Blood Mastery: Difference between revisions

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m (Text replacement - "02/22/2018 || -" to "02/22/2018 || 04/18/2018")
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|-
| align="left" | 1 || 99 || 50% || -50% || 10 Seconds || 60 Seconds || 30%
| align="left" | 1 || 99 || 50% || -50% || 10 Seconds || 60 Seconds || 30%
|-
! colspan=7 | {{PvP}}
|-
| align="left" | 1 || 99 || 10% || -50% || 10 Seconds || 150 Seconds || 5%
|}
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== Skill Information (11/19/2020 KR Patch) ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! colspan=4 | Upon lethal damage !! During Reactivation Cooldown
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan=2 | HP Recovery !! colspan=2 | Blood Mastery !! rowspan=2 | Reactivation Cooldown !! [[Status Effects|Survival Instinct]]
|- style="background:{{ColorSel|CharLight|Elesis}}"
! HP Recovery Effects !! Duration !! Damage Reduction Stat Increase
|-
! colspan=7 | {{PvE}}
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| align="left" | 1 || 99 || 100% || -50% || 10 Seconds || 40 Seconds || 30%
|-
|-
! colspan=7 | {{PvP}}
! colspan=7 | {{PvP}}
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*{{nerf|Half HP Recovery effect added.}}
*{{nerf|Half HP Recovery effect added.}}
*Backwards Flowing Blood effect removed.
*Backwards Flowing Blood effect removed.
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| 11/19/2020 || - || align="left" |
*{{buff|HP Recovery Effects increased.}}
*{{buff|Reactivation Cooldown decreased.}}
| align="left" |
*None
|}
|}
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