Talk:Socketing Equipment: Difference between revisions

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*Yes that is correct. It's been that way from the start. Because the values in sockets are actually the numerical value derived from percentage. Each value of 1% depends on "equipment level requirement". For example, 1% of lv80 Henir is 128. When it got upgraded to lv90, each 1% numerical value become 143. This % is also used in "random effect" and "fixed effect" of equipments. Thus upgrading equipment level will also change their shown numerical values. - [[User:Flandrean|Flandrean]] 17:50, 20 November 2016 (JST)
*Yes that is correct. It's been that way from the start. Because the values in sockets are actually the numerical value derived from percentage. Each value of 1% depends on "equipment level requirement". For example, 1% of lv80 Henir is 128. When it got upgraded to lv90, each 1% numerical value become 143. This % is also used in "random effect" and "fixed effect" of equipments. Thus upgrading equipment level will also change their shown numerical values. - [[User:Flandrean|Flandrean]] 17:50, 20 November 2016 (JST)
**Well, there wasn't anything saying it depended on the equipment level, and before I found that out, I thought it was based on the player's level because of this quote: "Level will always calculate as 90 if you are Lv. 90 or higher. "