Phantom Shooter: Difference between revisions
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*Destroyer-based skills include: [[Scare Chase]], [[Aiming Shot]], [[Rumble Shot]], [[Shooting Star]] ([[Shooting Star (Force)|Force]]), [[Heavy Railgun]], [[Rapid Cannon]], [[Comet Crasher]], [[Exciting Crash]]. | *Destroyer-based skills include: [[Scare Chase]], [[Aiming Shot]], [[Rumble Shot]], [[Shooting Star]] ([[Shooting Star (Force)|Force]]), [[Heavy Railgun]], [[Rapid Cannon]], [[Comet Crasher]], [[Exciting Crash]]. | ||
*If one '''Fatal Phantom''' places [Hunter's Mark] or [Phantom's Mark] on a foe, any other '''Fatal Phantom''' can make use of their effects, even if they are not in the party. | *If one '''Fatal Phantom''' places [Hunter's Mark] or [Phantom's Mark] on a foe, any other '''Fatal Phantom''' can make use of their effects, even if they are not in the party. | ||
*Chung's '''Recovery {{CX}}''' and '''Heavy Stance {{CX}}''' will not apply [Hunter's Mark]. | *Chung's '''Recovery {{CX}}''' and '''Heavy Stance {{CX}}''' will not apply [Hunter's Mark], while {{CDRU}}{{CX}}{{CConX}}'''({{CZ}})''' will not apply [Phantom's Mark]. | ||
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