Infernal Circle/ModA: Difference between revisions

From Elwiki
mNo edit summary
No edit summary
Line 60: Line 60:
<br>
<br>


 
== Extra Information ==
== Total Damage ==
=== Total Damage ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ara}}"
|- style="background:{{ColorSel|CharLight|Ara}}"
Line 75: Line 75:
! {{PvP}}  
! {{PvP}}  
| {{formatnum:{{#expr: 213*8}}}}% || {{formatnum:{{#expr: 213*8 + 80*6}}}}% || {{formatnum:{{#expr: (213*8)*1.2}}}}% || {{formatnum:{{#expr: (213*8 + 80*6)*1.2}}}}%
| {{formatnum:{{#expr: 213*8}}}}% || {{formatnum:{{#expr: 213*8 + 80*6}}}}% || {{formatnum:{{#expr: (213*8)*1.2}}}}% || {{formatnum:{{#expr: (213*8 + 80*6)*1.2}}}}%
|}
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ara}}"
! colspan=2 | Affected By Action Speed
|-
| {{Check|Y}}* (See Tips and Details)
|}
|}
<br>
<br>
Line 84: Line 91:
**It's hard to tell how long they will remain, as they don't trigger any buff icon.
**It's hard to tell how long they will remain, as they don't trigger any buff icon.
*The last hit of this skill doesn't knock down enemies if it's not canceled.
*The last hit of this skill doesn't knock down enemies if it's not canceled.
*Just like the normal version of this skill, despite being affected by Action Speed, it will always hit at the same time. Only the animation will have its speed changed.
**Aditionally, the FX sound the explosion causes does not match the exact moment of hitting.
<br>
<br>