User:Evan0225: Difference between revisions

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== EXP Gain Mechanics ==
== EXP Gain Mechanics ==
*'''TYPE1''': EXP gain from equipment, titles, sockets and [[El Resonance]] are additive.
*'''TYPE1''': EXP gain from equipment, titles, sockets and [[El Resonance]] are additive.
**'''This affects mob kill EXP.'''
**This affects '''mob kill EXP.'''
**Guild passive skill needs clarification.
**Guild passive skill needs clarification.
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*'''TYPE2''': EXP gain medal is calculated last and is multiplicative where only the greatest value applies.
*'''TYPE2''': EXP gain medal is calculated last and is multiplicative where only the greatest value applies.
**'''This affects dungeon clear bonus and mob kill EXP.'''
**This affects '''dungeon clear bonus and mob kill EXP.'''
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*'''TYPE3''': Random mission EXP modifier. The is additive with TYPE2.
*'''TYPE3''': Random mission EXP modifier. The is additive with '''TYPE2'''.
**'''This affects dungeon clear bonus.'''
**This affects '''dungeon clear bonus.'''
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*'''MOB MULTIPLIER''' = [(SUM OF TYPE1 IN DECIMAL)+1] x [(TYPE2 IN DECIMAL)+1]
*'''MOB MULTIPLIER''' = [(SUM OF TYPE1 IN DECIMAL)+1] x [(TYPE2 IN DECIMAL)+1]