Flying Kite: Difference between revisions
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| {{SkillText|Heavy|144|120}} || 28.8 Seconds || {{SkillText|Evil|3}} | | {{SkillText|Heavy|144|120}} || 28.8 Seconds || {{SkillText|Evil|3}} | ||
|} | |} | ||
<br> | |||
== Total Damage == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Ara}}" | |||
! rowspan=2 | Mode !! colspan=2 | Regular | |||
|- style="background:{{ColorSel|CharLight|Ara}}" | |||
! Normal !! Heavy | |||
|- | |||
! {{PvE}} | |||
| {{formatnum:{{#expr: 2884 + 734*11}}}}% || {{formatnum:{{#expr: (2884 + 734*11)*1.44}}}}% | |||
|- | |||
! {{PvP}} | |||
| {{formatnum:{{#expr: 732 + 187*11}}}}% || {{formatnum:{{#expr: (732 + 187*11)*1.44}}}}% | |||
|} | |||
*Damage assumes a single target with not additional Spirit Orbs gained. | |||
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**As only energy gained this way will allow for additional hits, you can not use [[Gate of Darkness/Season 4|Corrupted Recovery Potions]] to extend the skill. | **As only energy gained this way will allow for additional hits, you can not use [[Gate of Darkness/Season 4|Corrupted Recovery Potions]] to extend the skill. | ||
*One final attack will be done upon reaching 0 energy, hence the [Spirit Energy + 1] hit count. Even if this attack kills an enemy and recovers energy while in '''Celestial Fox''' mode, the skill will no longer continue. | *One final attack will be done upon reaching 0 energy, hence the [Spirit Energy + 1] hit count. Even if this attack kills an enemy and recovers energy while in '''Celestial Fox''' mode, the skill will no longer continue. | ||
*Upon cast, the skill will search out a target in a very wide radius, but this range is heavily reduced for any following attacks. This initial radius is also reduced significantly in PvP. | *Upon cast, the skill will search out a target in a very wide radius, but this range is heavily reduced for any following attacks. This initial radius is also reduced significantly in PvP. | ||
*Enemies hit will be inflicted with extremely heavy hitstun, usually preventing enemies hit from moving at all until the entire skill has ended, especially when hitting a single target. | *Enemies hit will be inflicted with extremely heavy hitstun, usually preventing enemies hit from moving at all until the entire skill has ended, especially when hitting a single target. |