Blood Boil: Difference between revisions
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== Skill Information == | == Skill Information == | ||
=== {{PvE}} === | === {{PvE}} === | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Add}}" | |- style="background:{{ColorSel|CharLight|Add}}" | ||
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan= | ! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=3 | Energy Pathways Overload | ||
|- style="background:{{ColorSel|CharLight|Add}}" | |- style="background:{{ColorSel|CharLight|Add}}" | ||
! Attribute Activation Chance !! Duration | ! Attribute Activation Chance !! Critical Damage Increase per Mutation Points Used !! Duration | ||
|- | |- | ||
| align="left" | 1 || 99 || 1.5x || 5 Seconds | | align="left" | 1 || 99 || 1.5x || 5% (up to 15%) || 5 Seconds | ||
|} | |} | ||
<br> | <br> | ||
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*Critical Damage Increased based on DMP used instead of DMP remaining. | *Critical Damage Increased based on DMP used instead of DMP remaining. | ||
|- | |- | ||
| 04/25/2019 || | | 04/25/2019 || 05/22/2019 || align="left" | | ||
{{buff|Critical Damage Increase | {{buff|Critical Damage Increase increased.}} | ||
| align="left" | | | align="left" | | ||
*None | *None |