Altar of Invocation: Difference between revisions
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'''Note:''' | '''Note:''' | ||
*'''Skill orbs | *'''Skill orbs''' light on and off depending on Berthe's health bar: | ||
**240x HP: <font color=red>Red</font> | **240x HP: <font color=red>Red</font> | ||
**150x HP: <font color=blue>Blue</font>, <font color=purple>Purple</font> | **150x HP: <font color=blue>Blue</font>, <font color=purple>Purple</font> | ||
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*<font color=red>'''Aiming shot:''' </font> The boss aims a party member and shots 3 light orbs that will track him until it gets hit. | *<font color=red>'''Aiming shot:''' </font> The boss aims a party member and shots 3 light orbs that will track him until it gets hit. | ||
*<font color=red>'''Orb release:'''</font> The boss releases 9 light orbs and then 9 dark orbs in a circle around his body, | *<font color=red>'''Orb release:'''</font> The boss releases 9 light orbs and then 9 dark orbs in a circle around his body, they'll stop for a second after being shot and right after they'll accelerate again. | ||
*<font color=red>'''Demon lasers:'''</font> The boss raises his hands and marks the map with lines, both horizontally and vertically. After some seconds, | *<font color=red>'''Demon lasers:'''</font> The boss raises his hands and marks the map with lines, both horizontally and vertically. After some seconds, light and dark rays will spawn there, dealing huge damage on contact. | ||
**Sometimes this move will be casted twice in a row. | **Sometimes this move will be casted twice in a row. | ||
*'''Spike:''' A blue spike will spawn on the map, occuping space. Can only be hit by comboes or active skills. | *'''Spike:''' A blue spike will spawn on the map, occuping space. Can only be hit by comboes or active skills. | ||
*'''Orb call:''' Two orbs will fall from the sky in two separate locations. | |||
**'''Light Orb:''' ??? | |||
**'''Dark Orb:''' By taking it, after some seconds, you'll get debuffed by the '''Dark Shield''', which will constantly drain you 10% HP per second and prevent you from doing anything. It can be broken by comboes and active skills. | |||
*'''<font color=red>Cleanse:</font>''' The boss raises his hands and a yellow aura appears below him. He'll remove the ''statistics debuff'' to everyone and he'll also heal himself by 15x HP bars if no one has collected the '''Dark Orb'''. | |||
*'''<font color=red>Flame:</font>''' The boss will go on the stage's background and use '''Orb call''', while charging a flame that will kill everyone who makes contact with it. The '''Dark Shield''' will prevent you from dying and it will also break it. | |||
*??? | *??? | ||
'''''Attacks highlighted in <font color=red>red</font> bypass Invincibility frames.''''' | |||
'''Note:''' | '''Note:''' | ||
* | |||
*Every attack will inflict a ''statistics debuff'' with unlimited duration that decreases Movement Speed and Attack by 2%, up to 30 stacks. | |||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
| YSet=<span style="display:none">{{</span> | | YSet=<span style="display:none">{{</span> |