Siege Mode: Difference between revisions

777 bytes added ,  26 January 2019
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== Updates ==
== Updates ==
*12/13/2012 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
**Both Z and X shots naturally pierce once allowing them to hit two targets.
|- style="background:{{ColorSel|CharLight|Rena}}"
**All passives now apply to Siege X, not just Siege Swift.
! colspan=2 | Date !! colspan=2 | Changes
**Entering and staying in Siege stance from one of [[Sniping Ranger]]'s combos now consumes 2 MP per second as per normal activation.
|- style="background:{{ColorSel|CharLight|Rena}}"
*01/17/2013 (KR) / 06/04/2013 (NA)
! KR !! NA !! PvE !! PvP
**Knockback force from Siege Z reduced.
|-
*06/27/2013 KR
| 12/13/2012 || - || colspan=2 align="left" |
**Only [[Hawkeye]] passive now influences the damage of this skill.
{{buff|Both Z and X shots naturally pierce once allowing them to hit two targets.}}
*07/23/2015 KR
{{buff|All passives now apply to Siege X, not just Siege Swift.}}
**Z attacks will be aimed toward enemies when fired.
{{nerf|Entering and staying in Siege stance from one of [[Sniping Ranger]]'s combos now consumes 2 MP per second as per normal activation.}}
**Can consume NF and fires a powerful arrow.
|-
*07/30/2015 KR
| 01/17/2013 || 06/04/2013 || colspan=2 align="left" |
**Z/X MP Usage increased.
{{buff|Knockback force from Siege Z reduced.}}
*10/08/2015 (KR) / 03/16/2016 (NA)
|-
**PvP damage decreased.
| 06/27/2013 || - || colspan=2 align="left" |
*02/18/2016 KR
{{nerf|Only [[Hawkeye]] passive now influences the damage of this skill.}}
**Fixed Z attack being used backwards when looking right while having the graphic settings to mid or lower.
|-
*03/10/2016 KR
| 07/23/2015 || - || colspan=2 align="left" |
**Fixed 1 time reload ability disappearing for Siege Mode when the skill becomes [Enhanced].
{{buff|Z attacks will be aimed toward enemies when fired.}}
*11/03/2016 (KR) / 11/23/2016 (NA)
{{buff|Can consume NF and fires a powerful arrow.}}
**Damage decreased.
|-
*12/29/2016 KR
| 07/30/2015 || - || colspan=2 align="left" |
**Damage increased.
{{nerf|Z/X MP Usage increased.}}
*04/27/2017 KR
|-
**PvE damage increased.
| 10/08/2015 || 03/16/2016 || align="left" |
*07/27/2017 KR
*None
**'''Empowered''' attribute changed to be '''Persistent'''.
| align="left" |
*04/05/2018 (KR) / 04/18/2018 (NA)
{{nerf|Damage decreased.}}
**PvE damage decreased.
|-
**PvP damage increased.
| 02/18/2016 || - || colspan=2 align="left" |
*Fixed Z attack being used backwards when looking right while having the graphic settings to mid or lower.
|-
| 03/10/2016 || - || colspan=2 align="left" |
*Fixed 1 time reload ability disappearing for Siege Mode when the skill becomes [Enhanced].
|-
| 11/03/2016 || 11/23/2016 || colspan=2 align="left" |
{{nerf|Damage decreased.}}
|-
| 12/29/2016 || - || colspan=2 align="left" |
{{buff|Damage increased.}}
|-
| 04/27/2017 || - || align="left" |
{{buff|Damage increased.}}
| align="left" |
*None
|-
| 07/27/2017 || - || colspan=2 align="left" |
*'''Empowered''' attribute changed to be '''Persistent'''.
|-
| 04/05/2018 || 04/18/2018 || align="left" |
{{nerf|Damage decreased.}}
| align="left" |
{{buff|Damage increased.}}
|}
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