Time Tracer/pt-br: Difference between revisions
m
Text replacement - "Combos" to "Commands"
Shironsaki (talk | contribs) m (Text replacement - "TiTDEAwaken.gif" to "Add3rdPathAwaken.gif") |
Shironsaki (talk | contribs) m (Text replacement - "Combos" to "Commands") |
||
Line 58: | Line 58: | ||
<br> | <br> | ||
== Additional | == Additional Commands == | ||
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | {| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | ||
|- | |- | ||
! width="25%" |Image | ! width="25%" |Image | ||
! width="50%" |Description<br>NOTE: '''Nasod Armor combos are applicable only when Add is in [[Dynamo Point System#DP_Mode|Dynamo Configuration Mode]]. Nasod Armor combos will be activated after the normal combos. | ! width="50%" |Description<br>NOTE: '''Nasod Armor combos are applicable only when Add is in [[Dynamo Point System#DP_Mode|Dynamo Configuration Mode]]. Nasod Armor combos will be activated after the normal combos. Commands affected can be seen [[Nasod Armor Mode - Overlimit#Tips and Details|here]].''' | ||
! width="25%" |Damage<br>NOTE: Damage is calculated with [[Nasod Armor Mode - Overlimit|Level 1 Nasod Armor Mode - Overlimit]] and Awakening. | ! width="25%" |Damage<br>NOTE: Damage is calculated with [[Nasod Armor Mode - Overlimit|Level 1 Nasod Armor Mode - Overlimit]] and Awakening. | ||
|- | |- |