Splashy Splashy: Difference between revisions

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== Tips and Details ==
== Tips and Details ==
*'''[Enhanced] Splash Splash''' can deal up to {{formatnum:{{#expr: 407*40}}}}% ({{formatnum:{{#expr: 124*40}}}}% in PvP) Magical Damage. With '''Heavy''', it can deal up to {{formatnum:{{#expr: (407*40)*1.44}}}}% ({{formatnum:{{#expr: (124*40)*1.44}}}}% in PvP) Magical Damage.
*'''[Enhanced] Splash Splash''' can deal up to {{formatnum:{{#expr: 407*40}}}}% ({{formatnum:{{#expr: 124*40}}}}% in PvP) Magical Damage. With '''Heavy''', it can deal up to {{formatnum:{{#expr: (407*40)*1.44}}}}% ({{formatnum:{{#expr: (124*40)*1.44}}}}% in PvP) Magical Damage.
*The projectiles summoned by this skill will not explode on contact with the floor or any platforms, but they will not pierce enemies.
*The projectiles summoned by this skill will explode on contact with an enemy or any platform lower than your casting location. They also do not follow curves.
**Casting the skill while on solid ground will cause the projectiles to clip through the floor due to that not being lower than your current location, which might not be intended.
*Since the skill summons all its projectiles in one spot, it is fairly easy to land all hits on any enemy, regardless of size.
*Since the skill summons all its projectiles in one spot, it is fairly easy to land all hits on any enemy, regardless of size.
**The skill has a sour spot when too close to an enemy, where some projectiles will not have an active hitbox until they're already past said enemy. It's best to use it from a slight distance to ensure landing all hits.
**The skill has a sour spot when too close to an enemy, where some projectiles will not have an active hitbox until they're already past said enemy. It's best to use it from a slight distance to ensure landing all hits.