Spitfire/ModA: Difference between revisions
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|Skill=Spitfire | |Skill=Spitfire | ||
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| {{SkillText|CoreActivation}} | | {{SkillText|CoreActivation}} | ||
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== Skill Information == | == Skill Information == | ||
=== {{PvE}} === | === {{PvE}} === | ||
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== [[Skill Traits]] == | == [[Skill Traits]] == | ||
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== Tips and Details == | == Tips and Details == | ||
*'''[Mod] Spitfire''' can deal up to {{formatnum:{{#expr:469*17}}}}% ({{formatnum:{{#expr:119*17}}}}% in PvP) Physical Damage. With '''Heavy''', it can deal up to {{formatnum:{{#expr:1.44*469*17}}}}% ({{formatnum:{{#expr:1.44*119*17}}}}% in PvP) Magical Damage. | *'''[Mod] Spitfire''' can deal up to {{formatnum:{{#expr:469*17}}}}% ({{formatnum:{{#expr:119*17}}}}% in PvP) Physical Damage. With '''Heavy''', it can deal up to {{formatnum:{{#expr:1.44*469*17}}}}% ({{formatnum:{{#expr:1.44*119*17}}}}% in PvP) Magical Damage. | ||
*The skill is similar to [[Code: Exotic]]'s [[Generate Black Hole]], including Ophelia's pose and weapon, but it has a much weaker pull. | *The skill is similar to [[Code: Exotic]]'s [[Generate Black Hole]], including Ophelia's pose and weapon, but it has a much weaker pull. |