Statistics: Difference between revisions
Adding more info, to be up to date.
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| '''MP''' || MP, also known as ''Mana Points'', is a measure of your character's maximum MP. MP is required in order to use most skills and certain commands, as well as to [[Mana Break]]. All characters start out with a default amount of 300 MP. || N/A | | '''MP''' || MP, also known as ''Mana Points'', is a measure of your character's maximum MP. MP is required in order to use most skills and certain commands, as well as to [[Mana Break]]. All characters start out with a default amount of 300 MP, but gain 400 MP through Class Passives. The exceptions to this are [[Oz Sorcerer]] and [[Richter], where the latter gains 480 through [[Autosuggestion.]] || N/A | ||
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| '''Physical Attack Power''' || Physical Attack Power is a measure of your offensive capabilities when using Physical type attacks. This stat is the base value used in all forms of Physical damage calculations. || N/A | | '''Physical Attack Power''' || Physical Attack Power is a measure of your offensive capabilities when using Physical type attacks. This stat is the base value used in all forms of Physical damage calculations. || N/A | ||
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===[[File:Stats 2.png]] Defensive Stats=== | ===[[File:Stats 2.png]] Defensive Stats=== | ||
Defensive Statistics are stats which determine your defensive capabilities in combat. Stats in this category have a direct effect on your Defensive Power. | Defensive Statistics are stats which determine your defensive capabilities in combat. Stats in this category have a direct effect on your Defensive Power. |