Kick: Difference between revisions

1,888 bytes added ,  30 March 2012
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== Skill Information  ==
== Skill Information  ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{VersionTabs
|-
|NA=
! align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | '''Skill Level'''
 
! align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | '''Physical Damage'''
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
! align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | '''Hits'''
{{!}}-
! align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" |
! align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Skill Level'''
! align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Physical Damage'''
! align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Hits'''
! align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}}
<span style="font-weight: bold;">MP</span><br />
<span style="font-weight: bold;">MP</span><br />
! align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | Knockdown Reduction
! align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} Knockdown Reduction
! align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" |
! align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}}
<span style="font-weight: bold;">Cooldown</span><br />
<span style="font-weight: bold;">Cooldown</span><br />
|-
{{!}}-
| align="center" style="border-style: solid; border-width: 1px;" | 1
{{!}} align="center" style="border-style: solid; border-width: 1px;" {{!}} 1
| align="center" style="border-style: solid; border-width: 1px;" rowspan="6" | 50%
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} 50%
| align="center" style="border-style: solid; border-width: 1px;" rowspan="6" | 1
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} 1
| align="center" style="border-style: solid; border-width: 1px;" | ?MP
{{!}} align="center" style="border-style: solid; border-width: 1px;" {{!}} ?MP
| align="center" style="border-style: solid; border-width: 1px;" | 1
{{!}} align="center" style="border-style: solid; border-width: 1px;" {{!}} 1
| align="center" style="border-style: solid; border-width: 1px;" rowspan="6" | 10 Seconds
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} 10 Seconds
|-
{{!}}-
| align="center" style="border-style: solid; border-width: 1px;" | 2
{{!}} align="center" style="border-style: solid; border-width: 1px;" {{!}} 2
| align="center" rowspan="1" | ?MP
{{!}} align="center" rowspan="1" {{!}} ?MP
| align="center" rowspan="1" | 2
{{!}} align="center" rowspan="1" {{!}} 2
|-
{{!}}-
| align="center" style="border-style: solid; border-width: 1px;" | 3
{{!}} align="center" style="border-style: solid; border-width: 1px;" {{!}} 3
| align="center" rowspan="1" | ?MP
{{!}} align="center" rowspan="1" {{!}} ?MP
| align="center" rowspan="1" | 3
{{!}} align="center" rowspan="1" {{!}} 3
|-
{{!}}-
| align="center" style="border-style: solid; border-width: 1px;" | 4
{{!}} align="center" style="border-style: solid; border-width: 1px;" {{!}} 4
| align="center" rowspan="1" | 16MP
{{!}} align="center" rowspan="1" {{!}} 16MP
| align="center" rowspan="1" | 4
{{!}} align="center" rowspan="1" {{!}} 4
|-
{{!}}-
| align="center" style="border-style: solid; border-width: 1px;" | 5 (M)
{{!}} align="center" style="border-style: solid; border-width: 1px;" {{!}} 5 (M)
| align="center" rowspan="1" | 18MP
{{!}} align="center" rowspan="1" {{!}} 18MP
| align="center" rowspan="1" | 5
{{!}} align="center" rowspan="1" {{!}} 5
|-
{{!}}-
| align="center" style="border-style: solid; border-width: 1px;" | 6
{{!}} align="center" style="border-style: solid; border-width: 1px;" {{!}} 6
| align="center" rowspan="1" | 20MP
{{!}} align="center" rowspan="1" {{!}} 20MP
| align="center" rowspan="1" | 6
{{!}} align="center" rowspan="1" {{!}} 6
|}
{{!}}}
 
|KR=
 
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{!}}-
! align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Skill Level'''
! align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Physical Damage'''
! align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Hits'''
! align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''MP'''
! align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Cooldown'''
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px;" {{!}} 1
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 100%
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 1
{{!}} align="center" style="border-style: solid; border-width: 1px;" {{!}} 10 MP
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 10 Seconds
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px;" {{!}} 2
{{!}} align="center" rowspan="1" {{!}} 12 MP
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px;" {{!}} 3
{{!}} align="center" rowspan="1" {{!}} 14 MP
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px;" {{!}} 4
{{!}} align="center" rowspan="1" {{!}} 16 MP
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px;" {{!}} 5 (M)
{{!}} align="center" rowspan="1" {{!}} 18 MP
{{!}}}
 
 
}}


== [[Skill Note]] ==
== [[Skill Note]] ==
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