Phantom Circle: Difference between revisions

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! rowspan="2" | Level Required !! colspan=4 | [[Status Effects|Phantom Circle]] !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Level Required !! colspan=4 | [[Status Effects|Phantom Circle]] !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Maximization<br>Increase !! HP Recovery<br>Per Second !! MP Recovery<br>Per Second !! Duration
! Maximize<br>Increase !! HP Recovery<br>Per Second !! MP Recovery<br>Per Second !! Duration
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|-
| align="left"| 40 || rowspan=2 | 15% || rowspan=2 | 0.5% || rowspan=2 | 2 MP || rowspan=2 | 30 Seconds || rowspan=2 | 60 MP || 30 Seconds
| align="left"| 40 || rowspan=2 | 15% || rowspan=2 | 0.5% || rowspan=2 | 2 MP || rowspan=2 | 30 Seconds || rowspan=2 | 60 MP || 30 Seconds
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! rowspan="2" | Level Required !! colspan=4 | [[Status Effects|Phantom Circle]]
! rowspan="2" | Level Required !! colspan=4 | [[Status Effects|Phantom Circle]]
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Maximization<br>Increase !! HP Recovery<br>Per Second !! MP Recovery<br>Per Second !! Duration
! Maximize<br>Increase !! HP Recovery<br>Per Second !! MP Recovery<br>Per Second !! Duration
|-
|-
| align="left"| 40 || rowspan=2 | 7.5% || rowspan=2 | 0.25% || rowspan=2 | 1 MP || rowspan=2 | 15 Seconds
| align="left"| 40 || rowspan=2 | 7.5% || rowspan=2 | 0.25% || rowspan=2 | 1 MP || rowspan=2 | 15 Seconds
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*As with [[Death Touch]], the HP/MP Recovery expires one tick before the skill effect runs out, restoring HP/MP 29 times (or 38 times with Killing Blow (1)).
*As with [[Death Touch]], the HP/MP Recovery expires one tick before the skill effect runs out, restoring HP/MP 29 times (or 38 times with Killing Blow (1)).
*As the skill already costs 60 (or 48 with Light) MP to cast, you only get a net gain of 10 MP with Light, or 16 MP with Killing Blow (1).
*As the skill already costs 60 (or 48 with Light) MP to cast, you only get a net gain of 10 MP with Light, or 16 MP with Killing Blow (1).
**However, while not beneficial to you outside of the Maximization increase, the MP recovery is very helpful to any party members.
**However, while not beneficial to you outside of the Maximize increase, the MP recovery is very helpful to any party members.
**It is best used before you switch to the standby character or as you enter '''Madness''' state on either [[Altar of Evil|Lu]] or [[Transcendence (Demonio)|Ciel]] to make much use of the MP recovery effect yourself.
**It is best used before you switch to the standby character or as you enter '''Madness''' state on either [[Altar of Evil|Lu]] or [[Transcendence (Demonio)|Ciel]] to make much use of the MP recovery effect yourself.
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*09/28/2017 (KR) / 10/18/2017 (NA)
*09/28/2017 (KR) / 10/18/2017 (NA)
**Cooldown decreased.
**Cooldown decreased.
**PvE Maximization Increase increased.
**PvE Maximize Increase increased.
**PvP Duration decreased.
**PvP Duration decreased.
**PvP Maximization Increase decreased.
**PvP Maximize Increase decreased.
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