Linear Divider: Difference between revisions

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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan="2" | Character Level !! colspan="2" | Beam (Magical) !! colspan="5" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="3" | Character Level !! colspan="4" | Beam (Magical) !! colspan="5" | Max Hits !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
|- style="background:{{ColorSel|CharLight|Eve}}"
|- style="background:{{ColorSel|CharLight|Eve}}"
! Normal !! Awakening !! Normal !! Amplify !! Spectrum !! Induction !! Fusion
! colspan=2 | Normal !! colspan=2 | Awakening !! rowspan=2 | Normal !! rowspan=2 | Amplify !! rowspan=2 | Spectrum !! rowspan=2 | Induction !! rowspan=2 | Fusion
|- style="background:{{ColorSel|CharLight|Eve}}"
! Behind Field !! After Field !! Behind Field !! After Field
|-
|-
| align="left" | 35 || 155% || 198% || colspan="2" | 26 || 78 || 44 || 132 || 300 MP || 25 Seconds
| align="left" | 35 || 77.5% || 155% || 99% || 198% || colspan="2" | 26 || 78 || 44 || 132 || 300 MP || 25 Seconds
|}
|}
<nowiki>*</nowiki>The description already includes the damage increase from the field.
<nowiki>*</nowiki>The description already includes the damage increase from the field.