Siege Shelling: Difference between revisions
→Skill Information
No edit summary |
Gameboy224 (talk | contribs) |
||
Line 31: | Line 31: | ||
! rowspan="3" | Character Level !! colspan="4" | Damage !! colspan="3" | Aim Range !! rowspan="3" | Range<br>Increase<br>(From 800) !! rowspan="3" | Max Input<br>Count !! rowspan="3" | Chance to<br>use no ammo !! rowspan="3" | Ammo Reloaded !! colspan="2" | MP Usage !! rowspan="3" | Cooldown | ! rowspan="3" | Character Level !! colspan="4" | Damage !! colspan="3" | Aim Range !! rowspan="3" | Range<br>Increase<br>(From 800) !! rowspan="3" | Max Input<br>Count !! rowspan="3" | Chance to<br>use no ammo !! rowspan="3" | Ammo Reloaded !! colspan="2" | MP Usage !! rowspan="3" | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! rowspan="2" | Reload (Physical) !! rowspan="2" | Strike (Physical) !! colspan="2" | Shots (Magical) !! rowspan="2" | Upward !! rowspan="2" | Downward !! rowspan="2" | Depth !! rowspan="2" | Initial !! rowspan="2" | | ! rowspan="2" | Reload (Physical) !! rowspan="2" | Strike (Physical) !! colspan="2" | Shots (Magical) !! rowspan="2" | Upward !! rowspan="2" | Downward !! rowspan="2" | Depth !! rowspan="2" | Initial !! rowspan="2" | Standby | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! Initial !! Final | ! Initial !! Final |