Flexible Movement: Difference between revisions
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**Doing a quick {{CZ}} attack will knockdown targets. | **Doing a quick {{CZ}} attack will knockdown targets. | ||
*Can't be activated repeatedly; if you endure a killing blow during the cooldown, you will die. | *Can't be activated repeatedly; if you endure a killing blow during the cooldown, you will die. | ||
*'''Flexible Movement''' will not save you from [[ | *'''Flexible Movement''' will not save you from [[Attributing Equipment#Fire (Blaze)|Fire]], [[Attributing Equipment#Poison|Poison]], or any other constant damage [[Status Effects|Status Effect]] that is capable of causing death. | ||
*If you receive a killing blow while being in the air and '''Flexible Movement''' triggers, you're still able to die by receiving another hit in the air. | *If you receive a killing blow while being in the air and '''Flexible Movement''' triggers, you're still able to die by receiving another hit in the air. | ||
*You will not be knocked down when '''Flexible Movement''' activates from a skill that inflicts [[Status Effects|Stun]]. | *You will not be knocked down when '''Flexible Movement''' activates from a skill that inflicts [[Status Effects|Stun]]. |