Phantom Circle: Difference between revisions
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! rowspan="2" | Level Required !! colspan=4 | [[Status Effects|Phantom Circle]] !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ! rowspan="2" | Level Required !! colspan=4 | [[Status Effects|Phantom Circle]] !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
! | ! Maximize<br>Increase !! HP Recovery<br>Per Second !! MP Recovery<br>Per Second !! Duration | ||
|- | |- | ||
| align="left"| 40 || rowspan=2 | 15% || rowspan=2 | 0.5% || rowspan=2 | 2 MP || rowspan=2 | 30 Seconds || rowspan=2 | 60 MP || 30 Seconds | | align="left"| 40 || rowspan=2 | 15% || rowspan=2 | 0.5% || rowspan=2 | 2 MP || rowspan=2 | 30 Seconds || rowspan=2 | 60 MP || 30 Seconds | ||
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! rowspan="2" | Level Required !! colspan=4 | [[Status Effects|Phantom Circle]] | ! rowspan="2" | Level Required !! colspan=4 | [[Status Effects|Phantom Circle]] | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
! | ! Maximize<br>Increase !! HP Recovery<br>Per Second !! MP Recovery<br>Per Second !! Duration | ||
|- | |- | ||
| align="left"| 40 || rowspan=2 | 7.5% || rowspan=2 | 0.25% || rowspan=2 | 1 MP || rowspan=2 | 15 Seconds | | align="left"| 40 || rowspan=2 | 7.5% || rowspan=2 | 0.25% || rowspan=2 | 1 MP || rowspan=2 | 15 Seconds | ||
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*As with [[Death Touch]], the HP/MP Recovery expires one tick before the skill effect runs out, restoring HP/MP 29 times (or 38 times with Killing Blow (1)). | *As with [[Death Touch]], the HP/MP Recovery expires one tick before the skill effect runs out, restoring HP/MP 29 times (or 38 times with Killing Blow (1)). | ||
*As the skill already costs 60 (or 48 with Light) MP to cast, you only get a net gain of 10 MP with Light, or 16 MP with Killing Blow (1). | *As the skill already costs 60 (or 48 with Light) MP to cast, you only get a net gain of 10 MP with Light, or 16 MP with Killing Blow (1). | ||
**However, while not beneficial to you outside of the | **However, while not beneficial to you outside of the Maximize increase, the MP recovery is very helpful to any party members. | ||
**It is best used before you switch to the standby character or as you enter '''Madness''' state on either [[Altar of Evil|Lu]] or [[Transcendence (Demonio)|Ciel]] to make much use of the MP recovery effect yourself. | **It is best used before you switch to the standby character or as you enter '''Madness''' state on either [[Altar of Evil|Lu]] or [[Transcendence (Demonio)|Ciel]] to make much use of the MP recovery effect yourself. | ||
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*09/28/2017 (KR) / 10/18/2017 (NA) | *09/28/2017 (KR) / 10/18/2017 (NA) | ||
**Cooldown decreased. | **Cooldown decreased. | ||
**PvE | **PvE Maximize Increase increased. | ||
**PvP Duration decreased. | **PvP Duration decreased. | ||
**PvP | **PvP Maximize Increase decreased. | ||
<br> | <br> | ||