Restored Velder Castle: Difference between revisions
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\\Castle Hall=Discovered by guards, Lithia uses her wit to try to get out of trouble. | \\Castle Hall=Discovered by guards, Lithia uses her wit to try to get out of trouble. | ||
</tabber> | </tabber> | ||
| DunMap=[[File:Li6-1Map.png|450px]] | | DunMap=<tabber> | ||
\\Restored Velder Castle=[[File:Li6-1Map.png|450px]] | |||
\\Castle Ground Floor=[[File:Li6-2Map.png]] | |||
\\Castle Hall=[[File:Li6-3Map.png]] | |||
</tabber> | |||
| Detail=<dfn>{{</dfn> | | Detail=<dfn>{{</dfn> | ||
====Stealth==== | ====Stealth==== | ||
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<dfn>}}</dfn> | <dfn>}}</dfn> | ||
| Mob=<dfn>{{</dfn> | | Mob=<dfn>{{</dfn> | ||
|[[File: | |{{tt|[[File:Mob Icon - Velder Spearman.png|60px]]|[[File:Mob - Velder Spearman.png|200px]]}} | ||
|'''Velder Spearman''' - Spear wielding soldiers of Velder Castle and the regular patrols of the grounds. | |'''Velder Spearman''' - Spear wielding soldiers of Velder Castle and the regular patrols of the grounds. | ||
| | | | ||
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*'''Spear Charge:''' Charges forward with his spear, then thrusts. The charge does not deal damage. | *'''Spear Charge:''' Charges forward with his spear, then thrusts. The charge does not deal damage. | ||
|- | |- | ||
|[[File: | |{{tt|[[File:Mob Icon - Velder Soldier.png|60px]]|[[File:Mob - Velder Soldier.png|150px]]}} | ||
|'''Velder Soldier''' - Sword wielding soldiers of Velder Castle. | |'''Velder Soldier''' - Sword wielding soldiers of Velder Castle. | ||
| | | | ||
*'''Sword Combo:''' Performs a two slash sword combo. | *'''Sword Combo:''' Performs a two slash sword combo. | ||
|- | |- | ||
|[[File: | |{{tt|[[File:Mob Icon - Velder Magician.png|60px]]|[[File:Mob - Velder Magician.png|150px]]}} | ||
|'''Velder Magician''' - Magic wielding soldiers of Velder Castle. | |'''Velder Magician''' - Magic wielding soldiers of Velder Castle. | ||
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<dfn>}}</dfn> | <dfn>}}</dfn> | ||
| Obstacle=<dfn>{{</dfn> | | Obstacle=<dfn>{{</dfn> | ||
|[[File: | |[[File:Mob Icon - Cover.png|60px]] | ||
|'''Cover''' - Pressing F1 in front of certain objects will allow Lithia to blend in and avoid being detected by the guards. | |'''Cover''' - Pressing F1 in front of certain objects will allow Lithia to blend in and avoid being detected by the guards. | ||
<dfn>}}</dfn> | <dfn>}}</dfn> | ||
| Boss=<dfn>{{</dfn> | | Boss=<dfn>{{</dfn> | ||
|[[File: | |{{tt|[[File:Mob Icon - Commander of Velder.png|60px]]|[[File:Mob - Commander of Velder.png|250px]]}} | ||
|'''Commander of Velder''' - A commander of the Velder forces within the city. | |'''Commander of Velder''' - A commander of the Velder forces within the city. | ||
| | | |
Latest revision as of 01:27, 12 September 2024
- English
Restored Velder Castle
“ |
Mostly restored castle. The soldiers are on high-alert. |
” |
Description
- Restored Velder Castle
- Castle Ground Floor
- Castle Hall
Lithia chases the familiar face and infiltrate the Velder Castle.
Recommended Level
69-80
Required Combat Power
0
Details
{{
Stealth
While in the hidden dock, sneak past the Velder Spearmen, failure to do so will warp Lithia back to the start of the segment.
}}Mobs
{{
{{
}}
Monster Image | Monster Description | Monster Moves |
---|---|---|
Velder Spearman - Spear wielding soldiers of Velder Castle and the regular patrols of the grounds. |
| |
Velder Soldier - Sword wielding soldiers of Velder Castle. |
| |
Velder Magician - Magic wielding soldiers of Velder Castle. |
}} |
Obstacles
Boss
{{
{{
}}
Monster Image | Boss Description | Boss Moves |
---|---|---|
Commander of Velder - A commander of the Velder forces within the city. |
}} |
Dialogue
- Lithia: -
Trivia
{{
}}
Updates
{{
}}
Date | Changes | |
---|---|---|
KR | NA | |
12/07/2023 | 01/03/2024 |
|
- Lithia
- Region 1~6
- Region 7~12
- Region 13~18
- Region 19~21
- Laby
- Noah
- Other
- Miscellaneous
Undiscovered Ruins (Tomb) | Zaya Mountains | Port Town Denice | Wailing Wind |
---|---|---|---|
{{ }} | {{ }} | {{ }} | {{ }} |
The Kleruk in Chaos | Restored Velder Castle | Velder Central Square | Society Research Facility |
---|---|---|---|
{{ }} | {{ }} | {{ }} | {{ }} |
- Other
- Region 1~6
- Region 7~12
- Region 13~18
- Region 19~21