Finishing Slash: Difference between revisions

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== Tips and Details ==
== Tips and Details ==
*The dash covers a large range (approximately 5 meters) and moves very fast, making it very useful for evading and catching enemies.
*The dash covers a large range (approximately 5 meters) and moves very fast, making it very useful for evading and catching enemies.
*Can be used as a quick pass-through.
*This skill can be used as a quick pass-through.
*If One Flash attacks multiple targets and one of them is killed by the attack, then the surviving target(s) receive additional hits that the slain target would have taken.
*If you attack multiple targets and one of them is killed by the attack, then the surviving target(s) receive additional hits that the slain target would have taken.
**For example, Level 5 One Flash (deals six hits) attacks Target A and Target B, and A is slain with only two hits; Target B receives the normal six hits plus four that Target A would have received.
**For example, normally 6 hits dealt to Target A and Target B, and A is slain with only two hits; Target B receives the normal six hits plus four that Target A would have received.
*The vertical range of this move is about the length of the ground up to a low edge.
*The vertical range of this move is about the length of the ground up to a low edge.
**Contrary to the vertical range, this move is bugged and cannot work from ledges or sharp corners (only works on strange angles if it is a corner).
**Contrary to the vertical range, this move is bugged and cannot work from ledges or sharp corners (only works on strange angles if it is a corner).
*Using One Flash before getting put into hitstun can cause the hits to come out and hit the enemy, even if the Blade Master is hit in the process. This can be used to interrupt slow or dropped combos in PvP, although the slash effects most likely won't come out on the Blade Master's screen.
*Using this skill before getting put into hitstun can cause the hits to come out and hit the enemy, even if you are hit in the process. This can be used to interrupt slow or dropped combos in PvP, although the slash effects most likely won't come out on your screen.
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