03/17/2022 04/14/2022
  • Betty, Eris and Ikus defense decreased.
}}
Alternative Names
{{
Server Name Translation
South Korea 테마파크 입구 Theme Park Entrance
Italy Ingresso del Parco Park Entrance
}}


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