Wind Wall: Difference between revisions

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| {{SkillText|Haste|80}} || 7.2 Seconds || {{SkillText|Gigantic|130}}
| {{SkillText|Haste|80}} || 7.2 Seconds || {{SkillText|Gigantic|130}}
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== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
! Mode !! Regular !! colspan=4 | [[Hawkeye]]
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! {{PvE}}
| {{formatnum:{{#expr: 363*9}}}}%
| {{formatnum:{{#expr: 363*9*1.13}}}}%
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! {{PvP}}
| {{formatnum:{{#expr: 96*9}}}}%
| {{formatnum:{{#expr: 96*9*1.13}}}}%
|}
|}
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*If the first hit connects, most opponents will be pulled back in after getting back up, rendering any mana break useless for the first few seconds.
*If the first hit connects, most opponents will be pulled back in after getting back up, rendering any mana break useless for the first few seconds.
**Please note that this does not work on Aisha as she can teleport outside of the pull's range.
**Please note that this does not work on Aisha as she can teleport outside of the pull's range.
*'''[Enhanced] Wind Wall''' can deal {{formatnum:{{#expr: 363*9}}}}% ({{formatnum:{{#expr: 96*9}}}}% in PvP) Magical Damage.
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