Swift Smash: Difference between revisions

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**That being said, it will drag enemies straight through platforms, making it rather effective for gathering enemies together.
**That being said, it will drag enemies straight through platforms, making it rather effective for gathering enemies together.
*With '''[Enhanced]''', the soul gain effect has priority over the damage increase effect, causing it to refresh the duration of [[Tribute|Noble Presence]] if at 5 souls, before the skill uses the 5 souls to increase its damage.
*With '''[Enhanced]''', the soul gain effect has priority over the damage increase effect, causing it to refresh the duration of [[Tribute|Noble Presence]] if at 5 souls, before the skill uses the 5 souls to increase its damage.
**Due to the skill also not consuming souls when awakened with 3 beads, this is especially useful in areas with little enemies (such as many [[Varnymir]] maps) or when your party clears rooms quickly, as it makes the skill refresh the duration on both your [[Soul Collector|Gathered Souls]] and [[Tribute|Noble Presence]] buffs.
**Due to the skill also not consuming souls when awakened with 3 beads, this is especially useful in areas with little enemies (such as many [[Varnimyr]] maps) or when your party clears rooms quickly, as it makes the skill refresh the duration on both your [[Soul Collector|Gathered Souls]] and [[Tribute|Noble Presence]] buffs.
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