Sparrow Factory: Difference between revisions

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*Due to the dynamic pathing of each of the sparrows, the hit count massively varies between casts, even from the same spot or if summoned directly on top of an enemy so the sparrows start hitting as soon as they possibly can.
*Due to the dynamic pathing of each of the sparrows, the hit count massively varies between casts, even from the same spot or if summoned directly on top of an enemy so the sparrows start hitting as soon as they possibly can.
**On average, regardless of where it is summoned, the sparrows will hit about 125 times, though hit counts of nearly 200 are possible.
**On average, regardless of where it is summoned, the sparrows will hit about 125 times, though hit counts of nearly 200 are possible.
*This skill is affected by [[Sub Mech Revolution]], increasing its critical rate significantly and making it ignore guard.
*The Sparrow Factory counts as a summoned unit for [[Mecha Generator]]. The individual Sparrows do not.
*The Sparrow Factory counts as a summoned unit for [[Mecha Generator]]. The individual Sparrows do not.
*Only the first hit of each Sparrow will provide hitstun in PvE. In PvP, none of the hits apply any hitstun.
*Only the first hit of each Sparrow will provide hitstun in PvE. In PvP, none of the hits apply any hitstun.
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