Dragon Nest: Abyss: Difference between revisions

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m (→‎General: Removed duplication of "Moves:" for Dark Berauk.)
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{{DISPLAYTITLE:3-X}}
{{Languages|3-x}}
{{Languages|3-x}}
[[File:3-x_(Renewal).png‎|right]]
[[File:3-x_(Renewal).png‎|right]]
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*[[File:3-1-boss.jpg|60px]]
*[[File:3-1-boss.jpg|60px]]
'''Lizardman Warrior''' - Similar to the [[3-1|Lizardman Warriors]] in [[3-1|Dragon Road]], except that it can use a spinning whirlwind attack whenever it reaches its stoic threshold on Hell Mode.<br>  
'''Lizardman Warrior''' - Similar to the [[3-1|Lizardman Warriors]] in [[3-1|Dragon Road]], except that it can use a spinning whirlwind attack whenever it reaches its stoic threshold on Hell Mode.<br>  
*[[File:3-3-boss.jpg|60px]]
'''Shadow Warrior''' - Similar to the [[3-3|Shadow Warrior]] in [[3-3|Bethma Lake (Night)]], but their attack are similar to '''Lizardman Warrior'''.  This version only has one sword and so cannot transform it into a boomerang like the boss version.<br>
*[[File:DNA3.jpg|60px]]
*[[File:DNA3.jpg|60px]]
'''Shadow Lizardman''' - Similar to the '''Shadow Lizardmen''', in [[3-3|Bethma Lake (Night)]], except that it can now throw spears (while in super armor) and wears a helmet.<br>
'''Shadow Lizardman''' - Similar to the '''Shadow Lizardmen''', in [[3-3|Bethma Lake (Night)]], except that it can now throw spears (while in super armor) and wears a helmet.<br>
*[[File:3-3-1.jpg|60px]]
*[[File:3-3-1.jpg|60px]]
'''Fire Komodo''' - Similar to the Fire Komodos seen in the Bethma Region, except that it breathes fire faster and more often. It also super armors itself before & during it breathes fire and when struck. Also, whenever attacked they will gain super armor for the duration of their stun animation, unlike Crossbowmen Soldier in [[2-x]] it only gain super armor when hit from behind.
'''Fire Komodo''' - Similar to the Fire Komodos seen in the Bethma Region, except that it breathes fire faster and more often. It also super armors itself before & during it breathes fire and when struck. Also, whenever attacked they will gain super armor for the duration of their stun animation, unlike Crossbowmen Soldier in [[2-x]] it only gain super armor when hit from behind.
*These enemies drop Heated Scales needed for crafting and are more common on the 'bottom' route through the stage.<br>
*[[File:3-4-1.jpg|60px]]
*[[File:3-4-1.jpg|60px]]
'''Flame Bat''' - Similar to the Flame Bats seen in the Bethma Region, it will try to latch onto players and self destruct, its explosion does enormous damage.<br>
'''Flame Bat''' - Similar to the Flame Bats seen in the Bethma Region, it will try to latch onto players and self destruct, its explosion does enormous damage.<br>
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*[[File:Dunno.png|60px]]
*[[File:Dunno.png|60px]]
'''Captain Vescoo''': This mob's attack is virtually similar to when it appears as a field boss in [[Bethma]].
'''Captain Vescoo''': This mob's attack is virtually similar to when it appears as a field boss in [[Bethma]].
|-
|style="font-size: 1em; font-weight: bold; text-align: center; text-shadow: 1px 1px 1px black; border-bottom: 1px #000; border-style: solid; background-color: #f7812b; background-image: linear-gradient(to bottom, lightgray 0%, #f7812b 100%);" colspan="12" | <font color="white">'''Mini Boss:'''</font>
|-
| colspan="12" style="border:1px solid; border-color:#000000;" valign="top" width="100%" |
*[[File:3-4-mboss.jpg|60px]]
'''Dark Berauk''' - A stronger version of the boss of [[3-2|Bethma Lake]], fights identically to the boss version minus the ability to summon more minions.
<br>
<br>
'''Moves:'''
<br>
-''Energy Ball:'' Berauk fires a ball of energy at you.
<br>
-''Thunder:'' Berauk will summon a smashing thunder in front of him.
<br>
-''Power Accelerator:'' Berauk will buff his attack power.
<br>
-''[[Magic Missile]]:'' Berauk will cast a flying '''[[Magic Missile]]''' from his hands that'll follow you!
<br>
-''[[Lightning Shower]]:'' Berauk's strongest skill: the boss will raise his staff high into the air when he has full MP and cast multiple '''Thunders''' all around him. They are much more quicker and are harder to dodge.
'''Note:'''<br>
-Appears only in the 'top' route through the stage.<br>
-In Luto Mode, Dark Berauk is a regular enemy that appears throughout the stage.<br>
-8/28/2013 KR: This miniboss becomes a General monster because there is no bottom path anymore.<br>
*[[File:3-3-boss.jpg|60px]]
'''Shadow Warrior (Large)''' - A giant version of the Shadow Warrior boss in [[3-3|Bethma Lake (Night)]], except that it is larger and has much higher attack speed.
<br>
'''Moves:'''
<br>
-''Swipe:'' The Lizardman will run over to you and use its dual swords to repeatedly hit you.
<br>
-''Boomerang:'' A very strong skill, the Shadow Lizardman will throw its swords across the field like a boomerang slashing anything that gets in its way. If you are behind it when their swords return, you will be hit.
<br>
-''[[Parry]]:'' Like [[Elsword]]'s [[Parry]] skill, the boss will put up a stance and if you hit him during it, he'll deflect your attack and counter you with his swords, sending you high up into the air.
'''Note:'''<br>
-This enemy can drop the same accessory as the stage boss version.<br>
-In Luto Mode this is a regular enemy that appears throughout the stage.<br>
|-
|-
|style="font-size: 1em; font-weight: bold; text-align: center; text-shadow: 1px 1px 1px black; border-bottom: 1px #000; border-style: solid; background-color: #f7812b; background-image: linear-gradient(to bottom, lightgray 0%, #f7812b 100%);" colspan="12" | <font color="white">'''Obstacles:'''</font>
|style="font-size: 1em; font-weight: bold; text-align: center; text-shadow: 1px 1px 1px black; border-bottom: 1px #000; border-style: solid; background-color: #f7812b; background-image: linear-gradient(to bottom, lightgray 0%, #f7812b 100%);" colspan="12" | <font color="white">'''Obstacles:'''</font>