Boss Drops: Difference between revisions
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Boss Drops will all share common characteristics, which are: | Boss Drops will all share common characteristics, which are: | ||
*Possess a special icon | *Possess a special icon | ||
*{{ItemName|Elite|Elite}} rarity, | *{{ItemName|Elite|Elite}} rarity, some are {{ItemName|Unique|Unique}} rarity, raid accessories are {{ItemName|Legend|Legend}} rarity. | ||
*Sealable up to 5 times (1 | *Sealable up to 5 times (1 time for Unique, Legend cannot be sealed) | ||
*Cannot be traded unless sealed | *Cannot be traded unless sealed | ||
*Appears as sealed and unidentified when first obtained | *Appears as sealed and unidentified when first obtained | ||
*Possess a certain number of [[Identifying Equipment|unidentified]] stat effects (excluding accessories obtained in Elysion) | *Possess a certain number of [[Identifying Equipment|unidentified]] stat effects (excluding accessories obtained in [[Elysion]] and [[Varnimyr]]) | ||
*Can be stored in shared bank (excluding [[Corrupted Elrianode Set]] and [[Varnimyr]] accessories) | |||
With the exception of weapons, Boss Drops can be used by any character at any class. The stats of all accessories will be identical for all characters but the stats of equipment will vary depending on the character and class of the player viewing it. | With the exception of weapons, Boss Drops can be used by any character at any class. The stats of all accessories will be identical for all characters but the stats of equipment will vary depending on the character and class of the player viewing it. | ||