Skill Notes: Difference between revisions

From Elwiki
(hope this sounds nicer. :<)
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| [[Image:SI GUARD.png|link=Guard]]
| [[Image:SI GUARD.png|link=Guard]]
| '''Skill Note Name''': Patience,Patience,Patience (인내, 인내, 인내)<br />When attacked from the front, Chung will automatically raise his guard (When in dungeons, Chung will gain super armor status when being damaged)
| '''Skill Note Name''': Patience,Patience,Patience (인내, 인내, 인내)<br />When Chung gets stagger from enemy hits, by using guard, he will be able to activate super armor for the start of the skill, allowing him to enter guard mode while getting hit.
*However it seems that this skill note is incorrectly described. The true effect of the skill note allows the user to guard during hit stun when one would normally be unable to do anything. It does not do anything automatically. There is no super armored effect.
 
*However it seems that this skill note is only applicable in dungeons.
| [[File:Ch_CASN.png]]
| [[File:Ch_CASN.png]]
| Cash Shop
| Cash Shop