Halted Sun's Memory: Difference between revisions
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| DunMap=[[File:10-7map.png]] | | DunMap=[[File:10-7map.png]] | ||
| Mob=<span style="display:none">{{</span> | | Mob=<span style="display:none">{{</span> | ||
|[[File:SolaceSoldier.png|60px]] | |[[File:SolaceSoldier.png|60px]] | ||
|'''Soldier of Solace's Family''' - A knight working under the Solace Clan, stopping him from taking the El Lady back. | |'''Soldier of Solace's Family''' - A knight working under the Solace Clan, stopping him from taking the El Lady back. | ||
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'''Note:''' | '''Note:''' | ||
*Does not receive proper hitstun, will instead flinch in super armor allowing it to retaliate. | *Does not receive proper hitstun, will instead flinch in super armor allowing it to retaliate. | ||
<span style="display:none">}}</span> | |||
| MiniBoss=<span style="display:none">{{</span> | |||
|[[File:SpecterofMemory.png|60px]] | |||
|'''Specter of Memory''' - Shadow copies of [[Solace]]. They fight identical to [[Solace]] in [[Solace's Fortress|10-6]]. Fight a single specter, then fight four of them at once. | |||
| | |||
*'''Teleport:''' The specter will always blink next to a player before attacking. | |||
*'''Slash Combo:''' Perform several consecutive slashes finishing by using Rising Wave which launches targets. The specter will be fatigued for a few second after. | |||
*'''Sword Fall Combo:''' Summon multiple swords which will strike the ground at a diagonal angle. He will follow up with a series of slashes launching players into the air then sending a barrage of homing swords at players. The specter will be fatigued for a few second after. | |||
*'''Rising Slashes:''' The specter will create a suction vortex dealing multiple hits then cause a blade to pierce out of the ground in front and behind himself. After he may summon six more blades in a circle around himself. He may follow that by sending two large flaming blades outwards across the map. The specter will be fatigued for a few second after. | |||
'''Note:''' | |||
*Will always be in perpetual Super armor, however it does enter a brief state of fatigue after using any attack. | |||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
| Obstacle=<span style="display:none">{{</span> | | Obstacle=<span style="display:none">{{</span> |