Rage Cutter/ModA: Difference between revisions

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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elsword}}"
! Level Required !! Sword Hit (Physical) !! Max Hits !!  MP Usage !! Cooldown
|-
| align="left" | 99 || 272% || 15 || 200 MP || 15 Seconds
|}
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elsword}}"
! Level Required !! Sword Hit (Physical)
|-
| align="left" | 99 || 108%
|}
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== Skill Information (KR) ==
=== {{PvE}} ===
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
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== Tips and Details ==
== Tips and Details ==
*'''[Mod] Rage Cutter''' can deal up to 4,080% (1,620% in PvP) Physical Damage.
*'''[Mod] Rage Cutter''' can deal up to {{formatnum:{{#expr: 478*15}}}}% ({{formatnum:{{#expr: 173*15}}}}% in PvP) Physical Damage.
*Like the normal version, the skill will launch enemies quite high, making it easy to miss some of the hits on non-Super Armor targets.
*Like the normal version, the skill will launch enemies quite high, making it easy to miss some of the hits on non-Super Armor targets.
**Its vertical range is also a little bit lower, being unable to hit enemies two platforms above you.
**Its vertical range is also a little bit lower, being unable to hit enemies two platforms above you.
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== Updates ==
== Updates ==
*04/05/2018 KR
*04/05/2018 (KR) / 04/18/2018 (NA)
**Damage increased.
**Damage increased.
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