Ereda Island/Season 3: Difference between revisions

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| Content0=<span style="display:none">{{</span>
| Content0=<span style="display:none">{{</span>
*Be at least Level 90.
*Be at least Level 90.
*Must be 2nd Job.
*Must be at least 2nd Job or higher.
*Accessible from the Special Dungeon menu.
*Accessible from the Special Dungeon tab menu.
*The dungeon opens everyday.
*The dungeon opens everyday.
*Waiting time for entry needs at least 6 people to be queuing.  
*Waiting time for entry needs at least 6 people with desirable rank gap to be matched up.  
*No pre-made parties.
*No pre-made parties allowed.
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'''Other Rules:'''
'''Other Rules:'''
*Skills will use their PvP values.
*Skills will use their PvP values.
*Guild Skills still affected but its effectiveness are limited to level 1.
*If the score difference is 16% or more, the trailing team gains the "Devotion to Victory" buff.
*If the score difference is 16% or more, the trailing team gains the "Devotion to Victory" buff.
**Damage to monsters will increase by 100%.
**Damage to monsters will increase by 100%.
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|-
|-
|[[File:VelderSword.png|60px]]
|[[File:VelderSword.png|60px]]
|'''Velder Swordsman''' - A warrior who fights for Velder, use swift and simple slash attacks to damage players.
|'''Velder Swordsman''' - A warrior who fights for Velder, use swift and simple slash attacks to damage players.
Has 10,000 HP.
|
|
*'''Slash:''' Can do a simple 2 slash attack that can knockdown players.
*'''Slash:''' Can do a simple 2 slash attack that can knockdown players.
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|[[File:VelderMagician.png|60px]]
|[[File:VelderMagician.png|60px]]
| '''Velder Mage''' - A magician who fights for Velder, uses various fire blast attacks to damage players.
| '''Velder Mage''' - A magician who fights for Velder, uses various fire blast attacks to damage players.
Has 10,000 HP.
|
|
*'''Fireball:''' Can fire a fireball that explode contact which can burn and push players back.
*'''Fireball:''' Can fire a fireball that explode contact which can burn and push players back.
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|[[File:VelderRusher.png|60px]]
|[[File:VelderRusher.png|60px]]
| '''Velder Charger''' - A lancer who fights for Velder, uses mid-range technique to push players back.
| '''Velder Charger''' - A lancer who fights for Velder, uses mid-range technique to push players back.
Has 10,000 HP.
|
|
*'''Pierce:''' Can perform piercing attacks that can knock player back and down.
*'''Pierce:''' Can perform piercing attacks that can knock player back and down.
|-
|-
|[[File:VelderGuardian.png|60px]]
|[[File:VelderGuardian.png|60px]]
| '''Velder Defender''' - A defender who fights for Velder, uses defensive move to prevent players from breaking through.  
| '''Velder Defender''' - A defender who fights for Velder, uses defensive move to prevent players from breaking through.
Has 12,000 HP.
|
|
*'''Guard:''' Can guards against attacks to lower damage.
*'''Guard:''' Can guards against attacks to lower damage.
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|[[File:Vern1.jpg|60px]]
|[[File:Vern1.jpg|60px]]
| '''Giant Vern''' - The swordsman of Velder's Chief Gatekeepers.
| '''Giant Vern''' - The swordsman of Velder's Chief Gatekeepers.
Has 40,000 HP.
|
|
*'''Sword Combo:''' Vern swings his sword three times, with the third strike knocking down.
*'''Sword Combo:''' Vern swings his sword three times, with the third strike knocking down.
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|[[File:Velder_Mage1.jpg|60px]]
|[[File:Velder_Mage1.jpg|60px]]
| '''Mysterious Cain''' - The mage of Velder's Chief Gatekeepers.
| '''Mysterious Cain''' - The mage of Velder's Chief Gatekeepers.
Has 36,000 HP.
|
|
*'''Fire Blast:''' Cain swings her staff, releasing a blast of fire that quickly travels forward.
*'''Fire Blast:''' Cain swings her staff, releasing a blast of fire that quickly travels forward.
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|[[File:Lard1.jpg|60px]]
|[[File:Lard1.jpg|60px]]
| '''Impregnable Rod''' - The defender of Velder's Chief Gatekeepers.
| '''Impregnable Rod''' - The defender of Velder's Chief Gatekeepers.
Has 43,000 HP.
|
|
*'''Guard:''' Can guards against attacks to lower damage.
*'''Guard:''' Can guards against attacks to lower damage.
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|[[File:Velder_Spear1.jpg|60px]]
|[[File:Velder_Spear1.jpg|60px]]
| '''Velder Garrison Centurion Vanessa''' - The spearman of Velder's Chief Gatekeepers.
| '''Velder Garrison Centurion Vanessa''' - The spearman of Velder's Chief Gatekeepers.
Has 40,000 HP.
|
|
*'''Spear Swing:''' Vanessa swings her spear a few times in super armor, knocking down.
*'''Spear Swing:''' Vanessa swings her spear a few times in super armor, knocking down.
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|[[File:HamelSword.png|60px]]
|[[File:HamelSword.png|60px]]
| '''Hamel Swordsman''' - A warrior who fights for Hamel, use swift and simple slash attacks to damage players.
| '''Hamel Swordsman''' - A warrior who fights for Hamel, use swift and simple slash attacks to damage players.
Has 10,000 HP.
|
|
*'''Slash:''' Can do a simple 2 slash attack that can knockdown players.
*'''Slash:''' Can do a simple 2 slash attack that can knockdown players.
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|[[File:HamelMagician.png|60px]]
|[[File:HamelMagician.png|60px]]
| '''Hamel Mage''' - A magician who fights for Hamel, and uses various ice blast attacks to attack players.
| '''Hamel Mage''' - A magician who fights for Hamel, and uses various ice blast attacks to attack players.
Has 10,000 HP.
|
|
*'''Ice Ball:''' Can fire an ice ball that explode contact which can chill and push players back.
*'''Ice Ball:''' Can fire an ice ball that explode contact which can chill and push players back.
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|[[File:HamelRusher.png|60px]]
|[[File:HamelRusher.png|60px]]
| '''Hamel Charger''' - A lancer who fights for Hamel, uses mid-range technique to push players back.
| '''Hamel Charger''' - A lancer who fights for Hamel, uses mid-range technique to push players back.
Has 10,000 HP.
|
|
*'''Pierce:''' Can perform piercing attacks that can knock player back and down.
*'''Pierce:''' Can perform piercing attacks that can knock player back and down.
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|[[File:HamelGuardian.png|60px]]
|[[File:HamelGuardian.png|60px]]
| '''Hamel Defender''' - A defender who fights for Hamel, uses defensive move to prevent players from breaking through.  
| '''Hamel Defender''' - A defender who fights for Hamel, uses defensive move to prevent players from breaking through.  
Has 12,000 HP.
|
|
*'''Guard:''' Can guards against attacks to lower damage.
*'''Guard:''' Can guards against attacks to lower damage.
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|[[File:HamelKnightFace.jpg|60px]]
|[[File:HamelKnightFace.jpg|60px]]
| '''Huge Sig''' - The swordsman of Hamel's Chief Gatekeepers.
| '''Huge Sig''' - The swordsman of Hamel's Chief Gatekeepers.
Has 40,000 HP.
|
|
*'''Sword Combo:''' Sig swings his sword three times, with the third strike knocking down.
*'''Sword Combo:''' Sig swings his sword three times, with the third strike knocking down.
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|[[File:Hamel_Mage1.jpg|60px]]
|[[File:Hamel_Mage1.jpg|60px]]
| '''Head Magician Leonne''' - The mage of Hamel's Chief Gatekeepers.
| '''Head Magician Leonne''' - The mage of Hamel's Chief Gatekeepers.
Has 36,000 HP.
|  
|  
*'''Ice Blast:''' Leonne swings her staff, releasing a blast of ice that quickly travels forward.
*'''Ice Blast:''' Leonne swings her staff, releasing a blast of ice that quickly travels forward.
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|[[File:Net1.png|60px]]
|[[File:Net1.png|60px]]
| '''Barrier''' - The defender of Hamel's Chief Gatekeepers.
| '''Barrier''' - The defender of Hamel's Chief Gatekeepers.
Has 43,000 HP.
|
|
*'''Guard:''' Can guards against attacks to lower damage.
*'''Guard:''' Can guards against attacks to lower damage.
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|[[File:Hamel_Spear1.jpg|60px]]
|[[File:Hamel_Spear1.jpg|60px]]
| '''Head Guardian Lexter''' - The spearman of Hamel's Chief Gatekeepers.
| '''Head Guardian Lexter''' - The spearman of Hamel's Chief Gatekeepers.
Has 40,000 HP.
|
|
*'''Spear Swing:''' Lexter swings her spear a few times in super armor, knocking down.
*'''Spear Swing:''' Lexter swings her spear a few times in super armor, knocking down.
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*100% damage increase against players.
*100% damage increase against players.
*100% damage increase against monsters.
*100% damage increase against monsters.
*30% increase in Movement and Jump Speed.
*30% increase for Movement.
*15% increase for Jump Speed.
 
'''Tips:'''
*Ereda's Magic Source will always spawn 3 minutes after the start of the game and it will spawn again every 1 minute after destroyed.
*When Ereda's Magic Source spawns, it has 7 seconds invincible frame before it can be hit.
*It is very recommended to save MP before Ereda's Magic Source spawn.
|
|
*'''Tower Aura:''' Standing near the tower will give all players within range super armor.
*'''Tower Aura:''' Standing near the tower will give all players within range super armor.
*'''Energy Blast:''' The Guardian Tower releases a blast that does heavy damage.
*'''Energy Blast:''' The Guardian Tower releases a blast that does heavy damage and stun the target when hit.
*'''Energy Lightning:''' The Guardian Tower will release multiple strikes of lightning which gradually get closer to the tower.
*'''Energy Lightning:''' The Guardian Tower will release multiple strikes of lightning which gradually get closer to the tower.
|}
|}
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|-
|-
|[[File:EredaBuff1.png|60px]]
|[[File:EredaBuff1.png|60px]]
|'''Strength Magic''' - Attack this pedestal to get a 100% attack boost against other players.
|'''Battle Pedestal''' - Attack this pedestal to get a 100% attack boost against other players.
|-
|-
|[[File:EredaBuff2.png|60px]]
|[[File:EredaBuff2.png|60px]]
|'''Recovery Magic''' - Attack this pedestal to recovery all you HP and MP.
|'''Recovery Pedestal''' - Attack this pedestal to recovery all you HP and MP.
|-
|-
|[[File:EredaBuff3.png|60px]]
|[[File:EredaBuff3.png|60px]]
|'''Agility Magic''' - Attack this pedestal to get a 30% buff to Movement and Jump Speed.
|'''Agility Pedestal''' - Attack this pedestal to get a 30% buff to Movement and 15% Jump Speed.
|-
|-
|[[File:EredaBuff4.png|60px]]
|[[File:EredaBuff4.png|60px]]
|'''Destruction Magic''' - Attack this pedestal to get a 100% attack boost against monsters.
|'''Destruction Pedestal''' - Attack this pedestal to get a 100% attack boost against monsters.
|}
|}
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